2907 cards found.

Waterkin Shaman

Creature Elemental Shaman   2 / 1   {1}{U} (0)

Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.



Color Identity: U,Blue
Printings:
Core Set 2020 (Uncommon)

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Waterspout Djinn

Creature Djinn   4 / 4   {2}{U}{U} (4)

Flying
At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
"Fly us higher, out of its storm."
—Sisay, Captain of the Weatherlight



Color Identity: U,Blue
Printings:
Visions (Uncommon)

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Waterspout Elemental

Creature Elemental   3 / 4   {3}{U}{U} (5)

Kicker {U} (You may pay an additional {U} as you cast this spell.)
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.



Color Identity: U,Blue
Printings:
Planeshift (Rare)

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Waterspout Weavers

Creature Merfolk Wizard   3 / 3   {3}{U}{U} (5)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.



Color Identity: U,Blue
Printings:
Morningtide (Uncommon)

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Wave Elemental

Creature Elemental   2 / 3   {2}{U}{U} (4)

{U}, {t}, Sacrifice Wave Elemental: Tap up to three target creatures without flying.
"Consider the wave: how weak the mother yet how strong the child."
—Tywanna, Shaper Guildmage



Color Identity: U,Blue
Printings:
Mirage (Uncommon)

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Wave-Wing Elemental

Creature Elemental   3 / 4   {5}{U} (6)

Flying
Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Waveskimmer Aven

Creature Bird Soldier   2 / 4   {2}{G}{W}{U} (5)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
The greatest gift you can give a sea aven is solitude.

Illus. Mark Zug


Color Identity: G,U,W,Green,White,Blue
Printings:
Shards of Alara (Common)

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Wayward Angel

Creature Angel Horror   4 / 4   {4}{W}{W} (6)

Flying, vigilance
Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

Illus. Mark Tedin


Color Identity: W,White
Printings:
Odyssey (Rare)

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Wayward Soul

Creature Spirit   3 / 2   {2}{U}{U} (4)

Flying
{U}: Put Wayward Soul on top of its owner's library.
"no home no heart no hope"
—Stronghold graffito



Color Identity: U,Blue
Printings:
Exodus (Common)

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Weatherlight

Legendary Artifact Vehicle   4 / 5   {4} (4)

Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3



Color Identity:
Printings:
Dominaria (Mythic)

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Weatherseed Faeries

Creature Faerie   2 / 1   {2}{U} (3)

Flying, protection from red
Two days after the forge was completed, the faeries were immune to its flames.



Color Identity: U,Blue
Printings:
Urza's Legacy (Common)

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Web

Enchantment Aura   {G} (1)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)



Color Identity: G,Green

Wee Dragonauts

Creature Faerie Wizard   1 / 3   {1}{U}{R} (3)

Flying
Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn.



Color Identity: R,U,Blue,Red
Printings:
Mystery Booster (Uncommon)

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Weldfast Wingsmith

Creature Human Artificer   3 / 3   {3}{U} (4)

Whenever an artifact enters the battlefield under your control, Weldfast Wingsmith gains flying until end of turn.

Illus. Dan Scott


Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Welkin Guide

Creature Bird Cleric   2 / 2   {4}{W} (5)

Flying
When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
"Those talons really dig into your skin, but it's better than being dropped."
—Rafiq of the Many



Color Identity: W,White
Printings:
Shards of Alara (Common)

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Welkin Hawk

Creature Bird   1 / 1   {1}{W} (2)

Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.



Color Identity: W,White
Printings:
Exodus (Common)

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Welkin Tern

Creature Bird   2 / 1   {1}{U} (2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.

Illus. Yutaka Li


Color Identity: U,Blue

Whalebone Glider

Artifact {2} (2)

{2}, {t}: Target creature with power 3 or less gains flying until end of turn.
"It's no Ornithopter, but then I'm no Urza."
—Arcum Dagsson, Soldevi Machinist

Illus. Amy Weber


Color Identity:
Printings:
Ice Age (Uncommon)

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Whip Silk

Enchantment Aura   {G} (1)

Enchant creature
Enchanted creature has reach. (It can block creatures with flying.)
{G}: Return Whip Silk to its owner's hand.
Llanowar forges weapons of steel. Yavimaya grows her weapons within.



Color Identity: G,Green
Printings:
Invasion (Common)

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Whip Vine

Creature Plant Wall   1 / 4   {2}{G} (3)

Defender; reach (This creature can block creatures with flying.)
You may choose not to untap Whip Vine during your untap step.
{t}: Tap target creature with flying blocked by Whip Vine. That creature doesn't untap during its controller's untap step for as long as Whip Vine remains tapped.



Color Identity: G,Green
Printings:
Alliances (Common)
Alliances (Common)

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Bummer

2907 cards found.