143 cards found.

Epic Struggle

Enchantment {2}{G}{G} (4)

At the beginning of your upkeep, if you control twenty or more creatures, you win the game.
"If our foes will not listen to words, perhaps hooves and claws will make them take notice."
—Seton, centaur druid



Color Identity: G,Green
Printings:
Judgment (Rare)

Foreign Names:

Formats:

Erhnam Djinn

Creature Djinn   4 / 5   {3}{G} (4)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
He provides a safe path to nowhere.



Color Identity: G,Green

Exoskeletal Armor

Enchantment Aura   {1}{G} (2)

Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards.
"We use only what we need—but in times of strife, our need becomes great."
—Centaur warrior



Color Identity: G,Green
Printings:
Judgment (Uncommon)

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Filth

Creature Incarnation   2 / 2   {3}{B} (4)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
"As the portal closed, Filth oozed through. The stench of evil followed it in."
—Scroll of Beginnings



Color Identity: B,Black
Printings:
Judgment (Uncommon)

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Firecat Blitz

Sorcery {X}{R}{R} (2)

Create X 1/1 red Elemental Cat creature tokens with haste. Exile them at the beginning of the next end step.
Flashback—{R}{R}, Sacrifice X Mountains. (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: R,Red
Printings:
Judgment (Uncommon)

Foreign Names:

Formats:

Flaring Pain

Instant {1}{R} (2)

Damage can't be prevented this turn.
Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
"I don't rub salt in wounds. I use sulfur."
—Matoc, lavamancer

Illus. Glen Angus


Color Identity: R,Red
Printings:
Judgment (Common)

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Formats:

Flash of Insight

Instant {X}{1}{U} (2)

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—{1}{U}, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)



Color Identity: U,Blue
Printings:
Judgment (Uncommon)

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Fledgling Dragon

Creature Dragon   2 / 2   {2}{R}{R} (4)

Flying
Threshold — As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has "{R}: Fledgling Dragon gets +1/+0 until end of turn."



Color Identity: R,Red
Printings:
Judgment (Rare)

Foreign Names:

Formats:

Folk Medicine

Instant {2}{G} (3)

You gain 1 life for each creature you control.
Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sometimes the healers need healing.



Color Identity: G,White,Green
Printings:
Judgment (Common)

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Forcemage Advocate

Creature Centaur Shaman   2 / 1   {1}{G} (2)

{t}: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.
"Our unity renews our strength."



Color Identity: G,Green
Printings:
Judgment (Uncommon)

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Funeral Pyre

Instant {W} (1)

Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
"Raze the body. Raise the soul."
—Mystic elder



Color Identity: W,White
Printings:
Judgment (Common)

Foreign Names:

Formats:

Genesis

Creature Incarnation   4 / 4   {4}{G} (5)

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.
"First through the Riftstone was Genesis—and the world was lifeless no more."
—Scroll of Beginnings

Illus. Mark Zug


Color Identity: G,Green
Printings:
Judgment (Rare)

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Giant Warthog

Creature Boar Beast   5 / 5   {5}{G} (6)

Trample
"When the Ancestor saw the cruelty her human children were capable of, Her fury shook the world. From this outburst sprang the warthogs."
—Nomad myth

Illus. Kev Walker


Color Identity: G,Green
Printings:
Judgment (Common)

Foreign Names:

Formats:

Glory

Creature Incarnation   3 / 3   {3}{W}{W} (5)

Flying
{2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.
"Glory was gone; Glory was everywhere."
—Scroll of Beginnings



Color Identity: W,White
Printings:
Judgment (Rare)

Foreign Names:

Formats:

Golden Wish

Sorcery {3}{W}{W} (5)

You may reveal an artifact or enchantment card you own from outside the game and put it into your hand. Exile Golden Wish.
She wished for nobility, but not for a nation to honor it.



Color Identity: W,White
Printings:
Judgment (Rare)

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Formats:

Goretusk Firebeast

Creature Elemental Boar Beast   2 / 2   {5}{R} (6)

When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker.
As a youth, Kamahl took one for a pet. His hair has yet to grow back.



Color Identity: R,Red
Printings:
Judgment (Common)

Foreign Names:

Formats:

Grave Consequences

Instant {1}{B} (2)

Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.
Draw a card.
"You call that a nightmare?"
—Braids, dementia summoner



Color Identity: B,Black
Printings:
Judgment (Uncommon)

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Formats:

Grip of Amnesia

Instant {1}{U} (2)

Counter target spell unless its controller exiles all cards from their graveyard.
Draw a card.
"Would you abandon your past to save your future?"
—Ambassador Laquatus



Color Identity: U,Blue
Printings:
Judgment (Common)

Foreign Names:

Formats:

Grizzly Fate

Sorcery {3}{G}{G} (5)

Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: G,Green
Printings:
Judgment (Uncommon)

Foreign Names:

Formats:

Guided Strike

Instant {1}{W} (2)

Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
"May the Ancestor strengthen my hand and guide my blade."
—Nomad war prayer



Color Identity: W,White
Printings:
Judgment (Common)

Foreign Names:

Formats:

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Bummer

143 cards found.