150 cards found.

Ambassador Oak

Creature Treefolk Warrior   3 / 3   {3}{G} (4)

When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.
Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.



Color Identity: G,Green
Printings:
Morningtide (Common)

Foreign Names:

Formats:

Auntie's Snitch

Creature Goblin Rogue   3 / 1   {2}{B} (3)

Auntie's Snitch can't block.
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.



Color Identity: B,Black
Printings:
Morningtide (Rare)

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Formats:

Ballyrush Banneret

Creature Kithkin Soldier   2 / 1   {1}{W} (2)

Kithkin spells and Soldier spells you cast cost {1} less to cast.
Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.



Color Identity: W,White
Printings:
Morningtide (Common)

Foreign Names:

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Battletide Alchemist

Creature Kithkin Cleric   3 / 4   {3}{W}{W} (5)

If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
"I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world's wounds altogether."



Color Identity: W,White
Printings:
Morningtide (Rare)

Foreign Names:

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Bitterblossom

Tribal Enchantment Faerie   {1}{B} (2)

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
In Lorwyn's brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief.



Color Identity: B,Black

Blightsoil Druid

Creature Elf Druid   1 / 2   {1}{B} (2)

{t}, Pay 1 life: Add {G}.
"See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."

Illus. Nils Hamm


Color Identity: B,Green,Black
Printings:
Morningtide (Common)

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Boldwyr Heavyweights

Creature Giant Warrior   8 / 8   {2}{R}{R} (4)

Trample
When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles it.
Even if giants bring nothing else on a journey, they bring attention.



Color Identity: R,Red
Printings:
Morningtide (Rare)

Foreign Names:

Formats:

Boldwyr Intimidator

Creature Giant Warrior   5 / 5   {5}{R}{R} (7)

Cowards can't block Warriors.
{R}: Target creature becomes a Coward until end of turn.
{2}{R}: Target creature becomes a Warrior until end of turn.
"Now everyone knows what you are."



Color Identity: R,Red
Printings:
Morningtide (Uncommon)

Foreign Names:

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Borderland Behemoth

Creature Giant Warrior   4 / 4   {5}{R}{R} (7)

Trample
Borderland Behemoth gets +4/+4 for each other Giant you control.
Giants share nothing but their fury.



Color Identity: R,Red

Bosk Banneret

Creature Treefolk Shaman   1 / 3   {1}{G} (2)

Treefolk spells and Shaman spells you cast cost {1} less to cast.
Deep in a murmuring bosk, where the trees' memories span centuries, the simple banner of green and copper signifies an elder whose rings number more than a faerie's days.



Color Identity: G,Green
Printings:
Morningtide (Common)

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Bramblewood Paragon

Creature Elf Warrior   2 / 2   {1}{G} (2)

Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.
Those who seek to escape her blades succeed only in dying on their stomachs.

Illus. Jim Murray


Color Identity: G,Green

Brighthearth Banneret

Creature Elemental Warrior   1 / 1   {1}{R} (2)

Elemental spells and Warrior spells you cast cost {1} less to cast.
Reinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
The banner symbolizes the goodwill of the Brighthearth. Their emissaries bring the mastery of fire to other races.



Color Identity: R,Red
Printings:
Morningtide (Common)

Foreign Names:

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Burrenton Bombardier

Creature Kithkin Soldier   2 / 2   {2}{W} (3)

Flying
Reinforce 2—{2}{W} ({2}{W}, Discard this card: Put two +1/+1 counters on target creature.)
The flasks provide ballast, a means of steering, and—with a little luck—a way to deliver ward-spells to cohorts below.



Color Identity: W,White
Printings:
Morningtide (Common)

Foreign Names:

Formats:

Burrenton Shield-Bearers

Creature Kithkin Soldier   3 / 3   {4}{W} (5)

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.
Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest.



Color Identity: W,White
Printings:
Morningtide (Common)

Foreign Names:

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Cenn's Tactician

Creature Kithkin Soldier   1 / 1   {W} (1)

{W}, {t}: Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
The choke point was the plan, but devoted camaraderie was always her strategy.



Color Identity: W,White
Printings:
Morningtide (Uncommon)

Foreign Names:

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Chameleon Colossus

Creature Shapeshifter   4 / 4   {2}{G}{G} (4)

Changeling (This card is every creature type.)
Protection from black
{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.



Color Identity: G,Green

Changeling Sentinel

Creature Shapeshifter   3 / 2   {3}{W} (4)

Changeling (This card is every creature type.)
Vigilance
There's nothing more unsettling than locking blades with something that looks just like you.



Color Identity: W,White
Printings:
Morningtide (Common)

Foreign Names:

Formats:

Cloak and Dagger

Tribal Artifact Rogue Equipment   {2} (2)

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.
Equip {3}



Color Identity:
Printings:
Morningtide (Uncommon)

Foreign Names:

Formats:

Coordinated Barrage

Instant {W} (1)

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.



Color Identity: W,White
Printings:
Morningtide (Common)

Foreign Names:

Formats:

Countryside Crusher

Creature Giant Warrior   3 / 3   {1}{R}{R} (3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.



Color Identity: R,Red
Printings:
Morningtide (Rare)

Foreign Names:

Formats:

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150 cards found.