167 cards found.

Abduction

Enchantment Aura   {2}{U}{U} (4)

Enchant creature
When Abduction enters the battlefield, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.



Color Identity: U,Blue
Printings:
Weatherlight (Uncommon)

Foreign Names:

Formats:

Abeyance

Instant {1}{W} (2)

Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities.
Draw a card.
"I'm too modest a wizard to reveal the full extent of my abilities."
—Ertai, wizard adept

This card is on the reserved list.


Color Identity: W,White
Printings:
Weatherlight (Rare)

Foreign Names:

Formats:

Abjure

Instant {U} (1)

As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
Mirri's hackles rose as Ertai continued expounding his virtues. "If that arrogant brat doesn't shut up soon," she growled to herself, "I'm going to have to kill him."

Illus. Ted Naifeh


Color Identity: U,Blue
Printings:
Weatherlight (Common)

Foreign Names:

Formats:

Aboroth

Creature Elemental   9 / 9   {4}{G}{G} (6)

Cumulative upkeep—Put a -1/-1 counter on Aboroth. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
The Weatherlight banked sharply as the colossal beast rose up to crush the lone rider. "My bet's on the dirt," Gerrard said flatly.

Illus. Brom
This card is on the reserved list.


Color Identity: G,Green
Printings:
Weatherlight (Rare)

Foreign Names:

Formats:

Abyssal Gatekeeper

Creature Horror   1 / 1   {1}{B} (2)

When Abyssal Gatekeeper dies, each player sacrifices a creature.
"There are two ways for me to pass this gate. One involves you remaining conscious."
—Gerrard of the Weatherlight

Illus. Mark Tedin


Color Identity: B,Black
Printings:
Weatherlight (Common)

Foreign Names:

Formats:

Aether Flash

Enchantment {2}{R}{R} (4)

Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.
"You can't get there from here. Well, you can—it just won't be fun."
—Ertai, wizard adept



Color Identity: R,Red
Printings:
Weatherlight (Uncommon)

Foreign Names:

Formats:

Agonizing Memories

Sorcery {2}{B}{B} (4)

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
"An innocent man died because of my anger. That knowledge will haunt me for all eternity."
—Karn, silver golem



Color Identity: B,Black

Alabaster Dragon

Creature Dragon   4 / 4   {4}{W}{W} (6)

Flying
When Alabaster Dragon dies, shuffle it into its owner's library.



Color Identity: W,White
Printings:
Weatherlight (Rare)

Foreign Names:

Formats:

Alms

Enchantment {W} (1)

{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
"Helping people is mostly a matter of teaching them to help themselves."
—Sisay, journal



Color Identity: W,White
Printings:
Weatherlight (Common)

Foreign Names:

Formats:

Ancestral Knowledge

Enchantment {1}{U} (2)

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.
When Ancestral Knowledge leaves the battlefield, shuffle your library.

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Weatherlight (Rare)

Foreign Names:

Formats:

Angelic Renewal

Enchantment {1}{W} (2)

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.



Color Identity: W,White
Printings:
Weatherlight (Common)

Foreign Names:

Formats:

Apathy

Enchantment Aura   {U} (1)

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature.



Color Identity: U,Blue
Printings:
Weatherlight (Common)

Foreign Names:

Formats:

Arctic Wolves

Creature Wolf   4 / 5   {3}{G}{G} (5)

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Wolves enters the battlefield, draw a card.
"No matter where we cat warriors go in the world, those stupid slobberers find us."
—Mirri of the Weatherlight



Color Identity: G,Green
Printings:
Weatherlight (Uncommon)

Foreign Names:

Formats:

Ardent Militia

Creature Human Soldier   2 / 5   {4}{W} (5)

Vigilance
"While the rest of us got paid to serve the Benalish army, the militia didn't. I used to say they stood for freedom—free and dumb."
—Gerrard of the Weatherlight



Color Identity: W,White
Printings:
Weatherlight (Common)

Foreign Names:

Formats:

Argivian Find

Instant {W} (1)

Return target artifact or enchantment card from your graveyard to your hand.
"We often bury our pasts, and then someone comes along and digs them up."
—Gerrard of the Weatherlight



Color Identity: W,White
Printings:
Weatherlight (Uncommon)

Foreign Names:

Formats:

Argivian Restoration

Sorcery {2}{U}{U} (4)

Return target artifact card from your graveyard to the battlefield.
"The Argivian University taught me two things: always look to the past, and never dismiss what appears useless."
—Hanna, Weatherlight navigator



Color Identity: U,Blue
Printings:
Weatherlight (Uncommon)

Foreign Names:

Formats:


Avizoa

Creature Jellyfish   2 / 2   {3}{U} (4)

Flying
{0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate this ability only once each turn.
"Maybe we can trap them with bait," thought Tahngarth, eyeing Squee.

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Weatherlight (Rare)

Foreign Names:

Formats:

Barishi

Creature Elemental   4 / 3   {2}{G}{G} (4)

When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.

Illus. Ted Naifeh


Color Identity: G,Green
Printings:
Weatherlight (Uncommon)

Foreign Names:

Formats:

Barrow Ghoul

Creature Zombie   4 / 4   {1}{B} (2)

At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.
"They killed my family to deny me a future. They fed on my ancestors to deny me a past."
—Crovax



Color Identity: B,Black
Printings:
Weatherlight (Common)

Foreign Names:

Formats:

No results found.
Bummer

167 cards found.