2907 cards found.

Aerial Assault

Sorcery {2}{W} (0)

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

Illus. Dan Scott


Color Identity: W,White
Printings:
Core Set 2020 (Common)

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Aerial Caravan

Creature Human Soldier   4 / 3   {4}{U}{U} (6)

Flying
{1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)
Successful delivery is not guaranteed.

Illus. DiTerlizzi


Color Identity: U,Blue
Printings:
Mercadian Masques (Rare)

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Aerial Engineer

Creature Human Artificer   2 / 4   {2}{W}{U} (4)

As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.
The best of their trade know every bolt of their rigs, stem to stern.



Color Identity: U,W,White,Blue
Printings:
Core Set 2019 (Uncommon)

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Aerial Formation

Instant {U} (1)

Strive — This spell costs {2}{U} more to cast for each target beyond the first.
Any number of target creatures each get +1/+1 and gain flying until end of turn.



Color Identity: U,Blue
Printings:
Journey into Nyx (Common)

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Aerial Guide

Creature Drake   2 / 2   {2}{U} (3)

Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
"Kefnet taught us to turn obstacles into advantages."
—Neponem, vizier of Kefnet



Color Identity: U,Blue
Printings:
Hour of Devastation (Common)

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Aerial Maneuver

Instant {1}{W} (2)

Target creature gets +1/+1 and gains flying and first strike until end of turn.
"When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
—Predak, Gateless freemage

Illus. Scott Chou


Color Identity: W,White
Printings:
Gatecrash (Common)

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Aerial Modification

Enchantment Aura   {4}{W} (5)

Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.

Illus. Jung Park


Color Identity: W,White
Printings:
Aether Revolt (Uncommon)

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Aerial Predation

Instant {2}{G} (3)

Destroy target creature with flying. You gain 2 life.
In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned.

Illus. BD


Color Identity: G,Green
Printings:
Return to Ravnica (Common)

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Aerial Responder

Creature Dwarf Soldier   2 / 3   {1}{W}{W} (3)

Flying, vigilance, lifelink
Dwarves have an instinct for repair, an inherent understanding of how systems work, and a reputation for fearlessness. They're perfect candidates for the Fair's emergency response team.



Color Identity: W,White

Aerial Toastmaster

Artifact Creature Cyborg Rigger   3 / 2   {3}{W} (4)

Flying
{3}{W}, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)



Color Identity: W,White
Printings:
Unstable (Uncommon)

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Aerial Volley

Instant {G} (1)

Aerial Volley deals 3 damage divided as you choose among one, two, or three target creatures with flying.
Drakes can swerve to avoid a single arrow, but they can't dodge the whole sky.



Color Identity: G,Green
Printings:
Magic Origins (Common)

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Aerie Bowmasters

Creature Dog Archer   3 / 4   {2}{G}{G} (4)

Reach (This creature can block creatures with flying.)
Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Aerie Mystics

Creature Bird Wizard   3 / 3   {4}{W} (5)

Flying
{1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
They are cautious with their body language and facial expressions. Any stray movement could betray the positions of the troops they protect and cost many lives.

Illus. Mark Zug


Color Identity: W,Green,Blue,White
Printings:
Conflux (Uncommon)

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Aerie Ouphes

Creature Ouphe   3 / 3   {4}{G} (5)

Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)



Color Identity: G,Green
Printings:
Eventide (Common)

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Aerie Worshippers

Creature Human Cleric   2 / 4   {3}{U} (4)

Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying.
They can conjure stars from a clear sky.

Illus. Mike Sass


Color Identity: U,Blue
Printings:
Born of the Gods (Uncommon)

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Aeromunculus

Creature Homunculus Mutant   2 / 3   {1}{G}{U} (0)

Flying
{2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)



Color Identity: G,U,Green,Blue
Printings:
Ravnica Allegiance (Common)

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Aeronaut Admiral

Creature Human Pilot   3 / 1   {3}{W} (4)

Flying
Vehicles you control have flying.

Illus. E. M. Gist


Color Identity: W,White
Printings:
Kaladesh Remastered (Uncommon)

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Aeronaut Tinkerer

Creature Human Artificer   2 / 3   {2}{U} (3)

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)
"All tinkerers have their heads in the clouds. I don't intend to stop there."



Color Identity: U,Blue
Printings:
Magic 2015 (Common)

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Aesthir Glider

Artifact Creature Bird Construct   2 / 1   {3} (3)

Flying
Aesthir Glider can't block.
An ancient device recovered from a thawing glacier high in the Karplusan mountains.



Color Identity:
Printings:
Dominaria (Common)

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Aether Membrane

Creature Wall   {1}{R}{R} (3)

Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.



Color Identity: R,Red
Printings:
Planar Chaos (Uncommon)

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2907 cards found.