425 cards found.

Iron League Steed

Artifact Creature Construct   2 / 2   {4} (4)

Haste
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
The Iron League prides itself on its metal-shaping techniques.



Color Identity:
Printings:
Kaladesh (Uncommon)

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Isochron Scepter

Artifact {2} (2)

Imprint — When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
{2}, {t}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.



Color Identity:

Jackknight

Artifact Creature Cyborg Knight   1 / 1   {1}{W} (2)

Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.
"My sword is at your service, as are my scissors, corkscrew, and bottle opener."



Color Identity: W,White
Printings:
Unstable (Rare)

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Jester's Mask

Artifact {5} (5)

Jester's Mask enters the battlefield tapped.
{1}, {t}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles their library.

This card is on the reserved list.


Color Identity:
Printings:
Ice Age (Rare)

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Jester's Scepter

Artifact {3} (3)

When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.
{2}, {t}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.



Color Identity:
Printings:
Coldsnap (Rare)

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Jeweled Torque

Artifact {2} (2)

As Jeweled Torque enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.

Illus. Mark Zug


Color Identity:
Printings:
Mercadian Masques (Uncommon)

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Junk Golem

Artifact Creature Golem   {4} (4)

Junk Golem enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it.
{1}, Discard a card: Put a +1/+1 counter on Junk Golem.



Color Identity:
Printings:
Odyssey (Rare)

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Kaleidostone

Artifact {2} (2)

When Kaleidostone enters the battlefield, draw a card.
{5}, {t}, Sacrifice Kaleidostone: Add {W}{U}{B}{R}{G}.
Once broken, who knows what worlds might grow from its shards?

Illus. Chippy


Color Identity: White,Blue,Black,Red,Green
Printings:
Conflux (Common)

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Khalni Gem

Artifact {4} (4)

When Khalni Gem enters the battlefield, return two lands you control to their owner's hand.
{t}: Add two mana of any one color.
A fragment of ancient power lost in the heart of Ora Ondar.



Color Identity:
Printings:
Zendikar (Uncommon)

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Knowledge Pool

Artifact {6} (6)

Imprint — When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.



Color Identity:
Printings:
Mirrodin Besieged (Rare)

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Labro Bot

Host Artifact Creature Dog   3 / 3   {5} (5)

When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand.



Color Identity:
Printings:
Unstable (Uncommon)

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Formats:

Lashwrithe

Artifact Equipment   {4} (4)

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each Swamp you control.
Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)



Color Identity: Black
Printings:
Commander 2014 (Rare)

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Leonin Bola

Artifact Equipment   {1} (1)

Equipped creature has "{t}, Unattach Leonin Bola: Tap target creature."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)



Color Identity:
Printings:
Salvat 2005 (Common)

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Letter Bomb

Artifact {6} (6)

When Letter Bomb enters the battlefield, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw Letter Bomb. When that player draws Letter Bomb, it deals 19½ damage to them.



Color Identity:
Printings:
Unhinged (Rare)
Unhinged (Rare)

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Formats:

Letter Bomb (b)

Artifact {6} (0)

When Letter Bomb enters the battlefield, sign it and shuffle it into target player's library. That player reveals each card they draw until they draw Letter Bomb. When that player draws Letter Bomb, it deals 19½ damage to them.



Color Identity:
Printings:
Unhinged (Rare)

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Leveler

Artifact Creature Juggernaut   10 / 10   {5} (5)

When Leveler enters the battlefield, exile all cards from your library.
Once a century, the levelers rip through every corner of Mirrodin, obeying the commands of an unseen master.



Color Identity:
Printings:
Mirrodin (Rare)

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Lunar Avenger

Artifact Creature Golem   2 / 2   {7} (7)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.



Color Identity:
Printings:
Fifth Dawn (Uncommon)

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Lurebound Scarecrow

Artifact Creature Scarecrow   4 / 4   {3} (3)

As Lurebound Scarecrow enters the battlefield, choose a color.
When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.
It's a fool's race to run if all is lost if it be won.

Illus. Nils Hamm


Color Identity:

Lurking Automaton

Artifact Creature Construct   {5} (5)

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.



Color Identity:
Printings:
Conspiracy (Common)

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Mace of the Valiant

Artifact Equipment   {2}{W} (0)

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.
Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip {3}



Color Identity: W,White
Printings:
Throne of Eldraine (Rare)

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Formats:

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Bummer

425 cards found.