249 cards found.

Death's-Head Buzzard

Creature Bird   2 / 1   {1}{B}{B} (3)

Flying
When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Infested with vermin, ever hungering, dropping from night's sky.



Color Identity: B,Black
Printings:
Masters 25 (Common)

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Decree of Justice

Sorcery {X}{X}{2}{W}{W} (4)

Create X 4/4 white Angel creature tokens with flying.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.

Illus. Adam Rex


Color Identity: W,White


Dirge of Dread

Sorcery {2}{B} (3)

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.



Color Identity: B,Black
Printings:
Masters 25 (Common)

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Disenchant

Instant {1}{W} (2)

Destroy target artifact or enchantment.
"The tools of evil are mere things. And like all things, they cannot last forever."
—Song of All, canto 881



Color Identity: W,White
Printings:
Masters 25 (Common)

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Disfigure

Instant {B} (1)

Target creature gets -2/-2 until end of turn.
"Brave scar or unfortunate tale? It all depends on your pain threshold."



Color Identity: B,Black
Printings:
Masters 25 (Common)

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Doomsday

Sorcery {B}{B}{B} (3)

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.



Color Identity: B,Black
Printings:
Masters 25 (Mythic)

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Dragon's Eye Savants

Creature Human Wizard   {1}{U} (2)

Morph—Reveal a blue card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Dragon's Eye Savants is turned face up, look at target opponent's hand.



Color Identity: U,Blue
Printings:
Masters 25 (Common)

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Dusk Legion Zealot

Creature Vampire Soldier   1 / 1   {1}{B} (2)

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
Once they reached Orazca, the Legion's explorers ransacked tombs and temples, hunting for the Immortal Sun.



Color Identity: B,Black

Echoing Courage

Instant {1}{G} (2)

Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.
A single seed unleashes a flurry of growth.



Color Identity: G,Green
Printings:
Masters 25 (Common)

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Eidolon of the Great Revel

Enchantment Creature Spirit   2 / 2   {R}{R} (2)

Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player.
Xenagos reveled while Theros burned.



Color Identity: R,Red

Eladamri's Call

Instant {G}{W} (2)

Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library.
Tribal rivalries and petty disputes were laid aside at Eladamri's summons.

Illus. Kev Walker


Color Identity: G,W,Green,White
Printings:
Masters 25 (Rare)

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Elvish Aberration

Creature Elf Mutant   4 / 5   {5}{G} (6)

{t}: Add {G}{G}{G}.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle your library.)



Color Identity: G,Green

Elvish Piper

Creature Elf Shaman   1 / 1   {3}{G} (4)

{G}, {t}: You may put a creature card from your hand onto the battlefield.
From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more.
—Elvish teaching



Color Identity: G,Green

Ember Weaver

Creature Spider   2 / 3   {2}{G} (3)

Reach (This creature can block creatures with flying.)
As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.
"Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."
—Sunseeder myth



Color Identity: G,Green
Printings:
Masters 25 (Common)

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Ensnaring Bridge

Artifact {3} (3)

Creatures with power greater than the number of cards in your hand can't attack.
"When I said I needed a hand, I didn't mean this."
—Gerrard Capashen



Color Identity:
Printings:
Masters 25 (Mythic)

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Enthralling Victor

Creature Human Warrior   3 / 2   {3}{R} (4)

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {t} this turn.)
If you stare at the sun for too long, you'll lose your ability to see clearly.



Color Identity: R,Red
Printings:
Masters 25 (Uncommon)

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Epic Confrontation

Sorcery {1}{G} (2)

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
No matter the timeline, some legends will endure.



Color Identity: G,Green
Printings:
Masters 25 (Common)

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Erg Raiders

Creature Human Warrior   2 / 3   {1}{B} (2)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
Their skills are extensive, and their appetite for battle just as vast.

Illus. Kev Walker


Color Identity: B,Black

Exclude

Instant {2}{U} (3)

Counter target creature spell.
Draw a card.
"Terrifying, but thankfully temporary."
—Teferi

Illus. Jehan Choo


Color Identity: U,Blue
Printings:
Masters 25 (Uncommon)

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Formats:

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Bummer

249 cards found.