At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle your library. That creature gains haste. Exile it at the beginning of the next end step.
When "Acolyte of Affliction" enters the battlefield, put the top two cards of your library into your graveyard. Then choose a permanent card in your graveyard and put that card into your hand.
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, return target permanent card from your graveyard to your hand.
Trample
Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the damage those creatures dealt to that player
Companion—Each nonland card in your deck has an odd converted mana cost. (If this card is your chosen companion, you may cast it once from outside the game.)
If a source you control with an odd converted mana cost would deal damage, it deals double that damage instead.
Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named "Oko's JoJo Reference", reveal it, and put it into your hand. If you searched your library this way, shuffle it.
[+1]: Put two +1/+1 counters on up to one target creature you control.
[0]: Until end of turn, "Oko's JoJo Reference" becomes a copy of a creature you control. Prevent all damage that would be dealt to him this turn.
[−7]: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Whenever you sacrifice a permanent, "PHENOMANL COSMIC POWER, itty-bitty head" gets +2/+0 until end of turn.
, Sacrifice a creature or enchantment: "PHENOMANL COSMIC POWER, itty-bitty head" gets first strike until end of turn.
Cannot be the target of spells or effects. World Champion has power and toughness equal to the life total of target opponent.
: Discard your hand to search your library for 1996 World Champion and reveal it to all players. Shuffle your library and put 1996 World Champion on top of it. Use this ability only at the beginning of your upkeep, and only if 1996 World Champion is in your library.
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
As Abian, Luvion Usurper enters the battlefield, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.)
[+3]: Discard your hand, then draw cards equal to the greatest power among creatures you control.
[+1]: Create a 3/2 red and green Spirit creature token.
[−X]: You deal X damage to any target.