335 cards found.

Daring Apprentice

Creature Human Wizard   1 / 1   {1}{U}{U} (3)

{t}, Sacrifice Daring Apprentice: Counter target spell.
In front of every great wizard is a doomed apprentice.



Color Identity: U,Blue
Printings:
Classic Sixth Edition (Rare)

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Deflection

Instant {3}{U} (4)

Change the target of target spell with a single target.
Up and down,
over and through,
back around—
the joke's on you.

Illus. Mike Raabe


Color Identity: U,Blue
Printings:
Classic Sixth Edition (Rare)

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Dense Foliage

Enchantment {2}{G} (3)

Creatures can't be the targets of spells.
"Big plants not only good for hidin', but full o' tasty bugs, too."
—Squee, goblin cabin hand



Color Identity: G,Green
Printings:
Classic Sixth Edition (Rare)

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Derelor

Creature Thrull   4 / 4   {3}{B} (4)

Black spells you cast cost {B} more to cast.
"Strength it has, but at the cost of a continuous supply of energy. Such failure can bear only one result."
—Execution order of Endrek Sahr,
master breeder



Color Identity: B,Black
Printings:
Classic Sixth Edition (Rare)

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Desertion

Instant {3}{U}{U} (5)

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
First the insult, then the injury.



Color Identity: U,Blue
Printings:
Classic Sixth Edition (Rare)

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Diminishing Returns

Sorcery {2}{U}{U} (4)

Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.



Color Identity: U,Blue
Printings:
Classic Sixth Edition (Rare)

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Disenchant

Instant {1}{W} (2)

Destroy target artifact or enchantment.



Color Identity: W,White
Printings:
Classic Sixth Edition (Common)

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Divine Transformation

Enchantment Aura   {2}{W}{W} (4)

Enchant creature
Enchanted creature gets +3/+3.
Glory surged through her and radiance surrounded her. All things were possible with the blessing of the Divine.



Color Identity: W,White
Printings:
Classic Sixth Edition (Uncommon)

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Doomsday

Sorcery {B}{B}{B} (3)

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.



Color Identity: B,Black
Printings:
Classic Sixth Edition (Rare)

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Dragon Engine

Artifact Creature Construct   1 / 3   {3} (3)

{2}: Dragon Engine gets +1/+0 until end of turn.
"How is it the legged engines seem so much more alive than their wheeled counterparts? Simply, they were born, not made."
—Mishra



Color Identity:
Printings:
Classic Sixth Edition (Rare)

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Dragon Mask

Artifact {3} (3)

{3}, {t}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if it's on the battlefield.)
"With no further options, I was forced to don the mask."
—Rashida Scalebane



Color Identity:
Printings:
Classic Sixth Edition (Uncommon)

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Dread of Night

Enchantment {B} (1)

White creatures get -1/-1.
"These moonless, foreign skies keep me in thrall. Dark whispers echo in the night, and I cannot resist."
—Selenia, dark angel



Color Identity: B,Black
Printings:
Classic Sixth Edition (Uncommon)

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Dream Cache

Sorcery {2}{U} (3)

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Dreams' riches are easily spent.
—Suq'Ata adage



Color Identity: U,Blue
Printings:
Classic Sixth Edition (Common)

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Drudge Skeletons

Creature Skeleton   1 / 1   {1}{B} (2)

{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off."
—Nevinyrral, Necromancer's Handbook

Illus. Ian Miller


Color Identity: B,Black

Dry Spell

Sorcery {1}{B} (2)

Dry Spell deals 1 damage to each creature and each player.
"Wherever water is lacking, all things suffer."
—Autumn Willow



Color Identity: B,Black
Printings:
Classic Sixth Edition (Common)

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Formats:

Dwarven Ruins

Land (0)

Dwarven Ruins enters the battlefield tapped.
{t}: Add {R}.
{t}, Sacrifice Dwarven Ruins: Add {R}{R}.



Color Identity: Red
Printings:
Classic Sixth Edition (Uncommon)

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Early Harvest

Instant {1}{G}{G} (3)

Target player untaps all basic lands they control.
"Tonight we'll eat a farewell feast. Cold corn porridge is not enough. / Let's peel papayas, pineapples, and mangoes, drink coconut milk, / and bake bananas."
—"Love Song of Night and Day"



Color Identity: G,Green
Printings:
Classic Sixth Edition (Rare)

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No results found.
Bummer

335 cards found.