2279 cards found.

Stormcaller's Boon

Enchantment {2}{W}{U} (4)

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)



Color Identity: U,W,White,Blue
Printings:
Alara Reborn (Common)

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Stormchaser Chimera

Creature Chimera   2 / 3   {2}{U}{R} (4)

Flying
{2}{U}{R}: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)



Color Identity: R,U,Blue,Red

Stormchaser Mage

Creature Human Wizard   1 / 3   {U}{R} (2)

Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Roilmages' tactics are as chaotic as the energies they channel.



Color Identity: R,U,Blue,Red
Printings:
Oath of the Gatewatch (Uncommon)

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Stormfist Crusader

Creature Human Knight   2 / 2   {B}{R} (0)

Menace
At the beginning of your upkeep, each player draws a card and loses 1 life.



Color Identity: B,R,Black,Red
Printings:
Throne of Eldraine (Rare)
Throne of Eldraine (Rare)

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Storrev, Devkarin Lich

Legendary Creature Zombie Elf Wizard   5 / 4   {1}{B}{B}{G} (0)

Trample
Whenever Storrev, Devkarin Lich deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.



Color Identity: B,G,Black,Green
Printings:
War of the Spark (Rare)

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Stream Hopper

Creature Goblin   1 / 1   {U/R} (1)

{U/R}: Stream Hopper gains flying until end of turn.
Like many who dwell in Shadowmoor now, he was robbed of his better half by the Aurora.



Color Identity: R,U,Red,Blue
Printings:
Eventide (Common)

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Streetbreaker Wurm

Creature Wurm   6 / 4   {3}{R}{G} (5)

The Orzhov run a construction unit whose only business is rebuilding the wreckage left in the wake of wurms. When business is slow, they pay Golgari carnomancers to lure the wurms to the surface.



Color Identity: G,R,Red,Green
Printings:
Guildpact (Common)

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Stromkirk Captain

Creature Vampire Soldier   2 / 2   {1}{B}{R} (3)

First strike
Other Vampire creatures you control get +1/+1 and have first strike.
"No longer can we allow our human populations to be mindlessly slaughtered by ghouls. Slay all who trespass."
—Runo Stromkirk



Color Identity: B,R,Black,Red
Printings:
Dark Ascension (Uncommon)

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Stun Sniper

Creature Human Archer   1 / 1   {R}{W} (2)

{1}, {t}: Stun Sniper deals 1 damage to target creature. Tap that creature.
The tips of her bolts are blunt, but her aim is deadly sharp.



Color Identity: R,W,Red,White
Printings:
Alara Reborn (Uncommon)

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Sturdy Hatchling

Creature Elemental   6 / 6   {3}{G/U} (4)

Sturdy Hatchling enters the battlefield with four -1/-1 counters on it.
{G/U}: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)
Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.
Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.



Color Identity: G,U,Green,Blue
Printings:
Eventide (Uncommon)

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Suffocating Blast

Instant {1}{U}{U}{R} (4)

Counter target spell and Suffocating Blast deals 3 damage to target creature.



Color Identity: R,U,Blue,Red
Printings:
Apocalypse (Rare)

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Suicidal Charge

Enchantment {3}{B}{R} (5)

Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
"They think they're winning. But they're just lining up to be dinner."
—Rakka Mar

Illus. Daarken


Color Identity: B,R,Black,Red
Printings:
Conflux (Common)

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Suleiman's Legacy

Enchantment {R}{W} (2)

When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated.
Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated.
With Suleiman's ascension to power, the djinn and efreets of ancient Rabiah learned humility.

This card is on the reserved list.


Color Identity: R,W,Red,White
Printings:
Visions (Rare)

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Sultai Ascendacy

Enchantment {U}{B}{G} (3)

At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.



Color Identity: Blue,Black,Green
Printings:
Fate Reforged Clash Pack (Special)

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Sultai Ascendancy

Enchantment {B}{G}{U} (3)

At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.



Color Identity: B,G,U,Black,Green,Blue
Printings:
Magic Online Promos (Rare)

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Sultai Charm

Instant {B}{G}{U} (3)

Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.



Color Identity: B,G,U,Black,Green,Blue

Sultai Soothsayer

Creature Naga Shaman   2 / 5   {2}{B}{G}{U} (5)

When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.



Color Identity: B,G,U,Black,Green,Blue
Printings:
Mystery Booster (Uncommon)

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Sumala Woodshaper

Creature Elf Druid   2 / 1   {2}{G}{W} (4)

When Sumala Woodshaper enters the battlefield, look at the top four cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.



Color Identity: G,W,Green,White
Printings:
Guilds of Ravnica (Common)

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Sun-Blessed Mount

Creature Dinosaur   4 / 4   {3}{R}{W} (5)

When Sun-Blessed Mount enters the battlefield, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you searched your library this way, shuffle it.
When Huatli chooses a mount, its eyes glow with the flames of the sun.



Color Identity: R,W,Red,White

Sunastian Falconer

Legendary Creature Human Shaman   4 / 4   {3}{R}{G} (5)

{t}: Add {C}{C}.
Sunastian has roots in both sorcery and swordplay; he has learned never to depend too heavily on the latter.



Color Identity: G,R,Red,Green
Printings:
Legends (Uncommon)

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2279 cards found.