102 cards found.

Ebon Praetor

Creature Avatar Praetor   5 / 5   {4}{B}{B} (6)

First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.

This card is on the reserved list.


Color Identity: B,Black
Printings:
Fallen Empires (Rare)

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Ebon Stronghold

Land (0)

Ebon Stronghold enters the battlefield tapped.
{t}: Add {B}.
{t}, Sacrifice Ebon Stronghold: Add {B}{B}.

Illus. Mark Poole


Color Identity: Black
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Elven Fortress

Enchantment {G} (1)

{1}{G}: Target blocking creature gets +0/+1 until end of turn.
Many Elven Fortresses weren't built by masons and carpenters, but created from the living forest itself.



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Elven Lyre

Artifact {2} (2)

{1}, {t}, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
Scholars are uncertain whether it was the actual sound or some other magical property of the Elven Lyre that transformed its player.

This card is on the reserved list.


Color Identity:
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Elvish Farmer

Creature Elf   {1}{G} (2)

At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.

This card is on the reserved list.


Color Identity: G,Green
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Elvish Hunter

Creature Elf Archer   1 / 1   {1}{G} (2)

{1}{G}, {t}: Target creature doesn't untap during its controller's next untap step.
"Elves often tipped their arrows with a drug that caused a deep but harmless sleep."
—Sarpadian Empires, vol. III

Illus. Mark Poole


Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Elvish Scout

Creature Elf Scout   1 / 1   {G} (1)

{G}, {t}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
Even one whose ears were closely tuned to the sounds of Havenwood could miss hearing a Scout move past.

Illus. Mark Poole


Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Farrel's Mantle

Enchantment Aura   {2}{W} (3)

Enchant creature
Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.



Color Identity: W,White
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Farrel's Zealot

Creature Human   2 / 2   {1}{W}{W} (3)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
After the fall of Trokair, Farrel and his followers formally broke their ties with the rest of Icatia.



Color Identity: W,White
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Farrelite Priest

Creature Human Cleric   1 / 3   {1}{W}{W} (3)

{1}: Add {W}. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.
Although their methods were often brutal, Farrel's followers believed in the preservation of justice and virtue.



Color Identity: W,White
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Feral Thallid

Creature Fungus   6 / 3   {3}{G}{G}{G} (6)

At the beginning of your upkeep, put a spore counter on Feral Thallid.
Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
"Born and bred of fungus, Thallids were nearly impossible to kill."
—Sarpadian Empires, vol. I



Color Identity: G,Green
Printings:
Fallen Empires (Uncommon)

Foreign Names:

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Fungal Bloom

Enchantment {G}{G} (2)

{G}{G}: Put a spore counter on target Fungus.
"Thallids could absorb energy from the forest itself. Even Elves were at a disadvantage in fighting them."
—Sarpadian Empires, vol. III

This card is on the reserved list.


Color Identity: G,Green
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Goblin Chirurgeon

Creature Goblin Shaman   {R} (1)

Sacrifice a Goblin: Regenerate target creature.
The Chirurgeons patched up their fallen comrades with a gruesome mix of twisted limbs and mangled flesh.



Color Identity: R,Red
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Goblin Flotilla

Creature Goblin   2 / 2   {2}{R} (3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay {R}, whenever Goblin Flotilla blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
Exceptionally poor sailors, Goblins usually arrived at their destination retching and in no condition to fight.

This card is on the reserved list.


Color Identity: R,Red
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Goblin Grenade

Sorcery {R} (1)

As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.
"According to accepted theory, the Grenade held some kind of flammable mixture and was carried to its target by a hapless Goblin."
—Sarpadian Empires, vol. IV



Color Identity: R,Red
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Goblin Kites

Enchantment {1}{R} (2)

{R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.



Color Identity: R,Red
Printings:
Fallen Empires (Uncommon)

Foreign Names:

Formats:

Goblin War Drums

Enchantment {2}{R} (3)

Creatures you control have menace. (They can't be blocked except by two or more creatures.)
"The Goblins' dreaded War Drums struck terror into the hearts of even their bravest foes."
—Sarpadian Empires, vol. IV



Color Identity: R,Red
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

Foreign Names:

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Goblin Warrens

Enchantment {2}{R} (3)

{2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens.
"Goblins bred underground, their numbers hidden from the enemy until it was too late."
—Sarpadian Empires, vol. IV



Color Identity: R,Red
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

Hand of Justice

Creature Avatar   2 / 6   {5}{W} (6)

{t}, Tap three untapped white creatures you control: Destroy target creature.
"The Hand of Justice will come to cleanse the world if we are true."
—Oliver Farrel

This card is on the reserved list.


Color Identity: W,White
Printings:
Fallen Empires (Rare)

Foreign Names:

Formats:

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Bummer

102 cards found.