322 cards found.

Abyssal Persecutor

Creature Demon   6 / 6   {2}{B}{B} (4)

Flying, trample
You can't win the game and your opponents can't lose the game.
His slaves crave death more than they desire freedom. He denies them both.

Illus. Chippy


Color Identity: B,Black

Adarkar Valkyrie

Snow Creature Angel   4 / 5   {4}{W}{W} (6)

Flying, vigilance
{t}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.



Color Identity: W,White
Printings:
Commander 2014 (Rare)

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Formats:

Aether Gale

Sorcery {3}{U}{U} (5)

Return six target nonland permanents to their owners' hands.
The militia formed up in the central plaza awaiting the onslaught, but the giants never quite made it.

Illus. Jack Wang


Color Identity: U,Blue
Printings:
Commander 2014 (Rare)

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Aether Snap

Sorcery {3}{B}{B} (5)

Remove all counters from all permanents and exile all tokens.
"May you wake to find you were only ever a dream."
—Mephidross curse

Illus. Kev Walker


Color Identity: B,Black
Printings:
Commander 2014 (Rare)

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Afterlife

Instant {2}{W} (3)

Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.



Color Identity: W,White
Printings:
Commander 2014 (Uncommon)

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Angel of the Dire Hour

Creature Angel   5 / 4   {5}{W}{W} (7)

Flash
Flying
When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance.

Illus. Jack Wang


Color Identity: W,White
Printings:
Commander 2014 (Rare)

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Angelic Field Marshal

Creature Angel   3 / 3   {2}{W}{W} (4)

Flying
Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.
Her presence on the battlefield can transform an unruly mob into a disciplined army.



Color Identity: W,White
Printings:
Commander 2014 (Rare)

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Annihilate

Instant {3}{B}{B} (5)

Destroy target nonblack creature. It can't be regenerated.
Draw a card.
"Whatever Yawgmoth marks, dies. There is no escape."
—Tsabo Tavoc, Phyrexian general

Illus. Kev Walker


Color Identity: B,Black
Printings:
Commander 2014 (Uncommon)

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Arcane Lighthouse

Land (0)

{t}: Add {C}.
{1}, {t}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.



Color Identity:
Printings:
Commander 2014 (Uncommon)

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Argentum Armor

Artifact Equipment   {6} (6)

Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip {6}
Mirrodin's creator still lives, still shapes metal, and still commands world-shaking power.



Color Identity:
Printings:
Commander 2014 (Rare)

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Armistice

Enchantment {2}{W} (3)

{3}{W}{W}: You draw a card and target opponent gains 3 life.
We all must profit for peace to last.
—Mercadian saying



Color Identity: W,White
Printings:
Commander 2014 (Rare)

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Artisan of Kozilek

Creature Eldrazi   10 / 9   {9} (9)

When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)



Color Identity:

Assault Suit

Artifact Equipment   {4} (4)

Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip {3}



Color Identity:
Printings:
Commander 2014 (Uncommon)

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Azure Mage

Creature Human Wizard   2 / 1   {1}{U} (2)

{3}{U}: Draw a card.
"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."
—Azure creed

Illus. Izzy


Color Identity: U,Blue
Printings:
Commander 2014 (Uncommon)

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Beastmaster Ascension

Enchantment {2}{G} (3)

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.



Color Identity: G,Green

Beetleback Chief

Creature Goblin Warrior   2 / 2   {2}{R}{R} (4)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.



Color Identity: R,Red

Benevolent Offering

Instant {3}{W} (4)

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Illus. Ryan Yee


Color Identity: W,White
Printings:
Commander 2014 (Rare)

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Bitter Feud

Enchantment {4}{R} (5)

As Bitter Feud enters the battlefield, choose two players.
If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.



Color Identity: R,Red
Printings:
Commander 2014 (Rare)

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Formats:

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Bummer

322 cards found.