287 cards found.

Ahn-Crop Champion

Creature Human Warrior   4 / 4   {2}{G}{W} (4)

You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
"The Second Sun nears its destination! Let it light the way to ours!"



Color Identity: G,W,Green,White
Printings:
Amonkhet (Uncommon)

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Ahn-Crop Crasher

Creature Minotaur Warrior   3 / 2   {2}{R} (3)

Haste
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
"Hesitation breeds dissension. To be worthy of the next life, you must never look back."
—Anep, vizier of Hazoret



Color Identity: R,Red

Ancient Crab

Creature Crab   1 / 5   {1}{U}{U} (3)

The banks of the Luxa River attract all manner of predator but only the most resilient of prey.



Color Identity: U,Blue
Printings:
Amonkhet (Common)

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Angel of Sanctions

Creature Angel   3 / 4   {3}{W}{W} (5)

Flying
When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

Illus. Min Yum


Color Identity: W,White
Printings:
Amonkhet (Mythic)

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Angler Drake

Creature Drake   4 / 4   {4}{U}{U} (6)

Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa.



Color Identity: U,Blue
Printings:
Amonkhet (Uncommon)

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Anointed Procession

Enchantment {3}{W} (4)

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
"The gods here may walk among the people, but they are not with them."
—Gideon Jura



Color Identity: W,White

Anointer Priest

Creature Human Cleric   1 / 3   {1}{W} (2)

Whenever a creature token enters the battlefield under your control, you gain 1 life.
Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)



Color Identity: W,White
Printings:
Amonkhet (Common)

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Approach of the Second Sun

Sorcery {6}{W} (7)

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.



Color Identity: W,White

Archfiend of Ifnir

Creature Demon   5 / 4   {3}{B}{B} (5)

Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling {2} ({2}, Discard this card: Draw a card.)



Color Identity: B,Black

As Foretold

Enchantment {2}{U} (3)

At the beginning of your upkeep, put a time counter on As Foretold.
Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with converted mana cost X or less, where X is the number of time counters on As Foretold.



Color Identity: U,Blue
Printings:
Amonkhet (Mythic)

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Aven Initiate

Creature Bird Warrior   3 / 2   {3}{U} (4)

Flying
Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)



Color Identity: U,Blue
Printings:
Amonkhet (Common)

Foreign Names:

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Aven Mindcensor

Creature Bird Wizard   2 / 1   {2}{W} (3)

Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
"The only question we need to ask is how best to fulfill the will of the God-Pharaoh."



Color Identity: W,White

Aven Wind Guide

Creature Bird Warrior   2 / 3   {2}{W}{U} (4)

Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)



Color Identity: U,W,White,Blue
Printings:
Amonkhet (Uncommon)

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Baleful Ammit

Creature Crocodile Demon   4 / 3   {2}{B} (3)

Lifelink
When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
"Not all in our crop deserve the afterlife. We must leave the unworthy behind, Samut."
—Djeru, initiate of Tah crop



Color Identity: B,Black
Printings:
Amonkhet (Uncommon)

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Battlefield Scavenger

Creature Jackal Rogue   2 / 2   {1}{R} (2)

You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, you may discard a card. If you do, draw a card.

Illus. Dan Scott


Color Identity: R,Red
Printings:
Amonkhet (Uncommon)

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Benefaction of Rhonas

Sorcery {2}{G} (3)

Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.
It falls to the gods to help all become worthy of the afterlife.



Color Identity: G,Green
Printings:
Amonkhet (Common)

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Binding Mummy

Creature Zombie   2 / 2   {1}{W} (2)

Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
What the gods decree, the mummies enforce.



Color Identity: W,White
Printings:
Amonkhet (Common)

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Bitterblade Warrior

Creature Jackal Warrior   2 / 2   {1}{G} (2)

You may exert Bitterblade Warrior as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
"The vizier of poisons teaches an unconventional kind of strength."



Color Identity: G,Green
Printings:
Amonkhet (Common)

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Formats:

Blazing Volley

Sorcery {R} (1)

Blazing Volley deals 1 damage to each creature your opponents control.
The arrows fell like fiery rain, and for a moment, the sky itself seemed to burn.



Color Identity: R,Red
Printings:
Amonkhet (Common)

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Blighted Bat

Creature Zombie Bat   2 / 1   {2}{B} (3)

Flying
{1}: Blighted Bat gains haste until end of turn.
Amonkhet's dual suns don't allow for the darkness of night, so bats are most active under the gloom of the frequent sandstorms.

Illus. Nils Hamm


Color Identity: B,Black
Printings:
Amonkhet (Common)

Foreign Names:

Formats:

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Bummer

287 cards found.