215 cards found.

Ad Nauseam

Instant {3}{B}{B} (5)

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
When the task spilled over into undeath, he stopped calling it his life's work.



Color Identity: B,Black
Printings:
Shards of Alara ()

Foreign Names:

Formats:

Ad Nauseam

Instant {3}{B}{B} (5)

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.



Color Identity: B,Black
Printings:
Shards of Alara ()

Foreign Names:

Formats:

Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.



Color Identity: W,White
Printings:
Commander 2014 ()

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Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.



Color Identity: W,White
Printings:
Coldsnap ()

Foreign Names:

Formats:

Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.



Color Identity: W,White
Printings:
Modern Masters ()

Foreign Names:

Formats:

Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.



Color Identity: W,White
Printings:
Commander 2018 ()

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Formats:

Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.



Color Identity: W,White
Printings:
Modern Masters ()

Foreign Names:

Formats:

Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.



Color Identity: W,White
Printings:
Commander 2014 ()

Foreign Names:

Formats:

Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.



Color Identity: W,White
Printings:
Commander 2018 ()

Foreign Names:

Formats:

Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.



Color Identity: W,White
Printings:
Coldsnap ()

Foreign Names:

Formats:

Assault Zeppelid

Creature Beast   3 / 3   {2}{G}{U} (4)

Flying, trample
"Show them to Razia and then to the Azorius sky marshals. We could create a fine bidding war—enough to fund the final stages of Project Kraj."
—Momir Vig



Color Identity: G,U,Green,Blue
Printings:
Dissension ()

Foreign Names:

Formats:

Assault Zeppelid

Creature Beast   3 / 3   {2}{G}{U} (4)

Flying, trample



Color Identity: G,U,Green,Blue
Printings:
Dissension ()

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Formats:

Assquatch

Creature Donkey   3 / 3   {4}{R} (5)

Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Who wants to see a picture of a big hairy ass?



Color Identity: R,Red
Printings:
Unhinged ()

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Assquatch

Creature Donkey   3 / 3   {4}{R} (5)

Each other Donkey gets +1½/+1½.
Whenever another Donkey enters the battlefield, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.



Color Identity: R,Red
Printings:
Unhinged ()

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Formats:

Auriok Windwalker

Creature Human Wizard   2 / 3   {3}{W} (4)

Flying
{t}: Attach target Equipment you control to target creature you control.
Each generation, a handful of Auriok girls are allowed to visit the Cave of Light. They return riding the wind and brandishing steel.



Color Identity: W,White
Printings:
Fifth Dawn ()

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Auriok Windwalker

Creature Human Wizard   2 / 3   {3}{W} (4)

Flying
{t}: Attach target Equipment you control to target creature you control.



Color Identity: W,White
Printings:
Fifth Dawn ()

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Beacon of Tomorrows

Sorcery {6}{U}{U} (8)

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
To look into its light is to meet the gaze of history.



Color Identity: U,Blue
Printings:
Fifth Dawn ()

Foreign Names:

Formats:

Beacon of Tomorrows

Sorcery {6}{U}{U} (8)

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
To look into its light is to meet the gaze of history.



Color Identity: U,Blue
Printings:
Duel Decks: Mind vs. Might ()

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Beacon of Tomorrows

Sorcery {6}{U}{U} (8)

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.



Color Identity: U,Blue
Printings:
Duel Decks: Mind vs. Might ()

Foreign Names:

Formats:

Beacon of Tomorrows

Sorcery {6}{U}{U} (8)

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.



Color Identity: U,Blue
Printings:
Fifth Dawn ()

Foreign Names:

Formats:

No results found.
Bummer

215 cards found.