70 cards found.

Greater Stone Spirit

Creature Elemental Spirit   4 / 4   {4}{R}{R} (6)

Greater Stone Spirit can't be blocked by creatures with flying.
{2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn."
Having charted their way up the difficult face, the two mountaineers had to contend with the mountain's decision to stand up.



Color Identity: R,Red
Printings:
Duel Decks: Venser vs. Koth (Uncommon)

Foreign Names:

Formats:

Island

Basic Land Island   (0)

({t}: Add {U}.)



Color Identity: Blue
Printings:
Duel Decks: Venser vs. Koth (Common)
Duel Decks: Venser vs. Koth (Common)
Duel Decks: Venser vs. Koth (Common)

Foreign Names:
Japanese
Korean

Formats:

Jaws of Stone

Sorcery {5}{R} (6)

Jaws of Stone deals X damage divided as you choose among any number of targets, where X is the number of Mountains you control as you cast this spell.
When giants find their mountain homes infested, they have a whole range of solutions.



Color Identity: R,Red
Printings:
Duel Decks: Venser vs. Koth (Uncommon)

Foreign Names:

Formats:

Jedit's Dragoons

Creature Cat Soldier   2 / 5   {5}{W} (6)

Vigilance
When Jedit's Dragoons enters the battlefield, you gain 4 life.
After Efrava was destroyed, the cat warriors scattered across Dominaria. Those who followed Jedit's example were strong enough to survive the ravages of apocalypse.



Color Identity: W,White
Printings:
Duel Decks: Venser vs. Koth (Common)

Foreign Names:

Formats:

Journeyer's Kite

Artifact {2} (2)

{3}, {t}: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
"From the clouds, you can see as far as the distant horizon. It's a reminder of the infinite possibilities of everyday life."
—Noboru, master kitemaker

Illus. Hiro Izawa


Color Identity:
Printings:
Duel Decks: Venser vs. Koth (Rare)

Foreign Names:

Formats:

Kor Cartographer

Creature Kor Scout   2 / 2   {3}{W} (4)

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
Kor have no concept of exploration. They return to homelands forgotten.



Color Identity: W,White
Printings:
Duel Decks: Venser vs. Koth (Common)

Foreign Names:

Formats:

Koth of the Hammer

Legendary Planeswalker Koth   {2}{R}{R} (4)

[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
[−2]: Add {R} for each Mountain you control.
[−5]: You get an emblem with "Mountains you control have '{t}: This land deals 1 damage to any target.'"



Color Identity: R,Red
Printings:
Duel Decks: Venser vs. Koth (Mythic)

Foreign Names:

Formats:

Lithophage

Creature Insect   7 / 7   {3}{R}{R} (5)

At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.
It's viciously territorial, destroying every creature on the mountain it has chosen to consume.

Illus. Mike Ploog


Color Identity: R,Red
Printings:
Duel Decks: Venser vs. Koth (Rare)

Foreign Names:

Formats:

Minamo Sightbender

Creature Human Wizard   1 / 2   {1}{U} (2)

{X}, {t}: Target creature with power X or less can't be blocked this turn.
Woven from threads of the spirit world, the mistcloak rendered its wearer invisible, but quickly fell to tatters.



Color Identity: U,Blue
Printings:
Duel Decks: Venser vs. Koth (Uncommon)

Foreign Names:

Formats:

Mistmeadow Witch

Creature Kithkin Wizard   1 / 1   {1}{W/U} (2)

{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Olka collected the evening mist for years, studying its secrets. Once she learned its essence, she could vanish with a thought.



Color Identity: U,W,White,Blue

Mountain

Basic Land Mountain   (0)

({t}: Add {R}.)



Color Identity: Red
Printings:
Duel Decks: Venser vs. Koth (Common)
Duel Decks: Venser vs. Koth (Common)
Duel Decks: Venser vs. Koth (Common)
Duel Decks: Venser vs. Koth (Common)

Foreign Names:
Japanese
Korean

Formats:

Neurok Invisimancer

Creature Human Wizard   2 / 1   {1}{U}{U} (3)

Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.
"They won't see your shadow or hear your breath, but they will feel your blade."

Illus. Izzy


Color Identity: U,Blue
Printings:
Duel Decks: Venser vs. Koth (Common)

Foreign Names:

Formats:

New Benalia

Land (0)

New Benalia enters the battlefield tapped.
When New Benalia enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{t}: Add {W}.



Color Identity: White

Oblivion Ring

Enchantment {2}{W} (3)

When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.



Color Identity: W,White

Overrule

Instant {X}{W}{U} (2)

Counter target spell unless its controller pays {X}. You gain X life.
With one commanding word, the spell was put down and a fine collected for its casting.



Color Identity: U,W,White,Blue
Printings:
Duel Decks: Venser vs. Koth (Common)

Foreign Names:

Formats:


Pilgrim's Eye

Artifact Creature Thopter   1 / 1   {3} (3)

Flying
When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
The kor send their thopter kites to see if the land is in a welcoming mood.

Illus. Dan Scott


Color Identity:

Plains

Basic Land Plains   (0)

({t}: Add {W}.)

Illus. John Avon


Color Identity: White
Printings:
Duel Decks: Venser vs. Koth (Common)
Duel Decks: Venser vs. Koth (Common)
Duel Decks: Venser vs. Koth (Common)

Foreign Names:
Korean

Formats:

Plated Geopede

Creature Insect   1 / 1   {1}{R} (2)

First strike
Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
It prefers a cooked meal, so it will eat you now and lava-bask later.



Color Identity: R,Red
Printings:
Duel Decks: Venser vs. Koth (Common)

Foreign Names:

Formats:

Preordain

Sorcery {U} (1)

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illus. Scott Chou


Color Identity: U,Blue
Printings:
Duel Decks: Venser vs. Koth (Common)

Foreign Names:

Formats:

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70 cards found.