327 cards found.

Cold-Eyed Selkie

Creature Merfolk Rogue   1 / 1   {1}{G/U}{G/U} (3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
She follows the old tributaries built when merrows still shaped the tides.



Color Identity: G,U,Green,Blue

Coldsteel Heart

Snow Artifact {2} (2)

Coldsteel Heart enters the battlefield tapped.
As Coldsteel Heart enters the battlefield, choose a color.
{t}: Add one mana of the chosen color.
The Phyrexian death machine awoke, its coldsteel heart imbuing it with sinister new power.



Color Identity:

Comet Storm

Instant {X}{R}{R} (2)

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

Illus. Jung Park


Color Identity: R,Red

Command Beacon

Land (0)

{t}: Add {C}.
{t}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
"I gazed once into that light. Now it burns in my mind, forever denying me rest."—Riku of Two Reflections



Color Identity:


Corpse Augur

Creature Zombie Wizard   4 / 2   {3}{B} (4)

When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
Even when the flesh grows cold, knowledge waits in the bones for a master to release it.



Color Identity: B,Black
Printings:
Commander 2015 (Uncommon)

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Counterflux

Instant {U}{U}{R} (3)

This spell can't be countered.
Counter target spell you don't control.
Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")



Color Identity: R,U,Blue,Red
Printings:
Commander 2015 (Rare)

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Crib Swap

Tribal Instant Shapeshifter   {2}{W} (3)

Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.



Color Identity: W,White
Printings:
Commander 2015 (Uncommon)

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Crystal Chimes

Artifact {3} (3)

{3}, {t}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
As Serra was to learn, the peace and sanctity of her realm were as fragile as glass.



Color Identity:
Printings:
Commander 2015 (Uncommon)

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Curse of the Nightly Hunt

Enchantment Aura Curse   {2}{R} (3)

Enchant player
Creatures enchanted player controls attack each combat if able.
When the moon rises and the bloodlust takes hold, nothing matters but the kill.

Illus. Daarken


Color Identity: R,Red


Dawn to Dusk

Sorcery {2}{W}{W} (4)

Choose one or both —
• Return target enchantment card from your graveyard to your hand.
• Destroy target enchantment.
"The numbers of Nyxborn among us have swelled. Is this a sign of the gods' favor, or does it portend something else?"



Color Identity: W,White
Printings:
Commander 2015 (Uncommon)

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Dawnbreak Reclaimer

Creature Angel   5 / 5   {4}{W}{W} (6)

Flying
At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.



Color Identity: W,White
Printings:
Commander 2015 (Rare)

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Dawnglare Invoker

Creature Kor Wizard   2 / 1   {2}{W} (3)

Flying
{8}: Tap all creatures target player controls.
"What we knew as Emeria, Ula, and Cosi were not divine beings at all, but a cruel trick, and a grave error."—The Invokers' Tales



Color Identity: W,White

Daxos the Returned

Legendary Creature Zombie Soldier   2 / 2   {1}{W}{B} (3)

Whenever you cast an enchantment spell, you get an experience counter.
{1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have."



Color Identity: B,W,White,Black
Printings:
Commander 2015 (Mythic)

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Daxos's Torment

Enchantment {3}{B} (4)

Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.
The terrors of the Underworld travel alongside those who return to the mortal realm.



Color Identity: B,Black
Printings:
Commander 2015 (Rare)

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Day of the Dragons

Enchantment {4}{U}{U}{U} (7)

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.



Color Identity: U,Blue
Printings:
Commander 2015 (Rare)

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Deadly Tempest

Sorcery {4}{B}{B} (6)

Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
When the winds blow out of the abyss, death is the only harvest.



Color Identity: B,Black
Printings:
Commander 2015 (Rare)

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Death Grasp

Sorcery {X}{W}{B} (2)

Death Grasp deals X damage to any target. You gain X life.
Plate mail, the skin of the chest, the rib cage, the heart—all useless against the mage who can reach directly for the soul.



Color Identity: B,W,White,Black
Printings:
Commander 2015 (Rare)

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Bummer

327 cards found.