234 cards found.

Borderland Ranger

Creature Human Scout   2 / 2   {2}{G} (3)

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
"Only fools and bandits use roads."



Color Identity: G,Green

Bountiful Harvest

Sorcery {4}{G} (5)

You gain 1 life for each land you control.
Following the sun's cycle, harvest season comes once a year—unless the druids bid the sun behave otherwise.

Illus. Jason Chan


Color Identity: G,Green
Printings:
Magic 2010 (Common)

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Bramble Creeper

Creature Elemental   {4}{G} (5)

Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.
"I've seen the fully grown ones tear a baloth to gory ribbons in seconds."
—Kivi, thornberry harvester



Color Identity: G,Green
Printings:
Magic 2010 (Common)

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Burning Inquiry

Sorcery {R} (1)

Each player draws three cards, then discards three cards at random.
Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.



Color Identity: R,Red
Printings:
Magic 2010 (Common)

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Burst of Speed

Sorcery {R} (1)

Creatures you control gain haste until end of turn. (They can attack and {t} even if they just came under your control.)
Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.



Color Identity: R,Red
Printings:
Magic 2010 (Common)

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Canyon Minotaur

Creature Minotaur Warrior   3 / 3   {3}{R} (4)

"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we—"
"No."



Color Identity: R,Red
Printings:
Magic 2010 (Common)

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Capricious Efreet

Creature Efreet   6 / 4   {4}{R}{R} (6)

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
"You wish for great destruction? It is done, my master."



Color Identity: R,Red
Printings:
Magic 2010 (Rare)

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Captain of the Watch

Creature Human Soldier   3 / 3   {4}{W}{W} (6)

Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.



Color Identity: W,White
Printings:
Magic 2010 (Rare)

Foreign Names:

Formats:

Celestial Purge

Instant {1}{W} (2)

Exile target black or red permanent.
"We see clearly the error of your ways. It does not matter that you choose not to."
—Urien of the Lightwielders



Color Identity: W,White

Cemetery Reaper

Creature Zombie   2 / 2   {1}{B}{B} (3)

Other Zombie creatures you control get +1/+1.
{2}{B}, {t}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Every grave cradles a recruit.



Color Identity: B,Black
Printings:
Magic 2010 (Rare)

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Centaur Courser

Creature Centaur Warrior   3 / 3   {2}{G} (3)

"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind."
—Ramal, sage of Westgate



Color Identity: G,Green
Printings:
Magic 2010 (Common)

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Chandra Nalaar

Legendary Planeswalker Chandra   {3}{R}{R} (5)

[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker.
[−X]: Chandra Nalaar deals X damage to target creature.
[−8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.



Color Identity: R,Red

Child of Night

Creature Vampire   2 / 1   {1}{B} (2)

Lifelink
A vampire enacts vengeance on the entire world, claiming her debt two tiny pinpricks at a time.

Illus. Ash Wood


Color Identity: B,Black

Clone

Creature Shapeshifter   {3}{U} (4)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.
The shapeshifter mimics with a twin's esteem and a mirror's cruelty.

Illus. Kev Walker


Color Identity: U,Blue

Coat of Arms

Artifact {5} (5)

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
A banner for bonds of blood or belief.



Color Identity:


Convincing Mirage

Enchantment Aura   {1}{U} (2)

Enchant land
As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
"Where are we? You must learn to ask more useful questions than that."



Color Identity: U,Blue
Printings:
Magic 2010 (Common)

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Coral Merfolk

Creature Merfolk   2 / 1   {1}{U} (2)

Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.

Illus. rk post


Color Identity: U,Blue
Printings:
Magic 2010 (Common)

Foreign Names:

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Craw Wurm

Creature Wurm   6 / 4   {4}{G}{G} (6)

The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.



Color Identity: G,Green

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234 cards found.