9230 cards found.

Tundra Wolves

Creature Wolf   1 / 1   {W} (1)

First strike (This creature deals combat damage before creatures without first strike.)



Color Identity: W,White

Tunnel Vision

Sorcery {5}{U} (6)

Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles their library.



Color Identity: U,Blue
Printings:
Ravnica: City of Guilds (Rare)

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Turbo-Thwacking Auto-Hammer

Artifact Contraption   (0)

Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.



Color Identity:
Printings:
Unstable (Uncommon)

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Turbulent Dreams

Sorcery {U}{U} (2)

As an additional cost to cast this spell, discard X cards.
Return X target nonland permanents to their owners' hands.
Laquatus dreams of seizing control.



Color Identity: U,Blue
Printings:
Torment (Rare)

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Turn

Instant {2}{U} (3)

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)



Color Identity: U,Blue
The other side is:

Printings:
GRN Guild Kit (Uncommon)

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Turn Aside

Instant {U} (1)

Counter target spell that targets a permanent you control.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Turn into a Pumpkin

Instant {3}{U} (0)

Return target nonland permanent to its owner's hand. Draw a card.
Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {t}, Sacrifice this artifact: You gain 3 life.")



Color Identity: U,Blue
Printings:
Throne of Eldraine (Uncommon)

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Turn the Tables

Instant {3}{W}{W} (5)

All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
"Your arrogance is my best weapon."



Color Identity: W,White
Printings:
Darksteel (Rare)

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Turn the Tide

Instant {1}{U} (2)

Creatures your opponents control get -2/-0 until end of turn.
"Let their mindless armies come and face the might of genius."
—Varil, Neurok partisan



Color Identity: U,Blue
Printings:
Mirrodin Besieged (Common)

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Turn to Frog

Instant {1}{U} (2)

Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
"Ribbit."



Color Identity: U,Blue
Printings:
Magic Origins (Uncommon)

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Turn to Mist

Instant {1}{W/U} (2)

Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"Did you expect me to dodge? How quaint."
—Olka, mistmeadow witch



Color Identity: U,W,White,Blue
Printings:
Shadowmoor (Common)

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Turnabout

Instant {2}{U}{U} (4)

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
The best cure for a big ego is a little failure.



Color Identity: U,Blue
Printings:
Urza's Saga (Uncommon)

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Turri Island

Plane Ir   (0)

Creature spells cost {2} less to cast.
Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.



Color Identity:
Printings:
Planechase Planes (Common)

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Turtleshell Changeling

Creature Shapeshifter   1 / 4   {3}{U} (4)

Changeling (This card is every creature type.)
{1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn.
A changeling involuntarily mimics the nearest being at hand, sometimes trading a borrowed shell for borrowed claws.



Color Identity: U,Blue
Printings:
Lorwyn (Uncommon)

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Twiddlestick Charger

Artifact Contraption   (0)

Whenever you crank Twiddlestick Charger, tap or untap target creature.



Color Identity:
Printings:
Unstable (Common)

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Twilight Drover

Creature Spirit   1 / 1   {2}{W} (3)

Whenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.
{2}{W}, Remove a +1/+1 counter from Twilight Drover: Create two 1/1 white Spirit creature tokens with flying.



Color Identity: W,White
Printings:
Salvat 2005 (Rare)

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Twilight Shepherd

Creature Angel   5 / 5   {3}{W}{W}{W} (6)

Flying, vigilance
When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Illus. Jason Chan


Color Identity: W,White

Twinblade Paladin

Creature Human Knight   3 / 3   {3}{W} (0)

Whenever you gain life, put a +1/+1 counter on Twinblade Paladin.
As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)



Color Identity: W,White
Printings:
Core Set 2020 (Uncommon)

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Twincast

Instant {U}{U} (2)

Copy target instant or sorcery spell. You may choose new targets for the copy.
Imitation is the most dangerous form of flattery.



Color Identity: U,Blue
Printings:
Tenth Edition (Rare)

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9230 cards found.