286 cards found.

Elvish Hexhunter

Creature Elf Shaman   1 / 1   {G/W} (1)

{G/W}, {t}, Sacrifice Elvish Hexhunter: Destroy target enchantment.
"All manner of curses, blights, and luckspoils infect Shadowmoor. We stalk them, one perilous quest at a time."



Color Identity: G,W,White,Green
Printings:
Shadowmoor (Common)

Foreign Names:

Formats:

Ember Gale

Sorcery {3}{R} (4)

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
"Terrible wind. It whipped sparks into our skin, then stoked them even hotter!"
—Bowen, Barrenton guardcaptain



Color Identity: R,Red
Printings:
Shadowmoor (Common)

Foreign Names:

Formats:

Emberstrike Duo

Creature Elemental Warrior Shaman   1 / 1   {1}{B/R} (2)

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.



Color Identity: B,R,Red,Black
Printings:
Shadowmoor (Common)

Foreign Names:

Formats:

Enchanted Evening

Enchantment {3}{W/U}{W/U} (5)

All permanents are enchantments in addition to their other types.
In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath.



Color Identity: U,W,White,Blue
Printings:
Shadowmoor (Rare)

Foreign Names:

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Everlasting Torment

Enchantment {2}{B/R} (3)

Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
When night fell, the plane itself was scarred.



Color Identity: B,R,Red,Black
Printings:
Shadowmoor (Rare)

Foreign Names:

Formats:

Faerie Macabre

Creature Faerie Rogue   2 / 2   {1}{B}{B} (3)

Flying
Discard Faerie Macabre: Exile up to two target cards from graveyards.
The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.

Illus. rk post


Color Identity: B,Black

Faerie Swarm

Creature Faerie   * / *   {3}{U} (4)

Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
Untouched by the Aurora, Oona's faeries greeted the night like any other day.



Color Identity: U,Blue
Printings:
Shadowmoor (Uncommon)

Foreign Names:

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Farhaven Elf

Creature Elf Druid   1 / 1   {2}{G} (3)

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
"Verdant bloom does exist. It merely hides for its own safety."



Color Identity: G,Green

Fate Transfer

Instant {1}{U/B} (2)

Move all counters from target creature onto another target creature.
"The cinders find strength in suffering, the elves in beauty. But if you make an elf suffer, he gets weaker. I wonder what happens if you make a cinder beautiful?"
—Hrugash, leech bonder



Color Identity: B,U,Black,Blue
Printings:
Shadowmoor (Common)

Foreign Names:

Formats:

Fire-Lit Thicket

Land (0)

{t}: Add {C}.
{R/G}, {t}: Add {R}{R}, {R}{G}, or {G}{G}.
Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat.



Color Identity: Red,Green

Firespout

Sorcery {2}{R/G} (3)

Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.)



Color Identity: G,R,Red,Green
Printings:
Shadowmoor (Uncommon)

Foreign Names:

Formats:

Fists of the Demigod

Enchantment Aura   {1}{B/R} (2)

Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
As long as enchanted creature is red, it gets +1/+1 and has first strike.

Illus. Dan Scott


Color Identity: B,R,Red,Black
Printings:
Shadowmoor (Common)

Foreign Names:

Formats:

Flame Javelin

Instant {2/R}{2/R}{2/R} (6)

({2/R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.)
Flame Javelin deals 4 damage to any target.
Gyara Spearhurler would have been renowned for her deadly accuracy, if it weren't for her deadly accuracy.



Color Identity: R

Flourishing Defenses

Enchantment {4}{G} (5)

Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby.

Illus. Dan Scott


Color Identity: G,Green
Printings:
Shadowmoor (Uncommon)

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Flow of Ideas

Sorcery {5}{U} (6)

Draw a card for each Island you control.
"Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell."
—The Book of Other Folk



Color Identity: U,Blue
Printings:
Shadowmoor (Uncommon)

Foreign Names:

Formats:

Forest

Basic Land Forest   (0)

({t}: Add {G}.)



Color Identity: Green
Printings:
Shadowmoor (Common)
Shadowmoor (Common)
Shadowmoor (Common)
Shadowmoor (Common)

Foreign Names:
Japanese
Korean

Formats:

Fossil Find

Sorcery {R/G} (1)

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.
"Some secrets want to be revealed. They burst through the soil of their own accord."
—Dindun of Kulrath Mine



Color Identity: G,R,Red,Green
Printings:
Shadowmoor (Uncommon)

Foreign Names:

Formats:

Foxfire Oak

Creature Treefolk Shaman   3 / 6   {5}{G} (6)

{R/G}{R/G}{R/G}: Foxfire Oak gets +3/+0 until end of turn.
"The brethren shall blaze with unnatural fire, and the flame shall consume and purify our rage."
—Treefolk catastrophe myth



Color Identity: G,Red,Green
Printings:
Shadowmoor (Common)

Foreign Names:

Formats:

Fracturing Gust

Instant {2}{G/W}{G/W}{G/W} (5)

Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Elvish dawnhands test a relic's worthiness before collecting it for the safehold. If it can't stand up to a stiff breeze, it's left behind.



Color Identity: G,W,White,Green
Printings:
Shadowmoor (Rare)

Foreign Names:

Formats:

Fulminator Mage

Creature Elemental Shaman   2 / 2   {1}{B/R}{B/R} (3)

Sacrifice Fulminator Mage: Destroy target nonbasic land.
"Unsafe Terrain Ahead—Turn Back"
—Sign near the former location of Pyrtagh Cairn

Illus. rk post


Color Identity: B,R,Red,Black

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286 cards found.