143 cards found.

Grollub

Creature Beast   3 / 3   {2}{B} (3)

Whenever Grollub is dealt damage, each opponent gains that much life.
Mogglings caught in a misdeed often blame the grollub. Even though the creature is usually innocent, no taskmaster can resist an excuse to beat it.

Illus. Chippy


Color Identity: B,Black
Printings:
Exodus (Common)

Foreign Names:

Formats:

Hatred

Instant {3}{B}{B} (5)

As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
"I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough."
—Greven il-Vec, to Gerrard

Illus. Brom
This card is on the reserved list.


Color Identity: B,Black
Printings:
Exodus (Rare)

Foreign Names:

Formats:

High Ground

Enchantment {W} (1)

Each creature you control can block an additional creature each combat.
In war, as in society, position is everything.

Illus. rk post


Color Identity: W,White
Printings:
Exodus (Uncommon)

Foreign Names:

Formats:

Jackalope Herd

Creature Rabbit Beast   4 / 5   {3}{G} (4)

When you cast a spell, return Jackalope Herd to its owner's hand.
There's little more demeaning than getting your butt kicked by a bunch of bunnies.



Color Identity: G,Green
Printings:
Exodus (Common)

Foreign Names:

Formats:

Keeper of the Beasts

Creature Human Wizard   1 / 2   {G}{G} (2)

{G}, {t}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.

Illus. rk post


Color Identity: G,Green
Printings:
Exodus (Uncommon)

Foreign Names:

Formats:

Keeper of the Dead

Creature Human Wizard   1 / 2   {B}{B} (2)

{B}, {t}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.

Illus. Brom


Color Identity: B,Black
Printings:
Exodus (Uncommon)

Foreign Names:

Formats:

Keeper of the Flame

Creature Human Wizard   1 / 2   {R}{R} (2)

{R}, {t}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.



Color Identity: R,Red
Printings:
Exodus (Uncommon)

Foreign Names:

Formats:

Keeper of the Light

Creature Human Wizard   1 / 2   {W}{W} (2)

{W}, {t}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.



Color Identity: W,White
Printings:
Exodus (Uncommon)

Foreign Names:

Formats:

Keeper of the Mind

Creature Human Wizard   1 / 2   {U}{U} (2)

{U}, {t}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.



Color Identity: U,Blue
Printings:
Exodus (Uncommon)

Foreign Names:

Formats:

Killer Whale

Creature Whale   3 / 5   {3}{U}{U} (5)

{U}: Killer Whale gains flying until end of turn.
Hunger is like the sea: deep, endless, and unforgiving.



Color Identity: U,Blue
Printings:
Exodus (Uncommon)

Foreign Names:

Formats:

Kor Chant

Instant {2}{W} (3)

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.
The true treasure no thief can touch.



Color Identity: W,White
Printings:
Exodus (Common)

Foreign Names:

Formats:

Limited Resources

Enchantment {W} (1)

When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest.
Players can't play lands as long as ten or more lands are on the battlefield.



Color Identity: W,White
Printings:
Exodus (Rare)

Foreign Names:

Formats:

Mage il-Vec

Creature Human Wizard   2 / 2   {2}{R} (3)

{t}, Discard a card at random: Mage il-Vec deals 1 damage to any target.
Living below a flowstone foundry produces a disproportionate number of fire mages among the il.



Color Identity: R,Red
Printings:
Exodus (Common)

Foreign Names:

Formats:

Mana Breach

Enchantment {2}{U} (3)

Whenever a player casts a spell, that player returns a land they control to its owner's hand.
The wizard had it all—until she tried to use it.



Color Identity: U,Blue
Printings:
Exodus (Uncommon)

Foreign Names:

Formats:

Manabond

Enchantment {G} (1)

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.



Color Identity: G,Green
Printings:
Exodus (Rare)

Foreign Names:

Formats:

Maniacal Rage

Enchantment Aura   {1}{R} (2)

Enchant creature
Enchanted creature gets +2/+2 and can't block.
Only by sacrificing any semblance of defense could Gerrard best Greven.



Color Identity: R,Red
Printings:
Exodus (Common)

Foreign Names:

Formats:

Medicine Bag

Artifact {3} (3)

{1}, {t}, Discard a card: Regenerate target creature.
"My medicine bag and I have treated countless wounds and illnesses. But never have I seen so many made so sick for so long. We will never eat Squee's cooking again."
—Orim, journal

Illus. DiTerlizzi


Color Identity:
Printings:
Exodus (Uncommon)

Foreign Names:

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Memory Crystal

Artifact {3} (3)

Buyback costs cost {2} less.
Hues of recollection flicker like facets of a gem.



Color Identity:
Printings:
Exodus (Rare)

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Formats:


Mind Maggots

Creature Insect   2 / 2   {3}{B} (4)

When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.



Color Identity: B,Black
Printings:
Exodus (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

143 cards found.