265 cards found.

Cold-Water Snapper

Creature Turtle   4 / 5   {5}{U} (6)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
For generations, the inhabitants of Orvada have hungered for turtle soup. For generations, the turtles have frustrated their ambitions.

Illus. Jason Kang


Color Identity: U,Blue
Printings:
Dominaria (Common)

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Corrosive Ooze

Creature Ooze   2 / 2   {1}{G} (2)

Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
Nothing tastes finer to an ooze than a priceless family heirloom.



Color Identity: G,Green
Printings:
Dominaria (Common)

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Curator's Ward

Enchantment Aura   {2}{U} (3)

Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)



Color Identity: U,Blue
Printings:
Dominaria (Uncommon)

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D'Avenant Trapper

Creature Human Archer   3 / 2   {2}{W} (3)

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)
"Go swiftly, clever arrow, and teach
The philosophy of stillness."
—D'Avenant verse



Color Identity: W,White
Printings:
Dominaria (Common)

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Damping Sphere

Artifact {2} (2)

If a land is tapped for two or more mana, it produces {C} instead of any other type and amount.
Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
A Thran relic, it has spent ten thousand years doing absolutely nothing.



Color Identity:
Printings:
Dominaria (Uncommon)

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Danitha Capashen, Paragon

Legendary Creature Human Knight   2 / 2   {2}{W} (3)

First strike, vigilance, lifelink
Aura and Equipment spells you cast cost {1} less to cast.
"I will protect the less fortunate. I will love bravely. I will face despair and fight on. As a Capashen, I can do no less."



Color Identity: W,White

Darigaaz Reincarnated

Legendary Creature Dragon   7 / 7   {4}{B}{R}{G} (7)

Flying, trample, haste
If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.
At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.



Color Identity: B,G,R,Black,Red,Green
Printings:
Dominaria (Mythic)

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Daring Archaeologist

Creature Human Artificer   3 / 3   {3}{W} (4)

When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.
Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)



Color Identity: W,White
Printings:
Dominaria (Rare)

Foreign Names:

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Dark Bargain

Instant {3}{B} (4)

Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
"I have pustules of the great Ratadrabik, very cheap. No? Surely you'll want a tincture of Nevinyrral's pulverized remains. Genuine!"



Color Identity: B,Black
Printings:
Dominaria (Common)

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Dauntless Bodyguard

Creature Human Knight   2 / 1   {W} (1)

As Dauntless Bodyguard enters the battlefield, choose another creature you control.
Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.
The Benalish aristocracy is hereditary, but the loyalty of its subjects is earned.



Color Identity: W,White
Printings:
Dominaria (Uncommon)

Foreign Names:

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Deathbloom Thallid

Creature Fungus   3 / 2   {2}{B} (3)

When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
"Nature is not always gentle or kind, but all life begets life."
—Marwyn of Llanowar

Illus. Mike Burns


Color Identity: B,Black
Printings:
Dominaria (Common)

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Deep Freeze

Enchantment Aura   {2}{U} (3)

Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
For cryomancers, studying the Ice Age isn't just an academic exercise.



Color Identity: U,Blue
Printings:
Dominaria (Common)

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Demonic Vigor

Enchantment Aura   {B} (1)

Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.
In the Cabal, death is just another mark of devotion.



Color Identity: B,Black
Printings:
Dominaria (Common)

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Demonlord Belzenlok

Legendary Creature Elder Demon   6 / 6   {4}{B}{B} (6)

Flying, trample
When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.



Color Identity: B,Black

Diligent Excavator

Creature Human Artificer   1 / 3   {1}{U} (2)

Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)
Archaeologists don't just dig in the dirt. They excavate time, scraping off the years grain by grain.

Illus. Mark Behm


Color Identity: U,Blue
Printings:
Dominaria (Uncommon)

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Divest

Sorcery {B} (1)

Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Flittersprites collect unusually valuable things: coins of fallen empires, baby teeth, and memories of treasured names.



Color Identity: B,Black
Printings:
Dominaria (Common)

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Divination

Sorcery {2}{U} (3)

Draw two cards.
"Half your studies will be learning the laws of magic. The other half will be bending them."
—Naru Meha, master wizard



Color Identity: U,Blue

Dread Shade

Creature Shade   3 / 3   {B}{B}{B} (3)

{B}: Dread Shade gets +1/+1 until end of turn.
"The forest surrounding the Vess estate became the Caligo Morass, a vast bog stalked by horrors too terrible to name."
—"The Fall of the House of Vess"

Illus. G-host Lee


Color Identity: B,Black
Printings:
Dominaria (Rare)

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Drudge Sentinel

Creature Skeleton Warrior   2 / 1   {2}{B} (3)

{3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
The Cabal assured the Seven Houses
that hostages receive all the food and
rest they require.



Color Identity: B,Black
Printings:
Dominaria (Common)

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Dub

Enchantment Aura   {2}{W} (3)

Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
"Rise, knight of New Benalia."



Color Identity: W,White
Printings:
Dominaria (Common)

Foreign Names:

Formats:

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265 cards found.