286 cards found.

Crowd of Cinders

Creature Elemental   * / *   {3}{B} (4)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
They envy the life-giving heat so much that they tear it from those who still possess it.

Illus. Carl Frank


Color Identity: B,Black
Printings:
Shadowmoor (Uncommon)

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Cultbrand Cinder

Creature Elemental Shaman   3 / 3   {4}{B/R} (5)

When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.
"Your seared flesh will be the first step in your journey to dark enlightenment."



Color Identity: B,R,Red,Black
Printings:
Shadowmoor (Common)

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Curse of Chains

Enchantment Aura   {1}{W/U} (2)

Enchant creature
At the beginning of each upkeep, tap enchanted creature.
The giant's real punishment was the fleeting moment when he was allowed to stand before being dragged down to his knees again.



Color Identity: U,W,White,Blue
Printings:
Shadowmoor (Common)

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Cursecatcher

Creature Merfolk Wizard   1 / 1   {U} (1)

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.
"Of all the things that can be stolen, opportunity is the most valuable."



Color Identity: U,Blue
Printings:
Shadowmoor (Uncommon)

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Dawnglow Infusion

Sorcery {X}{G/W} (1)

You gain X life if {G} was spent to cast this spell and X life if {W} was spent to cast this spell. (Do both if {G}{W} was spent.)
Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself.



Color Identity: G,W,Green,White
Printings:
Shadowmoor (Uncommon)

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Deep-Slumber Titan

Creature Giant Warrior   7 / 7   {2}{R}{R} (4)

Deep-Slumber Titan enters the battlefield tapped.
Deep-Slumber Titan doesn't untap during your untap step.
Whenever Deep-Slumber Titan is dealt damage, untap it.
Do not disturb.



Color Identity: R,Red
Printings:
Shadowmoor (Rare)

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Deepchannel Mentor

Creature Merfolk Rogue   2 / 2   {5}{U} (6)

Blue creatures you control can't be blocked.
The rivers can no longer provide safe passage for travelers and commerce. They serve only as highways for raiders and channels for blood and woe.



Color Identity: U,Blue
Printings:
Shadowmoor (Uncommon)

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Demigod of Revenge

Creature Spirit Avatar   5 / 4   {B/R}{B/R}{B/R}{B/R}{B/R} (5)

When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.
Flying, haste
"His laugh, a bellowing, deathly din, slices through the heavens, making them bleed."
—The Seer's Parables

Illus. Jim Murray


Color Identity: B,R,Red,Black

Deus of Calamity

Creature Spirit Avatar   6 / 6   {R/G}{R/G}{R/G}{R/G}{R/G} (5)

Trample
Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
"He bears the marks of ages upon his skin, memories of dreams long dead and best left buried."
—The Seer's Parables



Color Identity: G,R,Red,Green
Printings:
Shadowmoor (Rare)

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Devoted Druid

Creature Elf Druid   {1}{G} (2)

{t}: Add {G}.
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
"Mana lurks in all things, even in the depths of one's own heart."



Color Identity: G,Green
Printings:
Shadowmoor (Common)

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Din of the Fireherd

Sorcery {5}{B/R}{B/R}{B/R} (8)

Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
Vengeance in stampede form.



Color Identity: B,R,Red,Black
Printings:
Shadowmoor (Rare)

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Dire Undercurrents

Enchantment {3}{U/B}{U/B} (5)

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.
Whenever a black creature enters the battlefield under your control, you may have target player discard a card.



Color Identity: B,U,Black,Blue
Printings:
Shadowmoor (Rare)

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Disturbing Plot

Sorcery {1}{B} (2)

Return target creature card from a graveyard to its owner's hand.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)



Color Identity: B,Black
Printings:
Shadowmoor (Common)

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Dramatic Entrance

Instant {3}{G}{G} (5)

You may put a green creature card from your hand onto the battlefield.
Some things aren't worth waiting for.



Color Identity: G,Green
Printings:
Shadowmoor (Rare)

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Dream Salvage

Instant {U/B} (1)

Draw cards equal to the number of cards target opponent discarded this turn.
Awylla tried hard to forget the horrors she had seen, but someone else had developed a keen interest in them.



Color Identity: B,U,Black,Blue
Printings:
Shadowmoor (Uncommon)

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Drove of Elves

Creature Elf   * / *   {3}{G} (4)

Hexproof
Drove of Elves's power and toughness are each equal to the number of green permanents you control.
"The light of beauty protects our journeys through darkness."



Color Identity: G,Green
Printings:
Shadowmoor (Uncommon)

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Drowner Initiate

Creature Merfolk Wizard   1 / 1   {U} (1)

Whenever a player casts a blue spell, you may pay {1}. If you do, target player mills two cards.
Nothing satisfies a merrow as much as drowning what it cannot have.

Illus. E. M. Gist


Color Identity: U,Blue
Printings:
Shadowmoor (Common)

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Dusk Urchins

Creature Ouphe   4 / 3   {2}{B} (3)

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.
When Dusk Urchins dies, draw a card for each -1/-1 counter on it.
They spawn from shadow, wreaking chaos until shadow claims them again.



Color Identity: B,Black
Printings:
Shadowmoor (Rare)

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Elemental Mastery

Enchantment Aura   {3}{R} (4)

Enchant creature
Enchanted creature has "{t}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."



Color Identity: R,Red
Printings:
Shadowmoor (Rare)

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Elsewhere Flask

Artifact {2} (2)

When Elsewhere Flask enters the battlefield, draw a card.
Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.
One night Oona bottled the sky. The next night she aligned the stars and released it.

Illus. Carl Frank


Color Identity:
Printings:
Shadowmoor (Common)

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Bummer

286 cards found.