249 cards found.

Domri Rade

Legendary Planeswalker Domri   {1}{R}{G} (3)

[+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
[−2]: Target creature you control fights another target creature.
[−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."



Color Identity: G,R,Red,Green
Printings:
Modern Masters 2017 (Mythic)

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Dragon Fodder

Sorcery {1}{R} (2)

Create two 1/1 red Goblin creature tokens.
Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise.



Color Identity: R,Red

Dregscape Zombie

Creature Zombie   2 / 1   {1}{B} (2)

Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
The undead of Grixis are fueled by their hatred of the living.



Color Identity: B,Black

Druid's Deliverance

Instant {1}{G} (2)

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
"So many oppose us, but we are the reed that bends without breaking."

Illus. Dan Scott


Color Identity: G,Green
Printings:
Modern Masters 2017 (Common)

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Dynacharge

Instant {R} (1)

Target creature you control gets +2/+0 until end of turn.
Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Nothing evens the odds like a little lightning.



Color Identity: R,Red
Printings:
Modern Masters 2017 (Common)

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Entomber Exarch

Creature Cleric   2 / 2   {2}{B}{B} (4)

When Entomber Exarch enters the battlefield, choose one —
• Return target creature card from your graveyard to your hand.
• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.



Color Identity: B,Black
Printings:
Modern Masters 2017 (Uncommon)

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Entreat the Angels

Sorcery {X}{X}{W}{W}{W} (3)

Create X 4/4 white Angel creature tokens with flying.
Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)



Color Identity: W,White

Evil Twin

Creature Shapeshifter   {2}{U}{B} (4)

You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has "{U}{B}, {t}: Destroy target creature with the same name as this creature."
You can always tell the evil one by the dagger he's sticking in you.



Color Identity: B,U,Blue,Black
Printings:
Modern Masters 2017 (Rare)

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Explore

Sorcery {1}{G} (2)

You may play an additional land this turn.
Draw a card.
An explorer's reward is a view of tomorrow's possibilities.

Illus. John Avon


Color Identity: G,Green

Extractor Demon

Creature Demon   5 / 5   {4}{B}{B} (6)

Flying
Whenever another creature leaves the battlefield, you may have target player mill two cards.
Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)



Color Identity: B,Black

Eyes in the Skies

Instant {3}{W} (4)

Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
"What root and branch cannot reach, our winged friends will attend to."
—Zunak, Selesnya strategist



Color Identity: W,White
Printings:
Modern Masters 2017 (Common)

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Falkenrath Aristocrat

Creature Vampire Noble   4 / 1   {2}{B}{R} (4)

Flying, haste
Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
"Your blood is quite pleasing. A pity there's not enough for both of us."



Color Identity: B,R,Black,Red

Falkenrath Noble

Creature Vampire Noble   2 / 2   {3}{B} (4)

Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
"I often think on how excited they must feel to be chosen as my prey."



Color Identity: B,Black
Printings:
Modern Masters 2017 (Common)

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Familiar's Ruse

Instant {U}{U} (2)

As an additional cost to cast this spell, return a creature you control to its owner's hand.
Counter target spell.
Because of their capricious nature, faeries can serve as living lenses for disruptive magic.



Color Identity: U,Blue
Printings:
Modern Masters 2017 (Uncommon)

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Fiery Justice

Sorcery {R}{G}{W} (3)

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.



Color Identity: G,R,W,Red,Green,White
Printings:
Modern Masters 2017 (Rare)

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Fists of Ironwood

Enchantment Aura   {1}{G} (2)

Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.

Illus. Glen Angus


Color Identity: G,Green
Printings:
Modern Masters 2017 (Common)

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Flickerwisp

Creature Elemental   3 / 1   {1}{W}{W} (3)

Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Its wings disturb more than air.



Color Identity: W,White

Forbidden Alchemy

Instant {2}{U} (3)

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



Color Identity: U,Black,Blue

Gaea's Anthem

Enchantment {1}{G}{G} (3)

Creatures you control get +1/+1.
"To those who can hear it, Gaea's battle song brings power as swift as sunlight and as enduring as the deep roots of the forest."
—Gamelen, Citanul elder



Color Identity: G,Green
Printings:
Modern Masters 2017 (Uncommon)

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Ghor-Clan Rampager

Creature Beast   4 / 4   {2}{R}{G} (4)

Trample
Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"
—Kroshkar, Gruul shaman



Color Identity: G,R,Red,Green

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249 cards found.