102 cards found.

Merseine

Enchantment Aura   {2}{U}{U} (4)

Enchant creature
Merseine enters the battlefield with three net counters on it.
Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.
Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.



Color Identity: U,Blue
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Mindstab Thrull

Creature Thrull   2 / 2   {1}{B}{B} (3)

Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.



Color Identity: B,Black
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Necrite

Creature Thrull   2 / 2   {1}{B}{B} (3)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
Necrites killed Jherana Rure, ending the counter-insurgency.



Color Identity: B,Black
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Night Soil

Enchantment {G}{G} (2)

{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Some said killing the Thallids only encouraged them.



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Orcish Captain

Creature Orc Warrior   1 / 1   {R} (1)

{1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
There's a chance to win every battle.

Illus. Mark Tedin


Color Identity: R,Red
Printings:
Fallen Empires (Uncommon)

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Orcish Spy

Creature Orc Rogue   1 / 1   {R} (1)

{t}: Look at the top three cards of target player's library.
"Yeah, they're ugly, they desert in droves, and their personal habits are enough to make you sick. But I'll say this for Orcs: they make great spies."
—Ivra Jursdotter



Color Identity: R,Red
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Orcish Veteran

Creature Orc   2 / 2   {2}{R} (3)

Orcish Veteran can't block white creatures with power 2 or greater.
{R}: Orcish Veteran gains first strike until end of turn.
Orcs are not exactly known for their valor—although most Orcs have seen countless battles, only a handful have actually fought in them.



Color Identity: R,Red
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Order of Leitbur

Creature Human Cleric Knight   2 / 1   {W}{W} (2)

Protection from black
{W}: Order of Leitbur gains first strike until end of turn.
{W}{W}: Order of Leitbur gets +1/+0 until end of turn.
Followers of Tourach regarded all other religions equally: with open contempt. Not so the followers of Leitbur, who made it their mission to eradicate the Order of the Ebon Hand.



Color Identity: W,White
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Order of the Ebon Hand

Creature Cleric Knight   2 / 1   {B}{B} (2)

Protection from white
{B}: Order of the Ebon Hand gains first strike until end of turn.
{B}{B}: Order of the Ebon Hand gets +1/+0 until end of turn.
A true follower of Tourach took pride in achievement to the exclusion of other concerns.



Color Identity: B,Black
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Orgg

Creature Orgg   6 / 6   {3}{R}{R} (5)

Trample
Orgg can't attack if defending player controls an untapped creature with power 3 or greater.
Orgg can't block creatures with power 3 or greater.
It's bigger than it thinks.



Color Identity: R,Red
Printings:
Fallen Empires (Rare)

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Raiding Party

Enchantment {2}{R} (3)

Raiding Party can't be the target of white spells or abilities from white sources.
Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren't chosen this way by any player.



Color Identity: R,Red
Printings:
Fallen Empires (Uncommon)

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Rainbow Vale

Land (0)

{t}: Add one mana of any color. An opponent gains control of Rainbow Vale at the beginning of the next end step.
In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests.

This card is on the reserved list.


Color Identity:
Printings:
Fallen Empires (Rare)

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Ring of Renewal

Artifact {5} (5)

{5}, {t}: Discard a card at random, then draw two cards.
To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge.

This card is on the reserved list.


Color Identity:
Printings:
Fallen Empires (Rare)

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River Merfolk

Creature Merfolk   2 / 1   {U}{U} (2)

{U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
"Dwelling in icy mountain streams near Goblin and Orcish foes, the River Merfolk were known for their stoicism."
—Sarpadian Empires, vol. V

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Fallen Empires (Rare)

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Ruins of Trokair

Land (0)

Ruins of Trokair enters the battlefield tapped.
{t}: Add {W}.
{t}, Sacrifice Ruins of Trokair: Add {W}{W}.

Illus. Mark Poole


Color Identity: White

Sand Silos

Land (0)

Sand Silos enters the battlefield tapped.
You may choose not to untap Sand Silos during your untap step.
At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.
{t}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way.



Color Identity: Blue
Printings:
Fallen Empires (Rare)

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Seasinger

Creature Merfolk   {1}{U}{U} (3)

When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
{t}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

Illus. Amy Weber


Color Identity: U,Blue
Printings:
Fallen Empires (Uncommon)

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Soul Exchange

Sorcery {B}{B} (2)

As an additional cost to cast this spell, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.



Color Identity: B,Black
Printings:
Fallen Empires (Uncommon)

Foreign Names:

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Spirit Shield

Artifact {3} (3)

You may choose not to untap Spirit Shield during your untap step.
{2}, {t}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped.
At times, survival must outweigh all other considerations.

This card is on the reserved list.


Color Identity:
Printings:
Fallen Empires (Rare)

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Spore Cloud

Instant {1}{G}{G} (3)

Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

Foreign Names:

Formats:

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Bummer

102 cards found.