299 cards found.

"Acolyte of Affliction"

Creature Human Cleric   2 / 3   {2}{B}{G} (0)

When "Acolyte of Affliction" enters the battlefield, put the top two cards of your library into your graveyard. Then choose a permanent card in your graveyard and put that card into your hand.



Color Identity: B,G,Black,Green
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Big Moo Maze Boss"

Creature Minotaur Warrior   3 / 4   {3}{R} (0)

{1}: "Big Moo Maze Boss" gets +1/-1 until the end of turn.
Whenever another creature becomes the target of a land you control called Labyrinth of Skophos, you may have "Big Moo Maze Boss" fight that creature.



Color Identity: R,Red
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Briar Tuck"

Instant {G} (0)

Put target enchantment on the bottom of its owner's library.



Color Identity: G,Green
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Captain Kronch"

Creature Minotaur Warrior   4 / 4   {1}{R}{G} (0)

Trample
"Captain Kronch" can't attack unless you control another creature with power 4 or greater.



Color Identity: G,R,Red,Green
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Centaur Student Advisor"

Creature Centaur Advisor   3 / 4   {3}{W} (0)

When "Centaur Student Advisor" enters the battlefield, you may put an enchantment card from your graveyard on top of your library. If you do, you gain life equal to that card's converted mana cost.



Color Identity: W,White
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Dancing with the Stars"

Enchantment Aura   {3}{U} (0)

Enchant creature or enchantment
Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)



Color Identity: U,Blue
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Eidolawn"

Enchantment Creature Nymph   2 / 4   {2}{G} (0)

You may play an additional land each turn.
Lands you control are all basic land types in addition to their other types.



Color Identity: G,Green
Printings:
Theros Beyond Death (Rare)

Foreign Names:

Formats:

"Encarta® Enchantress"

Enchantment Creature Human   2 / 3   {1}{G} (0)

Creature and enchantment spells you control can't be countered.
{3}{G}: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.



Color Identity: G,Green
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Harder, Better, Faster, Stronger"

Enchantment Saga   {2}{G} (0)

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token.



Color Identity: G,Green
Printings:
Theros Beyond Death (Rare)

Foreign Names:

Formats:

"Hero of the Games"

Creature Human Soldier   3 / 2   {2}{R} (0)

Whenever you cast a spell that targets "Hero of the Games", creatures you control get +1/+0 until end of turn.

Illus. Josh Hass


Color Identity: R,Red
Printings:
Theros Beyond Death (Common)

Foreign Names:

Formats:

"Hydra's Halitosis"

Enchantment Aura   {2}{G} (0)

Enchant creature
When "Hydra's Halitosis" enters the battlefield, put a +1/+1 counter on enchanted creature.
At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.

Illus. Bayard Wu


Color Identity: G,Green
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Inspire Terror"

Instant {3}{G} (0)

Prevent all combat damage that would be dealt this turn except by enchanted creatures and enchantment creatures. Scry 2.



Color Identity: G,Green
Printings:
Theros Beyond Death (Common)

Foreign Names:

Formats:

"Iowadolon"

Enchantment Creature Nymph   1 / 1   {W} (0)

Lifelink
{1}, Sacrifice "Iowadolon": Target creature or enchantment you control gain protection from the color of your choice until end of turn.



Color Identity: W,White
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Lamia? I Hardly Know Ya"

Enchantment Creature Snake Lamia   {4}{B} (0)

Lifelink
When "Lamia? I Hardly Know Ya" enters the battlefield, search your library for a card and put it into your graveyard.
Spells you cast from your graveyard cost {1} less to cast.



Color Identity: B,Black
Printings:
Theros Beyond Death (Rare)

Foreign Names:

Formats:

"Low-Five Demon"

Enchantment Creature Demon   4 / 4   {2}{B}{B} (0)

Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it has base power and toughness 1/1 and it's a Nightmare in addition to its other types.



Color Identity: B,Black
Printings:
Theros Beyond Death (Rare)

Foreign Names:

Formats:

"Ol' Skullhead Jones"

Creature Chimera   4 / 1   {2}{G} (0)

Escape-{4}{G}, exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
"Ol' Skullhead Jones" escapes with a +1/+1 counter on it.



Color Identity: G,Green
Printings:
Theros Beyond Death (Common)

Foreign Names:

Formats:

"PHENOMENAL COSMIC POWER, itty-bitty head"

Creature Minotaur Shaman   2 / 2   {B}{R} (0)

Whenever you sacrifice a permanent, "PHENOMANL COSMIC POWER, itty-bitty head" gets +2/+0 until end of turn.
{2}, Sacrifice a creature or enchantment: "PHENOMANL COSMIC POWER, itty-bitty head" gets first strike until end of turn.



Color Identity: B,R,Black,Red
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Pull My Finger"

Legendary Enchantment Creature Demigod   * / 3   {1}{U}{U} (0)

"Pull My Finger"'s power is equal to your to devotion to blue.
Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast".



Color Identity: U,Blue
Printings:
Theros Beyond Death (Uncommon)

Foreign Names:

Formats:

"Scrabbling Harpy"

Creature Harpy   2 / 1   {2}{B} (0)

Flying
When "Scrabbling Harpy" enters the battlefield, exile target card from an opponent's graveyard.



Color Identity: B,Black
Printings:
Theros Beyond Death (Common)

Foreign Names:

Formats:

"Screaming Firehawk"

Creature Phoenix   2 / 2   {1}{R}{R} (0)

Flying, haste
{2}{R}: "Screaming Firehawk" gets +2/+0 until end of turn.
Escape — {2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
"Screaming Firehawk" escapes with a +1/+1 counter on it.



Color Identity: R,Red
Printings:
Theros Beyond Death (Rare)

Foreign Names:

Formats:

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Bummer

299 cards found.