296 cards found.




Blue Ward

Enchantment Aura   {W} (1)

Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove Blue Ward.



Color Identity: W,White


Bottle of Suleiman

Artifact {4} (4)

{1}, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.



Color Identity:
Printings:
Revised Edition (Rare)

Foreign Names:

Formats:


Brass Man

Artifact Creature Construct   1 / 3   {1} (1)

Brass Man doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {1}. If you do, untap Brass Man.



Color Identity:
Printings:
Revised Edition (Uncommon)

Foreign Names:

Formats:

Burrowing

Enchantment Aura   {R} (1)

Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

Illus. Mark Poole


Color Identity: R,Red








Circle of Protection: Red

Enchantment {1}{W} (2)

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Illus. Mark Tedin


Color Identity: W,White


Clockwork Beast

Artifact Creature Beast   {6} (6)

Clockwork Beast enters the battlefield with seven +1/+0 counters on it.
At end of combat, if Clockwork Beast attacked or blocked this combat, remove a +1/+0 counter from it.
{X}, {t}: Put up to X +1/+0 counters on Clockwork Beast. This ability can't cause the total number of +1/+0 counters on Clockwork Beast to be greater than seven. Activate this ability only during your upkeep.



Color Identity:

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Bummer

296 cards found.