9755 cards found.

Abandon Hope

Sorcery {X}{1}{B} (2)

As an additional cost to cast Abandon Hope, discard X cards.
Look at target opponent's hand and choose X cards from it. That player discards those cards.
As Gerrard's form vanished into the maw of trees, Hanna mouthed a silent plea, mourning a crushed dream.



Color Identity: Black
Printings:
Tempest (Uncommon)

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Abandon Reason

Instant {2}{R} (3)

Up to two target creatures each get +1/+0 and gain first strike until end of turn.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Illus. Josh Hass


Color Identity: Red
Printings:
Eldritch Moon (Uncommon)

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Abandoned Outpost

Land (0)

Abandoned Outpost enters the battlefield tapped.
{t}: Add {W} to your mana pool.
{t}, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.



Color Identity: White
Printings:
Odyssey (Common)

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Abattoir Ghoul

Creature Zombie   3 / 2   {3}{B} (4)

First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Death took his humanity but not his skill with the knife.



Color Identity: Black
Printings:
Innistrad (Uncommon)

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Abbey Gargoyles

Creature Gargoyle   3 / 4   {2}{W}{W}{W} (5)

Flying, protection from red
"They don't move, do they?"
"Only for the wrong sort of people."
"Are we the wrong sort of people?"



Color Identity: White
Printings:
Fifth Edition (Uncommon)

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Abbey Griffin

Creature Griffin   2 / 2   {3}{W} (4)

Flying, vigilance
"The darkness crawls with vampires and ghouls, but we are not without allies."
—Mikaeus, the Lunarch



Color Identity: White
Printings:
Innistrad (Common)

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Aberrant Researcher

Creature Human Insect   3 / 2   {3}{U} (4)

Flying
At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform Aberrant Researcher.
"Metamorphosis is a process."
—Laboratory notes

Illus. Nils Hamm


Color Identity: Blue
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

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Abhorrent Overlord

Creature Demon   6 / 6   {5}{B}{B} (7)

Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.



Color Identity: Black
Printings:
Theros (Rare)

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Abomination of Gudul

Creature Horror   3 / 4   {3}{B}{G}{U} (6)

Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Illus. Erica Yang


Color Identity: Blue,Black,Green
Printings:
Khans of Tarkir (Common)

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About Face

Instant {R} (1)

Switch target creature's power and toughness until end of turn.
The overconfident are the most vulnerable.



Color Identity: Red
Printings:
Urza's Legacy (Common)

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Absolver Thrull

Creature Thrull Cleric   2 / 3   {3}{W} (4)

Haunt (When this creature dies, exile it haunting target creature.)
When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.



Color Identity: White
Printings:
Guildpact (Common)

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Absorb Vis

Sorcery {6}{B} (7)

Target player loses 4 life and you gain 4 life.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)



Color Identity: Black
Printings:
Conflux (Common)

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Abstruse Interference

Instant {2}{U} (3)

Devoid (This card has no color.)
Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)



Color Identity: Blue
Printings:
Oath of the Gatewatch (Common)

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Abuna Acolyte

Creature Cat Cleric   1 / 1   {1}{W} (2)

{t}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{t}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
"You can break nothing I cannot mend."



Color Identity: White
Printings:
Scars of Mirrodin (Uncommon)

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Abundant Maw

Creature Eldrazi Leech   6 / 4   {8} (8)

Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life.



Color Identity: Black
Printings:
Eldritch Moon (Uncommon)

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Abyssal Horror

Creature Horror   2 / 2   {4}{B}{B} (6)

Flying
When Abyssal Horror enters the battlefield, target player discards two cards.
"I dreamt of it once. Now I fear it dreams of me."
—Tolarian scholar



Color Identity: Black
Printings:
Seventh Edition (Rare)

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Abyssal Nocturnus

Creature Horror   2 / 2   {1}{B}{B} (3)

Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
"I fear to keep an open mind, for there are those who would use it as a door to my soul."
—Voka Schlak,
Mauzam Asylum inmate, diary

Illus. Jon Foster


Color Identity: Black
Printings:
Guildpact (Rare)

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Abyssal Specter

Creature Specter   2 / 3   {2}{B}{B} (4)

Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
"Mystic shadow, bending near me, /
Who art thou? / Whence come ye?"
—Stephen Crane,
"Mystic shadow, bending near me"



Color Identity: Black

Abzan Advantage

Instant {1}{W} (2)

Target player sacrifices an enchantment. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
"To survive, you must seize every opportunity."
—Daghatar the Adamant



Color Identity: White
Printings:
Fate Reforged (Common)

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Abzan Ascendancy

Enchantment {W}{B}{G} (3)

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.



Color Identity: White,Black,Green
Printings:
Khans of Tarkir (Rare)

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Formats:

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9755 cards found.