61 cards found.

Absorb Vis

Sorcery {6}{B} (7)

Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)



Color Identity: Black
Printings:
Conflux ()

Foreign Names:

Formats:

Absorb Vis

Sorcery {6}{B} (7)

Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)



Color Identity: Black
Printings:
Duel Decks: Sorin vs. Tibalt ()

Foreign Names:

Formats:

Absorb Vis

Sorcery {6}{B} (7)

Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)



Color Identity: Black
Printings:
Modern Masters ()

Foreign Names:

Formats:

Absorb Vis

Sorcery {6}{B} (7)

Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)



Color Identity: Black
Printings:
Conspiracy: Take the Crown ()

Foreign Names:

Formats:

Beastmaster's Magemark

Enchantment Aura   {2}{G} (3)

Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.



Color Identity: Green
Printings:
Guildpact ()

Foreign Names:

Formats:

Bonded Fetch

Creature Homunculus   {2}{U} (3)

Defender, haste
{t}: Draw a card, then discard a card.
A well-made homunculus grooms the mind of its master, pruning the thoughts that lead to madness. Few loredelvers survive the study of the infinite without one.



Color Identity: Blue
Printings:
Future Sight ()

Foreign Names:

Formats:

Canker Abomination

Creature Treefolk Horror   6 / 6   {2}{B/G}{B/G} (4)

As Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls.
Once the hideous disease takes hold, it spreads through both bark and mind.



Color Identity: Black,Green
Printings:
Eventide ()

Foreign Names:

Formats:

Cascade Bluffs

Land (0)

{t}: Add {C} to your mana pool.
{U/R}, {t}: Add {U}{U}, {U}{R}, or {R}{R} to your mana pool.
Travelers bathe in the falls to wash away curses from the pucas who lurk nearby.



Color Identity: Red,Blue
Printings:
Eventide ()

Foreign Names:

Formats:

Cauldron Haze

Instant {1}{W/B} (2)

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)



Color Identity: White,Black
Printings:
Eventide ()

Foreign Names:

Formats:

Elemental

Creature Elemental   7 / 7   (0)

Trample



Color Identity:
Printings:
Duel Decks: Nissa vs. Ob Nixilis ()

Foreign Names:

Formats:

Emberwilde Augur

Creature Goblin Shaman   2 / 1   {1}{R} (2)

Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.
Legends say a djinn gave the goblins a gift they could never hope to master.



Color Identity: Red

Emberwilde Augur

Creature Goblin Shaman   2 / 1   {1}{R} (2)

Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.
Legends say a djinn gave the goblins a gift they could never hope to master.



Color Identity: Red
Printings:
Duel Decks: Elves vs. Goblins ()

Foreign Names:

Formats:

Emberwilde Augur

Creature Goblin Shaman   2 / 1   {1}{R} (2)

Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.
Legends say a djinn gave the goblins a gift they could never hope to master.



Color Identity: Red
Printings:
Duel Decks Anthology, Elves vs. Goblins ()

Foreign Names:

Formats:

Farhaven Elf

Creature Elf Druid   1 / 1   {2}{G} (3)

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
"Verdant bloom does exist. It merely hides for its own safety."



Color Identity: Green

Farhaven Elf

Creature Elf Druid   1 / 1   {2}{G} (3)

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
"Verdant bloom does exist. It merely hides for its own safety."



Color Identity: Green
Printings:
Commander 2013 Edition ()

Foreign Names:

Formats:

Farhaven Elf

Creature Elf Druid   1 / 1   {2}{G} (3)

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
"Verdant bloom does exist. It merely hides for its own safety."



Color Identity: Green

Farhaven Elf

Creature Elf Druid   1 / 1   {2}{G} (3)

When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
"Verdant bloom does exist. It merely hides for its own safety."



Color Identity: Green
Printings:
Commander Anthology ()

Foreign Names:

Formats:

Fencer's Magemark

Enchantment Aura   {2}{R} (3)

Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
"The first blow is the most important. It often negates the need for a second."
—Agrus Kos



Color Identity: Red
Printings:
Guildpact ()

Foreign Names:

Formats:

Festering March

Sorcery {3}{B}{B} (5)

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)



Color Identity: Black
Printings:
Future Sight ()

Foreign Names:

Formats:

Glimpse the Unthinkable

Sorcery {U}{B} (2)

Target player puts the top ten cards of his or her library into his or her graveyard.
"I am confident that if anyone actually penetrates our facades, even the most perceptive would still be fundamentally unprepared for the truth of House Dimir."
—Szadek



Color Identity: Blue,Black
Printings:
Ravnica: City of Guilds ()

Foreign Names:

Formats:

No results found.
Bummer

61 cards found.