249 cards found.

Abundant Growth

Enchantment Aura   {G} (1)

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{t}: Add one mana of any color."



Color Identity: G,Green
Printings:
Eternal Masters (Common)

Foreign Names:

Formats:

Ancestral Mask

Enchantment Aura   {2}{G} (3)

Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
"I pass to you all we have ever been. Go forth and become all we never could."



Color Identity: G,Green
Printings:
Eternal Masters (Uncommon)

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Formats:

Animate Dead

Enchantment Aura   {1}{B} (2)

Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.



Color Identity: B,Black

Annihilate

Instant {3}{B}{B} (5)

Destroy target nonblack creature. It can't be regenerated.
Draw a card.
"Whatever Yawgmoth marks, dies. There is no escape."
—Tsabo Tavoc, Phyrexian general

Illus. Kev Walker


Color Identity: B,Black
Printings:
Eternal Masters (Uncommon)

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Arcanis the Omnipotent

Legendary Creature Wizard   3 / 4   {3}{U}{U}{U} (6)

{t}: Draw three cards.
{2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
He has journeyed where none have been before. Now he returns to ensure that none follow.



Color Identity: U,Blue

Argothian Enchantress

Creature Human Druid   {1}{G} (2)

Shroud (This creature can't be the target of spells or abilities.)
Whenever you cast an enchantment spell, draw a card.



Color Identity: G,Green
Printings:
Eternal Masters (Mythic)

Foreign Names:

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Armadillo Cloak

Enchantment Aura   {1}{G}{W} (3)

Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
"Don't laugh. It works."



Color Identity: G,W,Green,White

Ashnod's Altar

Artifact {3} (3)

Sacrifice a creature: Add {C}{C}.
"If you work at sawing up carcasses, you notice how the joints fit, how the nerves are arrayed, and how the skin peels back."
—Ashnod, to Tawnos



Color Identity:

Avarax

Creature Beast   3 / 3   {3}{R}{R} (5)

Haste
When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.
{1}{R}: Avarax gets +1/+0 until end of turn.



Color Identity: R,Red
Printings:
Eternal Masters (Common)

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Aven Riftwatcher

Creature Bird Rebel Soldier   2 / 3   {2}{W} (3)

Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.



Color Identity: W,White
Printings:
Eternal Masters (Common)

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Baleful Strix

Artifact Creature Bird   1 / 1   {U}{B} (2)

Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.
Its beak rends flesh and bone, exposing the tender marrow of dream.

Illus. Nils Hamm


Color Identity: B,U,Blue,Black

Ballynock Cohort

Creature Kithkin Soldier   2 / 2   {2}{W} (3)

First strike
Ballynock Cohort gets +1/+1 as long as you control another white creature.
A kithkin's worst enemy is solitude.



Color Identity: W,White
Printings:
Eternal Masters (Common)

Foreign Names:

Formats:

Battle Squadron

Creature Goblin   * / *   {3}{R}{R} (5)

Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
The goblins made an unruly pile with military precision.

Illus. Mark Tedin


Color Identity: R,Red
Printings:
Eternal Masters (Uncommon)

Foreign Names:

Formats:

Beetleback Chief

Creature Goblin Warrior   2 / 2   {2}{R}{R} (4)

When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.
Whether trained, ridden, or eaten, few goblin military innovations have rivaled the bug.



Color Identity: R,Red

Benevolent Bodyguard

Creature Human Cleric   1 / 1   {W} (1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.
"My destiny is to save others so their destinies may be achieved."



Color Identity: W,White
Printings:
Eternal Masters (Common)

Foreign Names:

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Blightsoil Druid

Creature Elf Druid   1 / 2   {1}{B} (2)

{t}, Pay 1 life: Add {G}.
"See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."

Illus. Nils Hamm


Color Identity: B,Green,Black
Printings:
Eternal Masters (Common)

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Blood Artist

Creature Vampire   {1}{B} (2)

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
"Great art can never be created without great suffering."



Color Identity: B,Black

Bloodbraid Elf

Creature Elf Berserker   3 / 2   {2}{R}{G} (4)

Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)



Color Identity: G,R,Red,Green

Bloodfell Caves

Land (0)

Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{t}: Add {B} or {R}.



Color Identity: Black,Red
Printings:
Eternal Masters (Common)

Foreign Names:

Formats:

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Bummer

249 cards found.