297 cards found.

Ammit Eternal

Creature Zombie Crocodile Demon   5 / 5   {2}{B} (3)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.



Color Identity: B,Black
Printings:
Hour of Devastation ()

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Ammit Eternal

Creature Zombie Crocodile Demon   5 / 5   {2}{B} (3)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.



Color Identity: B,Black
Printings:
Hour of Devastation Promos ()

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Ammit Eternal

Creature Zombie Crocodile Demon   5 / 5   {2}{B} (3)

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.



Color Identity: B,Black
Printings:
Hour of Devastation ()

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Ardent Recruit

Creature Human Soldier   1 / 1   {W} (1)

Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.
"We lost our homes and our kin. We won't let those rotters take our future as well."



Color Identity: W,White
Printings:
Mirrodin Besieged ()

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Ardent Recruit

Creature Human Soldier   1 / 1   {W} (1)

Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.



Color Identity: W,White
Printings:
Mirrodin Besieged ()

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Ardent Recruit

Creature Human Soldier   1 / 1   {W} (1)

Metalcraft — Ardent Recruit gets +2/+2 as long as you control three or more artifacts.



Color Identity: W,White
Printings:
Duel Decks: Mirrodin Pure vs. New Phyrexia ()

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Arrogant Bloodlord

Creature Vampire Knight   4 / 4   {1}{B}{B} (3)

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.
"I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream."



Color Identity: B,Black
Printings:
Rise of the Eldrazi ()

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Arrogant Bloodlord

Creature Vampire Knight   4 / 4   {1}{B}{B} (3)

Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.



Color Identity: B,Black
Printings:
Rise of the Eldrazi ()

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Artful Takedown

Instant {2}{U}{B} (4)

Choose one or both —
• Tap target creature.
• Target creature gets -2/-4 until end of turn.
Dimir assassinations are choreographed like dance routines. Each challenge is anticipated and countered with graceful ease.



Color Identity: B,U,Blue,Black
Printings:
Guilds of Ravnica ()

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Artful Takedown

Instant {2}{U}{B} (4)

Choose one or both —
• Tap target creature.
• Target creature gets -2/-4 until end of turn.



Color Identity: B,U,Blue,Black
Printings:
Guilds of Ravnica ()

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Auriok Edgewright

Creature Human Soldier   2 / 2   {W}{W} (2)

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.
Auriok soldiers craft their own weapons, forging a connection to the steel with each blow of the hammer.



Color Identity: W,White
Printings:
Scars of Mirrodin ()

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Auriok Edgewright

Creature Human Soldier   2 / 2   {W}{W} (2)

Metalcraft — Auriok Edgewright has double strike as long as you control three or more artifacts.



Color Identity: W,White
Printings:
Scars of Mirrodin ()

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Bane Alley Blackguard

Creature Human Rogue   1 / 3   {1}{B} (2)

"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."



Color Identity: B,Black
Printings:
Dragon's Maze ()

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Bane Alley Blackguard

Creature Human Rogue   1 / 3   {1}{B} (2)




Color Identity: B,Black
Printings:
Dragon's Maze ()

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Banners Raised

Instant {R} (1)

Creatures you control get +1/+0 until end of turn.
After the destruction of the Helvault, fearful mobs soon became fearless battalions.



Color Identity: R,Red
Printings:
Avacyn Restored ()

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Banners Raised

Instant {R} (1)

Creatures you control get +1/+0 until end of turn.



Color Identity: R,Red
Printings:
Avacyn Restored ()

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Breeding Pool

Land Forest Island   (0)

({t}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Uncharted depths. Unbounded hopes. Unfathomable mysteries.



Color Identity: Green,Blue
Printings:
Gatecrash ()

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Breeding Pool

Land Forest Island   (0)

({t}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.



Color Identity: Green,Blue
Printings:
Gatecrash ()

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Clinging Anemones

Creature Jellyfish   1 / 4   {3}{U} (4)

Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)



Color Identity: U,Blue
Printings:
Gatecrash ()

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Clinging Anemones

Creature Jellyfish   1 / 4   {3}{U} (4)

Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)



Color Identity: U,Blue
Printings:
Gatecrash ()

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No results found.
Bummer

297 cards found.