Flash (You may cast this spell any time you could cast an instant.)
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
Once a welcoming hub for explorers, Affa became a place of guarded tongues and quick defenses.
Each player sacrifices all colored permanents they control.
"The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets."
—Javad Nasrin, Ondu relic hunter
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
Whenever you're dealt damage, you may put that many charge counters on Angelheart Vial.
, , Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.
When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
"The brood lineages unfolded across the world, each patterned after one of three progenitors, each a study in mindless consumption."
—The Invokers' Tales
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)