106 cards found.

Abbot of Keral Keep

Creature Human Monk   2 / 1   {1}{R} (2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.



Color Identity: R,Red

Adanto Vanguard

Creature Vampire Soldier   1 / 1   {1}{W} (2)

As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)



Color Identity: W,White
Printings:
Ixalan ()

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Adanto Vanguard

Creature Vampire Soldier   1 / 1   {1}{W} (2)

As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)



Color Identity: W,White
Printings:
Ixalan ()

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Ajani, Valiant Protector

Legendary Planeswalker Ajani   {4}{G}{W} (6)

+2: Put two +1/+1 counters on up to one target creature.
+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
−11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.



Color Identity: G,W,Green,White
Printings:
Aether Revolt ()

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Ajani, Valiant Protector

Legendary Planeswalker Ajani   {4}{G}{W} (6)

+2: Put two +1/+1 counters on up to one target creature.
+1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
−11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.



Color Identity: G,W,Green,White
Printings:
Aether Revolt ()

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Anointer of Champions

Creature Human Cleric   1 / 1   {W} (1)

{t}: Target attacking creature gets +1/+1 until end of turn.
"Arise. You have been anointed by the light. Go forth and fight without fear, for you shall be victorious."



Color Identity: W,White
Printings:
Archenemy: Nicol Bolas ()

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Anointer of Champions

Creature Human Cleric   1 / 1   {W} (1)

{t}: Target attacking creature gets +1/+1 until end of turn.
"Arise. You have been anointed by the light. Go forth and fight without fear, for you shall be victorious."



Color Identity: W,White
Printings:
Magic Origins ()

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Anointer of Champions

Creature Human Cleric   1 / 1   {W} (1)

{t}: Target attacking creature gets +1/+1 until end of turn.



Color Identity: W,White
Printings:
Archenemy: Nicol Bolas ()

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Anointer of Champions

Creature Human Cleric   1 / 1   {W} (1)

{t}: Target attacking creature gets +1/+1 until end of turn.



Color Identity: W,White
Printings:
Magic Origins ()

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Austere Command

Sorcery {4}{W}{W} (6)

Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with converted mana cost 3 or less.
• Destroy all creatures with converted mana cost 4 or greater.



Color Identity: W,White
Printings:
Iconic Masters ()

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Austere Command

Sorcery {4}{W}{W} (6)

Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with converted mana cost 3 or less.
• Destroy all creatures with converted mana cost 4 or greater.



Color Identity: W,White
Printings:
Iconic Masters ()

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Blessed Spirits

Creature Spirit   2 / 2   {2}{W} (3)

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.
Not all heroes die in armor.



Color Identity: W,White
Printings:
Magic Origins ()

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Blessed Spirits

Creature Spirit   2 / 2   {2}{W} (3)

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.



Color Identity: W,White
Printings:
Magic Origins ()

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Bloodbond Vampire

Creature Vampire Shaman Ally   3 / 3   {2}{B}{B} (4)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
"Let the vampires join us. In this war, we no longer have the luxury of choosing our comrades."—General Tazri, allied commander



Color Identity: B,Black
Printings:
Battle for Zendikar ()

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Bloodbond Vampire

Creature Vampire Shaman Ally   3 / 3   {2}{B}{B} (4)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.
"Let the vampires join us. In this war, we no longer have the luxury of choosing our comrades."
—General Tazri, allied commander



Color Identity: B,Black
Printings:
Explorers of Ixalan ()

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Bloodbond Vampire

Creature Vampire Shaman Ally   3 / 3   {2}{B}{B} (4)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.



Color Identity: B,Black
Printings:
Explorers of Ixalan ()

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Bloodbond Vampire

Creature Vampire Shaman Ally   3 / 3   {2}{B}{B} (4)

Whenever you gain life, put a +1/+1 counter on Bloodbond Vampire.



Color Identity: B,Black
Printings:
Battle for Zendikar ()

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Blur of Blades

Instant {1}{R} (2)

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
Samut battled her way through the hordes, shouting the names of those who'd died in her crop and those she hoped yet to save.



Color Identity: R,Red
Printings:
Hour of Devastation ()

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Blur of Blades

Instant {1}{R} (2)

Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.



Color Identity: R,Red
Printings:
Hour of Devastation ()

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Clash of Wills

Instant {X}{U} (1)

Counter target spell unless its controller pays {X}.
"The mind of an Eldrazi is a puzzle that can never be solved. The trick is to make sure a piece goes missing."
—Jace Beleren



Color Identity: U,Blue
Printings:

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No results found.
Bummer

106 cards found.