249 cards found.

Act of Treason

Sorcery {2}{R} (3)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {t} this turn.)
Each day uncertainty and rumors spread, and each night attendance at the Juri Revue increases.



Color Identity: R,Red

Adaptive Snapjaw

Creature Lizard Beast   6 / 2   {4}{G} (5)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
"Eh, needs more toad."
—Gulistan, Simic biomancer



Color Identity: G,Green
Printings:
Gatecrash (Common)

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Aerial Maneuver

Instant {1}{W} (2)

Target creature gets +1/+1 and gains flying and first strike until end of turn.
"When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
—Predak, Gateless freemage

Illus. Scott Chou


Color Identity: W,White
Printings:
Gatecrash (Common)

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Aetherize

Instant {3}{U} (4)

Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."



Color Identity: U,Blue
Printings:
Gatecrash (Uncommon)

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Agoraphobia

Enchantment Aura   {1}{U} (2)

Enchant creature
Enchanted creature gets -5/-0.
{2}{U}: Return Agoraphobia to its owner's hand.
"Everyone in this city is choosing sides. I choose inside."

Illus. Jim Murray


Color Identity: U,Blue
Printings:
Gatecrash (Uncommon)

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Alms Beast

Creature Beast   6 / 6   {2}{W}{B} (4)

Creatures blocking or blocked by Alms Beast have lifelink.
Alms-coins are only redeemable at Orzhov businesses.

Illus. Dan Scott


Color Identity: B,W,White,Black
Printings:
Gatecrash (Rare)

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Alpha Authority

Enchantment Aura   {1}{G} (2)

Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule.



Color Identity: G,Green
Printings:
Gatecrash (Uncommon)

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Angelic Edict

Sorcery {4}{W} (5)

Exile target creature or enchantment.
The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice.



Color Identity: W,White
Printings:
Gatecrash (Common)

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Formats:

Angelic Skirmisher

Creature Angel   4 / 4   {4}{W}{W} (6)

Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
"A keen mind wields an army as a deft hand wields a sword."



Color Identity: W,White
Printings:
Gatecrash (Rare)

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Armored Transport

Artifact Creature Construct   2 / 1   {3} (3)

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.
"If only our jails were as secure."
—Arrester Lavinia, Tenth Precinct



Color Identity:
Printings:
Gatecrash (Common)

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Formats:

Arrows of Justice

Instant {2}{R/W} (3)

Arrows of Justice deals 4 damage to target attacking or blocking creature.
Archers from the Horizon Military Academy hone their skills by targeting pickpockets blocks away.



Color Identity: R,W,Red,White
Printings:
Gatecrash (Uncommon)

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Assault Griffin

Creature Griffin   3 / 2   {3}{W} (4)

Flying
"The Simic offer a prize to any biomancer who can breed a krasis to match a griffin in the air. It's never been claimed."
—Libuse, Boros sergeant



Color Identity: W,White
Printings:
Gatecrash (Common)

Foreign Names:

Formats:

Assemble the Legion

Enchantment {3}{R}{W} (5)

At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.



Color Identity: R,W,Red,White
Printings:
Gatecrash (Rare)

Foreign Names:

Formats:

Aurelia's Fury

Instant {X}{R}{W} (2)

Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.



Color Identity: R,W,Red,White
Printings:
Gatecrash (Mythic)

Foreign Names:

Formats:

Aurelia, the Warleader

Legendary Creature Angel   3 / 4   {2}{R}{R}{W}{W} (6)

Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.



Color Identity: R,W,Red,White

Balustrade Spy

Creature Vampire Rogue   2 / 3   {3}{B} (4)

Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.



Color Identity: B,Black
Printings:
Gatecrash (Common)

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Bane Alley Broker

Creature Human Rogue   {1}{U}{B} (3)

{t}: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with Bane Alley Broker.
{U}{B}, {t}: Return a card exiled with Bane Alley Broker to its owner's hand.



Color Identity: B,U,Blue,Black

Basilica Guards

Creature Human Soldier   1 / 4   {2}{W} (3)

Defender
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
"None may pass . . . for free."

Illus. Dan Scott


Color Identity: W,White
Printings:
Gatecrash (Common)

Foreign Names:

Formats:

Basilica Screecher

Creature Bat   1 / 2   {1}{B} (2)

Flying
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.



Color Identity: B,Black
Printings:
Gatecrash (Common)

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Beckon Apparition

Instant {W/B} (1)

Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
The foyer is littered with the coins it demands but can no longer hold.



Color Identity: B,W,White,Black
Printings:
Gatecrash (Common)

Foreign Names:

Formats:

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Bummer

249 cards found.