234 cards found.

Disperse

Instant {1}{U} (2)

Return target nonland permanent to its owner's hand.
Gryffid found his way home and resumed life as best he could, constantly hiding his newfound fear of clouds.



Color Identity: U,Blue
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:

Divination

Sorcery {2}{U} (3)

Draw two cards.
"The key to unlocking this puzzle is within you."
—Doriel, mentor of Mistral Isle



Color Identity: U,Blue

Divine Favor

Enchantment Aura   {1}{W} (2)

Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
With an armory of light, even the squire may champion her people.



Color Identity: W,White
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:

Domestication

Enchantment Aura   {2}{U}{U} (4)

Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.



Color Identity: U,Blue
Printings:
Magic 2014 (Rare)

Foreign Names:

Formats:


Door of Destinies

Artifact {4} (4)

As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.



Color Identity:

Dragon Egg

Creature Dragon Egg   {2}{R} (3)

Defender
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
Dragon birth lairs are littered with treasure to entice the young from their eggs.

Illus. Jack Wang


Color Identity: R,Red
Printings:
Magic 2014 (Uncommon)

Foreign Names:

Formats:

Dragon Hatchling

Creature Dragon   {1}{R} (2)

Flying
{R}: Dragon Hatchling gets +1/+0 until end of turn.
"Those dragons grow fast. For a while they feed on squirrels and goblins and then suddenly you're missing a mammoth."
—Hurdek, Mazar mammoth trainer



Color Identity: R,Red
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:


Elite Arcanist

Creature Human Wizard   1 / 1   {3}{U} (4)

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.
{X}, {t}: Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.



Color Identity: U,Blue
Printings:
Magic 2014 (Rare)

Foreign Names:

Formats:

Elixir of Immortality

Artifact {1} (1)

{2}, {t}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect."
—Baron Sengir



Color Identity:

Elvish Mystic

Creature Elf Druid   1 / 1   {G} (1)

{t}: Add {G}.
"Life grows everywhere. My kin merely find those places where it grows strongest."
—Nissa Revane



Color Identity: G,Green

Encroaching Wastes

Land (0)

{t}: Add {C}.
{4}, {t}, Sacrifice Encroaching Wastes: Destroy target nonbasic land.
Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers.



Color Identity:
Printings:
Magic 2014 (Uncommon)

Foreign Names:

Formats:

Enlarge

Sorcery {3}{G}{G} (5)

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)



Color Identity: G,Green
Printings:
Magic 2014 (Uncommon)

Foreign Names:

Formats:

Essence Scatter

Instant {1}{U} (2)

Counter target creature spell.
"What you attempt to pull from the Æther, I can spread onto the wind."
—Jace Beleren

Illus. Jon Foster


Color Identity: U,Blue

Festering Newt

Creature Salamander   1 / 1   {B} (1)

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
Its back bubbles like a witch's cauldron, and it smells just as vile.



Color Identity: B,Black
Printings:
Magic 2014 (Common)

Foreign Names:

Formats:

Fiendslayer Paladin

Creature Human Knight   2 / 2   {1}{W}{W} (3)

First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Fiendslayer Paladin can't be the target of black or red spells your opponents control.



Color Identity: W,White

Fireshrieker

Artifact Equipment   {3} (3)

Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)



Color Identity:
Printings:
Magic 2014 (Uncommon)

Foreign Names:

Formats:

Flames of the Firebrand

Sorcery {2}{R} (3)

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
"You're in luck. I brought enough to share."
—Chandra Nalaar



Color Identity: R,Red
Printings:
Magic 2014 (Uncommon)

Foreign Names:

Formats:

Fleshpulper Giant

Creature Giant   4 / 4   {5}{R}{R} (7)

When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.
He doesn't hate small folk. He just likes the squishing sound they make.



Color Identity: R,Red
Printings:
Magic 2014 (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

234 cards found.