2279 cards found.

Willing

Instant {1}{W}{B} (3)

Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)



Color Identity: W,B,White,Black
The other side is:

Printings:
Dragon's Maze (Rare)

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Wilt-Leaf Liege

Creature Elf Knight   4 / 4   {1}{G/W}{G/W}{G/W} (4)

Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.

Illus. Jason Chan


Color Identity: G,W,White,Green

Windgrace's Judgment

Instant {3}{B}{G} (5)

For any number of opponents, destroy target nonland permanent that player controls.



Color Identity: B,G,Black,Green
Printings:
Treasure Chest (Rare)

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Winding Constrictor

Creature Snake   2 / 3   {B}{G} (2)

If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

Illus. Izzy


Color Identity: B,G,Black,Green
Printings:
Mystery Booster (Uncommon)

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Windreaper Falcon

Creature Bird   1 / 1   {1}{R}{G} (3)

Flying, protection from blue
Watching the windreaper
—Zhalfirin phrase meaning
"daydreaming"



Color Identity: G,R,Red,Green
Printings:
Mirage (Uncommon)

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Windreaver

Creature Elemental   1 / 3   {3}{W}{U} (5)

Flying
{W}: Windreaver gains vigilance until end of turn.
{W}: Windreaver gets +0/+1 until end of turn.
{U}: Switch Windreaver's power and toughness until end of turn.
{U}: Return Windreaver to its owner's hand.



Color Identity: U,W,White,Blue
Printings:
RNA Guild Kit (Rare)

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Windwright Mage

Artifact Creature Human Wizard   2 / 2   {W}{U}{B} (3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Windwright Mage has flying as long as an artifact card is in your graveyard.
She knows the names and secrets of each of Esper's twenty-three winds.

Illus. Chippy


Color Identity: B,U,W,White,Blue,Black
Printings:
Shards of Alara (Common)

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Winged Coatl

Creature Snake   1 / 1   {1}{G}{U} (3)

Flash (You may cast this spell any time you could cast an instant.)
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
The nacatl called this new species "vetli," their word for poison arrows.

Illus. Izzy


Color Identity: G,U,Green,Blue
Printings:
Commander 2013 (Common)

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Wings of Aesthir

Enchantment Aura   {W}{U} (2)

Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
"For those of courage, even the sky holds no limit."
—Arnjlot Olasson, Sky Mage



Color Identity: U,W,White,Blue
Printings:
Ice Age (Uncommon)

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Wings of Hope

Enchantment Aura   {W}{U} (2)

Enchant creature
Enchanted creature gets +1/+3 and has flying.
Urza knew Phyrexians would come through the air and sent his soldiers to greet them.



Color Identity: U,W,White,Blue
Printings:
Invasion (Common)

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Winota, Joiner of Forces

Legendary Creature Human Warrior   4 / 4   {2}{R}{W} (0)

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.



Color Identity: R,W,Red,White
Printings:
Ikoria: Lair of Behemoths (Mythic)
Ikoria: Lair of Behemoths (Mythic)

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Winter's Night

World Enchantment {R}{G}{W} (3)

Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.

This card is on the reserved list.


Color Identity: G,R,W,Red,Green,White
Printings:
Alliances (Rare)

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Winterflame

Instant {1}{U}{R} (3)

Choose one or both —
• Tap target creature.
• Winterflame deals 2 damage to target creature.
"The mountains scream with the dragons' throats."
—Chianul, Who Whispers Twice



Color Identity: R,U,Blue,Red
Printings:
Khans of Tarkir (Uncommon)

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Wintermoor Commander

Creature Human Knight   2 / *   {W}{B} (0)

Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)



Color Identity: B,W,White,Black
Printings:
Throne of Eldraine (Uncommon)

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Wistful Selkie

Creature Merfolk Wizard   2 / 2   {G/U}{G/U}{G/U} (3)

When Wistful Selkie enters the battlefield, draw a card.
Selkies call to a sea they never swam, in a tongue they never spoke, with a song they never learned.

Illus. Mark Tedin


Color Identity: G,U,Green,Blue
Printings:
Commander 2015 (Uncommon)

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Witch-Maw Nephilim

Creature Nephilim   1 / 1   {G}{W}{U}{B} (4)

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.



Color Identity: B,G,U,W,Green,White,Blue,Black
Printings:
Guildpact (Rare)

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Wojek Halberdiers

Creature Human Soldier   3 / 2   {R}{W} (2)

Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds.

Illus. Nic Klein


Color Identity: R,W,Red,White
Printings:
Gatecrash (Common)

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Wood Sage

Creature Human Druid   1 / 1   {G}{U} (2)

{t}: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.



Color Identity: G,U,Green,Blue
Printings:
Tempest (Rare)

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Woodlot Crawler

Creature Insect   2 / 1   {U}{B} (2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green
"We learned something from the Simic. Unfortunately for them."
—Nefara, Dimir agent



Color Identity: B,U,Blue,Black
Printings:
Dragon's Maze (Uncommon)

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Formats:

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Bummer

2279 cards found.