14 cards found.

Angelic Reward

Enchantment Aura   {3}{W}{W} (0)

Enchant creature
Enchanted creature gets +3/+3 and has flying.



Color Identity: W,White
Printings:
Arena New Player Experience Cards (Uncommon)

Foreign Names:

Formats:

Confront the Assault

Instant {4}{W} (0)

Cast this spell only if a creature is attacking you.
Create three 1/1 white Spirit creature tokens with flying.



Color Identity: W,White
Printings:
Arena New Player Experience Cards (Uncommon)

Foreign Names:

Formats:

Feral Roar

Sorcery {1}{G} (0)

Target creature gets +4/+4 until end of turn.



Color Identity: G,Green
Printings:
Arena New Player Experience Cards (Common)

Foreign Names:

Formats:

Inspiring Commander

Creature Human Soldier   1 / 4   {4}{W}{W} (0)

Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card.



Color Identity: W,White
Printings:
Arena New Player Experience Cards (Rare)

Foreign Names:

Formats:

Knight's Pledge

Enchantment Aura   {1}{W} (2)

Enchant creature
Enchanted creature gets +2/+2.



Color Identity: W,White
Printings:
Arena New Player Experience Cards (Common)

Foreign Names:

Formats:


River's Favor

Enchantment Aura   {U} (0)

Enchant creature
Enchanted creature gets +1/+1.



Color Identity: U,Blue
Printings:
Arena New Player Experience Cards (Common)

Foreign Names:

Formats:

Sanctuary Cat

Creature Cat   1 / 2   {W} (1)




Color Identity: W,White
Printings:
Arena New Player Experience Cards (Common)

Foreign Names:

Formats:

Serra Angel

Creature Angel   4 / 4   {3}{W}{W} (5)

Flying, vigilance



Color Identity: W,White
Printings:
Arena New Player Experience Cards (Uncommon)

Foreign Names:

Formats:

Shrine Keeper

Creature Human Cleric   2 / 2   {W}{W} (0)




Color Identity: W,White
Printings:
Arena New Player Experience Cards (Common)

Foreign Names:

Formats:

Spiritual Guardian

Creature Spirit   3 / 4   {3}{W}{W} (5)

When Spiritual Guardian enters the battlefield, you gain 4 life.



Color Identity: W,White
Printings:
Arena New Player Experience Cards (Common)

Foreign Names:

Formats:

Tactical Advantage

Instant {W} (0)

Target blocking or blocked creature you control gets +2/+2 until end of turn.



Color Identity: W,White
Printings:
Arena New Player Experience Cards (Common)

Foreign Names:

Formats:

Treetop Warden

Creature Elf Warrior   2 / 2   {1}{G} (0)




Color Identity: G,Green
Printings:
Arena New Player Experience Cards (Common)

Foreign Names:

Formats:

Zephyr Gull

Creature Bird   1 / 1   {U} (0)

Flying



Color Identity: U,Blue
Printings:
Arena New Player Experience Cards (Common)

Foreign Names:

Formats:

No results found.
Bummer

14 cards found.