78 cards found.


Diamond Valley

Land (0)

{t}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

This card is on the reserved list.


Color Identity:
Printings:
Arabian Nights (Uncommon)

Foreign Names:

Formats:

Drop of Honey

Enchantment {G} (1)

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Drop of Honey.

This card is on the reserved list.


Color Identity: G,Green
Printings:
Arabian Nights (Rare)

Foreign Names:

Formats:

Ebony Horse

Artifact {3} (3)

{2}, {t}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.



Color Identity:
Printings:
Arabian Nights (Rare)

Foreign Names:

Formats:

El-Hajjâj

Creature Human Wizard   1 / 1   {1}{B}{B} (3)

Whenever El-Hajjâj deals damage, you gain that much life.



Color Identity: B,Black
Printings:
Arabian Nights (Rare)

Foreign Names:

Formats:

Elephant Graveyard

Land (0)

{t}: Add {C}.
{t}: Regenerate target Elephant.

This card is on the reserved list.


Color Identity:
Printings:
Arabian Nights (Rare)

Foreign Names:

Formats:

Erg Raiders

Creature Human Warrior   2 / 3   {1}{B} (2)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.



Color Identity: B,Black
Printings:
Arabian Nights (Common)
Arabian Nights (Common)

Foreign Names:

Formats:

Erhnam Djinn

Creature Djinn   4 / 5   {3}{G} (4)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)



Color Identity: G,Green

Eye for an Eye

Instant {W}{W} (2)

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

Illus. Mark Poole


Color Identity: W,White
Printings:
Arabian Nights (Uncommon)

Foreign Names:

Formats:

Fishliver Oil

Enchantment Aura   {1}{U} (2)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)
Then the maiden bade him cast off his robes and cover his body with fishliver oil, that he might safely follow her into the sea.



Color Identity: U,Blue
Printings:
Arabian Nights (Common)
Arabian Nights (Common)

Foreign Names:

Formats:


Flying Men

Creature Human   1 / 1   {U} (1)

Flying
Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.



Color Identity: U,Blue
Printings:
Arabian Nights (Common)

Foreign Names:

Formats:

Ghazbán Ogre

Creature Ogre   2 / 2   {G} (1)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.



Color Identity: G,Green
Printings:
Arabian Nights (Common)

Foreign Names:

Formats:

Giant Tortoise

Creature Turtle   1 / 1   {1}{U} (2)

Giant Tortoise gets +0/+3 as long as it's untapped.



Color Identity: U,Blue
Printings:
Arabian Nights (Common)
Arabian Nights (Common)

Foreign Names:

Formats:

Guardian Beast

Creature Beast   2 / 4   {3}{B} (4)

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

This card is on the reserved list.


Color Identity: B,Black
Printings:
Arabian Nights (Rare)

Foreign Names:

Formats:

Hasran Ogress

Creature Ogre   3 / 2   {B}{B} (2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.



Color Identity: B,Black
Printings:
Arabian Nights (Common)
Arabian Nights (Common)

Foreign Names:

Formats:

Hurr Jackal

Creature Jackal   1 / 1   {R} (1)

{t}: Target creature can't be regenerated this turn.



Color Identity: R,Red
Printings:
Arabian Nights (Common)

Foreign Names:

Formats:

Ifh-Bíff Efreet

Creature Efreet   3 / 3   {2}{G}{G} (4)

Flying
{G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

This card is on the reserved list.


Color Identity: G,Green
Printings:
Arabian Nights (Rare)

Foreign Names:

Formats:

Island Fish Jasconius

Creature Fish   6 / 8   {4}{U}{U}{U} (7)

Island Fish Jasconius doesn't untap during your untap step.
At the beginning of your upkeep, you may pay {U}{U}{U}. If you do, untap Island Fish Jasconius.
Island Fish Jasconius can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Island Fish Jasconius.



Color Identity: U,Blue
Printings:
Arabian Nights (Rare)

Foreign Names:

Formats:

Island of Wak-Wak

Land (0)

{t}: Target creature with flying has base power 0 until end of turn.
The Isle of Wak-Wak, home to a tribe of winged folk, is named for a peculiar fruit that grows there. The fruit looks like a woman's head, and when ripe speaks the word "Wak."

This card is on the reserved list.


Color Identity:
Printings:
Arabian Nights (Rare)

Foreign Names:

Formats:

No results found.
Bummer

78 cards found.