1002 cards found.

Brudiclad, Telchor Engineer

Legendary Artifact Creature Artificer   4 / 4   {4}{U}{R} (6)

Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.

Illus. Daarken


Color Identity: R,U,Blue,Red

Bruna, Light of Alabaster

Legendary Creature Angel   5 / 5   {3}{W}{W}{U} (6)

Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.



Color Identity: U,W,White,Blue

Bruse Tarl, Boorish Herder

Legendary Creature Human Ally   3 / 3   {2}{R}{W} (4)

Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.
Partner (You can have two commanders if both have partner.)



Color Identity: R,W,Red,White

Brutal Hordechief

Creature Orc Warrior   3 / 3   {3}{B} (4)

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
{3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.



Color Identity: B,Red,White,Black

Bruvac the Grandiloquent

Legendary Creature Human Advisor   1 / 4   {2}{U} (0)

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)



Color Identity: U,Blue
Printings:
Jumpstart (Mythic)

Foreign Names:

Formats:

Calculating Lich

Creature Zombie Wizard   5 / 5   {4}{B}{B} (0)

Menace
Whenever a creature attacks one of your opponents, that player loses 1 life.



Color Identity: B,Black
Printings:
Game Night 2019 (Mythic)

Foreign Names:

Formats:

Calix, Destiny's Hand

Legendary Planeswalker Calix   {2}{G}{W} (0)

[+1]: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
[−3]: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.
[−7]: Return all enchantment cards from your graveyard to the battlefield.



Color Identity: G,W,Green,White
Printings:
Theros Beyond Death (Mythic)
Theros Beyond Death (Mythic)

Foreign Names:

Formats:

Captive Audience

Enchantment {5}{B}{R} (0)

Captive Audience enters the battlefield under the control of an opponent of your choice.
At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.



Color Identity: B,R,Black,Red
Printings:
Ravnica Allegiance (Mythic)

Foreign Names:

Formats:

Carnage Tyrant

Creature Dinosaur   7 / 6   {4}{G}{G} (6)

This spell can't be countered.
Trample, hexproof
Sun Empire commanders are well versed in advanced martial strategy. Still, the correct maneuver is usually to deploy the giant, implacable death lizard.



Color Identity: G,Green
Printings:
Ixalan (Mythic)

Foreign Names:

Formats:

Cast Off

Sorcery Adventure   {3}{W}{W} (0)

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)



Color Identity: W,White
The other side is:

Printings:
Magic Online Promos (Mythic)

Foreign Names:

Formats:

Cast Through Time

Enchantment {4}{U}{U}{U} (7)

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)



Color Identity: U,Blue
Printings:
Rise of the Eldrazi (Mythic)

Foreign Names:

Formats:

Cataclysmic Gearhulk

Artifact Creature Construct   4 / 5   {3}{W}{W} (5)

Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.



Color Identity: W,White

Cavalier of Dawn

Creature Elemental Knight   4 / 6   {2}{W}{W}{W} (0)

Vigilance
When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token.
When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand.

Illus. Daarken


Color Identity: W,White
Printings:
Core Set 2020 (Mythic)

Foreign Names:

Formats:

Cavalier of Flame

Creature Elemental Knight   6 / 5   {2}{R}{R}{R} (0)

{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn.
When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.
When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.



Color Identity: R,Red
Printings:
Core Set 2020 (Mythic)

Foreign Names:

Formats:

Cavalier of Gales

Creature Elemental Knight   5 / 5   {2}{U}{U}{U} (0)

Flying
When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2.



Color Identity: U,Blue
Printings:
Core Set 2020 (Mythic)

Foreign Names:

Formats:

Cavalier of Night

Creature Elemental Knight   4 / 5   {2}{B}{B}{B} (0)

Lifelink
When Cavalier of Night enters the battlefield, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.



Color Identity: B,Black
Printings:
Core Set 2020 (Mythic)

Foreign Names:

Formats:

Cavalier of Thorns

Creature Elemental Knight   5 / 6   {2}{G}{G}{G} (0)

Reach
When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

Illus. Jehan Choo


Color Identity: G,Green
Printings:
Core Set 2020 (Mythic)

Foreign Names:

Formats:

Cavern of Souls

Land (0)

As Cavern of Souls enters the battlefield, choose a creature type.
{t}: Add {C}.
{t}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.



Color Identity:

Cazur, Ruthless Stalker

Legendary Creature Human Warrior   3 / 3   {3}{G} (0)

Partner with Ukkima, Stalking Shadow (When this creature enters the battlefield, target player may put Ukkima into their hand from their library, then shuffle.)
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.

Illus. Daarken


Color Identity: G,Green
Printings:
Commander 2020 (Mythic)

Foreign Names:

Formats:

Chainer, Nightmare Adept

Legendary Creature Human Minion   3 / 2   {2}{B}{R} (0)

Discard a card: You may cast a creature spell from your graveyard this turn. Activate this ability only once each turn.
Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.



Color Identity: B,R,Black,Red
Printings:
Commander 2019 (Mythic)

Foreign Names:

Formats:

No results found.
Bummer

1002 cards found.