185 cards found.

Ghazbán Ogre

Creature Ogre   2 / 2   {G} (1)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.



Color Identity: G,Green
Printings:
Masters Edition (Common)

Foreign Names:

Formats:

Giant Tortoise

Creature Turtle   1 / 1   {1}{U} (2)

Giant Tortoise gets +0/+3 as long as it's untapped.



Color Identity: U,Blue
Printings:
Masters Edition (Common)

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Formats:

Goblin Chirurgeon

Creature Goblin Shaman   {R} (1)

Sacrifice a Goblin: Regenerate target creature.



Color Identity: R,Red
Printings:
Masters Edition (Common)

Foreign Names:

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Goblin Grenade

Sorcery {R} (1)

As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.



Color Identity: R,Red

Goblin Mutant

Creature Goblin Mutant   5 / 3   {2}{R}{R} (4)

Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.



Color Identity: R,Red
Printings:
Masters Edition (Uncommon)

Foreign Names:

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Goblin Wizard

Creature Goblin Wizard   1 / 1   {2}{R}{R} (4)

{t}: You may put a Goblin permanent card from your hand onto the battlefield.
{R}: Target Goblin gains protection from white until end of turn.

This card is on the reserved list.


Color Identity: R,Red
Printings:
Masters Edition (Rare)

Foreign Names:

Formats:

Goblins of the Flarg

Creature Goblin Warrior   1 / 1   {R} (1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When you control a Dwarf, sacrifice Goblins of the Flarg.



Color Identity: R,Red
Printings:
Masters Edition (Common)

Foreign Names:

Formats:

Granite Gargoyle

Creature Gargoyle   2 / 2   {2}{R} (3)

Flying
{R}: Granite Gargoyle gets +0/+1 until end of turn.

This card is on the reserved list.


Color Identity: R,Red

Greater Realm of Preservation

Enchantment {1}{W} (2)

{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.



Color Identity: W,White
Printings:
Masters Edition (Uncommon)

Foreign Names:

Formats:

Hallowed Ground

Enchantment {1}{W} (2)

{W}{W}: Return target nonsnow land you control to its owner's hand.



Color Identity: W,White
Printings:
Masters Edition (Uncommon)

Foreign Names:

Formats:

Hand of Justice

Creature Avatar   2 / 6   {5}{W} (6)

{t}, Tap three untapped white creatures you control: Destroy target creature.

This card is on the reserved list.


Color Identity: W,White
Printings:
Masters Edition (Rare)

Foreign Names:

Formats:

Hecatomb

Enchantment {1}{B}{B} (3)

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.
Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.



Color Identity: B,Black
Printings:
Masters Edition (Rare)

Foreign Names:

Formats:

High Tide

Instant {U} (1)

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.



Color Identity: U,Blue
Printings:
Masters Edition (Uncommon)

Foreign Names:

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Holy Light

Instant {2}{W} (3)

Nonwhite creatures get -1/-1 until end of turn.



Color Identity: W,White
Printings:
Masters Edition (Common)

Foreign Names:

Formats:

Homarid Spawning Bed

Enchantment {U}{U} (2)

{1}{U}{U}, Sacrifice a blue creature: Create X 1/1 blue Camarid creature tokens, where X is the sacrificed creature's converted mana cost.



Color Identity: U,Blue
Printings:
Masters Edition (Uncommon)

Foreign Names:

Formats:

Hungry Mist

Creature Elemental   6 / 2   {2}{G}{G} (4)

At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.



Color Identity: G,Green
Printings:
Masters Edition (Common)

Foreign Names:

Formats:

Hyalopterous Lemure

Creature Spirit   4 / 3   {4}{B} (5)

{0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.



Color Identity: B,Black
Printings:
Masters Edition (Common)

Foreign Names:

Formats:

Hydroblast

Instant {U} (1)

Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.



Color Identity: U,Blue

Hymn of Rebirth

Sorcery {3}{G}{W} (5)

Put target creature card from a graveyard onto the battlefield under your control.



Color Identity: G,W,Green,White
Printings:
Masters Edition (Uncommon)

Foreign Names:

Formats:

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Bummer

185 cards found.