337 cards found.

Veteran Explorer

Creature Human Soldier Scout   1 / 1   {G} (1)

When Veteran Explorer dies, each player may search their library for up to two basic land cards and put them onto the battlefield. Then each player who searched their library this way shuffles it.



Color Identity: G,Green
Printings:
Double Masters (Uncommon)

Foreign Names:

Formats:

Vexing Shusher

Creature Goblin Shaman   2 / 2   {R/G}{R/G} (2)

This spell can't be countered.
{R/G}: Target spell can't be countered.



Color Identity: G,R,Red,Green

Vish Kal, Blood Arbiter

Legendary Creature Vampire   5 / 5   {4}{W}{B}{B} (7)

Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.



Color Identity: B,W,White,Black
Printings:
Double Masters (Rare)

Foreign Names:

Formats:

Voice of Resurgence

Creature Elemental   2 / 2   {G}{W} (2)

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."



Color Identity: G,W,Green,White
Printings:
Double Masters (Rare)

Foreign Names:

Formats:

Vulshok Gauntlets

Artifact Equipment   {2} (2)

Equipped creature gets +4/+2 and doesn't untap during its controller's untap step.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)



Color Identity:
Printings:
Double Masters (Common)

Foreign Names:

Formats:

Walking Ballista

Artifact Creature Construct   {X}{X} (0)

Walking Ballista enters the battlefield with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.



Color Identity:

Weapon Surge

Instant {R} (1)

Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")



Color Identity: R,Red
Printings:
Double Masters (Common)

Foreign Names:

Formats:

Weapons Trainer

Creature Human Soldier Ally   3 / 2   {R}{W} (2)

Other creatures you control get +1/+0 as long as you control an Equipment.



Color Identity: R,W,Red,White
Printings:
Double Masters (Uncommon)

Foreign Names:

Formats:

Welding Jar

Artifact {0} (0)

Sacrifice Welding Jar: Regenerate target artifact.

Illus. Mark Brill


Color Identity:
Printings:
Double Masters (Uncommon)

Foreign Names:

Formats:

Well of Ideas

Enchantment {5}{U} (6)

When Well of Ideas enters the battlefield, draw two cards.
At the beginning of each other player's draw step, that player draws an additional card.
At the beginning of your draw step, draw two additional cards.



Color Identity: U,Blue
Printings:
Double Masters (Rare)

Foreign Names:

Formats:

Whisperer of the Wilds

Creature Human Shaman   {1}{G} (2)

{t}: Add {G}.
Ferocious — {t}: Add {G}{G}. Activate this ability only if you control a creature with power 4 or greater.



Color Identity: G,Green
Printings:
Double Masters (Common)

Foreign Names:

Formats:

Wooded Bastion

Land (0)

{t}: Add {C}.
{G/W}, {t}: Add {G}{G}, {G}{W}, or {W}{W}.



Color Identity: White,Green
Printings:
Double Masters (Rare)

Foreign Names:

Formats:

Woodland Champion

Creature Elf Scout   2 / 2   {1}{G} (0)

Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.



Color Identity: G,Green
Printings:
Double Masters (Uncommon)

Foreign Names:

Formats:

Wound Reflection

Enchantment {5}{B} (6)

At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)



Color Identity: B,Black
Printings:
Double Masters (Rare)

Foreign Names:

Formats:

Wrath of God

Sorcery {2}{W}{W} (4)

Destroy all creatures. They can't be regenerated.



Color Identity: W,White

Wurmcoil Engine

Artifact Creature Wurm   6 / 6   {6} (6)

Deathtouch, lifelink
When Wurmcoil Engine dies, create a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink.



Color Identity:

Yavimaya's Embrace

Enchantment Aura   {5}{G}{U}{U} (8)

Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.



Color Identity: G,U,Green,Blue
Printings:
Double Masters (Uncommon)

Foreign Names:

Formats:

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Bummer

337 cards found.