2279 cards found.

Clan Defiance

Sorcery {X}{R}{G} (2)

Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker.

Illus. Daarken


Color Identity: G,R,Red,Green
Printings:
Gatecrash (Rare)

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Clan Guildmage

Creature Human Shaman   2 / 2   {R}{G} (0)

{1}{R}, {t}: Target creature can't block this turn.
{2}{G}, {t}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.



Color Identity: G,R,Red,Green
Printings:
Ravnica Allegiance (Uncommon)

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Clarion Ultimatum

Sorcery {G}{G}{W}{W}{W}{U}{U} (7)

Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle your library.
Be worthy of a single blessing, and many more will follow.



Color Identity: G,U,W,Green,White,Blue
Printings:
Shards of Alara (Rare)

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Cleric of Life's Bond

Creature Vampire Cleric   2 / 2   {W}{B} (0)

Whenever another Cleric enters the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.



Color Identity: B,W,White,Black
Printings:
Zendikar Rising (Uncommon)

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Cliffhaven Vampire

Creature Vampire Warrior Ally   2 / 4   {2}{W}{B} (4)

Flying
Whenever you gain life, each opponent loses 1 life.
"My people are no longer slaves to the Eldrazi, beholden to the past. We will determine our own future."



Color Identity: B,W,White,Black
Printings:
Oath of the Gatewatch (Uncommon)

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Cloud Cover

Enchantment {2}{W}{U} (4)

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.



Color Identity: U,W,White,Blue
Printings:
Planeshift (Rare)

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Cloudblazer

Creature Human Scout   2 / 2   {3}{W}{U} (5)

Flying
When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.
All the aether charts in the world can't compete with the trained eye of a talented scout.

Illus. Dan Scott


Color Identity: U,W,White,Blue
Printings:
Kaladesh (Uncommon)

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Cloudshredder Sliver

Creature Sliver   1 / 1   {R}{W} (0)

Sliver creatures you control have flying and haste.



Color Identity: R,W,Red,White
Printings:
Modern Horizons (Rare)

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Clout of the Dominus

Enchantment Aura   {U/R} (1)

Enchant creature
As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
As long as enchanted creature is red, it gets +1/+1 and has haste.



Color Identity: R,U,Red,Blue
Printings:
Eventide (Common)

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Cloven Casting

Enchantment {5}{U}{R} (7)

Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
"Let us flee to the deep jungle. Our city is no longer safe—and I suspect neither is the fallback retreat."



Color Identity: R,U,Blue,Red
Printings:
Alara Reborn (Rare)

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Clutch of the Undercity

Instant {1}{U}{U}{B} (4)

Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)



Color Identity: B,U,Blue,Black
Printings:
Salvat 2005 (Uncommon)
Salvat 2005 (Uncommon)

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Coalition Victory

Sorcery {3}{W}{U}{B}{R}{G} (8)

You win the game if you control a land of each basic land type and a creature of each color.
"You can build a perfect machine out of imperfect parts."
—Urza



Color Identity: B,G,R,U,W,White,Blue,Black,Red,Green
Printings:
Time Spiral Timeshifted (Rare)

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Coerced Confession

Sorcery {4}{U/B} (5)

Target player mills four cards. You draw a card for each creature card put into their graveyard this way.
"Ask the right questions in the right way and truth is inevitable."
—Lazav



Color Identity: B,U,Black,Blue
Printings:
Gatecrash (Uncommon)

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Coiling Oracle

Creature Snake Elf Druid   1 / 1   {G}{U} (2)

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Illus. Mark Zug


Color Identity: G,U,Green,Blue

Cold-Eyed Selkie

Creature Merfolk Rogue   1 / 1   {1}{G/U}{G/U} (3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
She follows the old tributaries built when merrows still shaped the tides.



Color Identity: G,U,Green,Blue

Colfenor, the Last Yew

Legendary Creature Treefolk Shaman   3 / 7   {3}{W}{B}{G} (0)

Vigilance, reach
Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.



Color Identity: B,G,W,White,Black,Green
Printings:
Commander Legends (Rare)
Commander Legends (Rare)

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Collected Conjuring

Sorcery {2}{U}{R} (0)

Exile the top six cards of your library. You may cast up to two sorcery spells with converted mana cost 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.



Color Identity: R,U,Blue,Red
Printings:
Modern Horizons (Rare)

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Collective Blessing

Enchantment {3}{G}{G}{W} (6)

Creatures you control get +3/+3.
Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe.



Color Identity: G,W,Green,White
Printings:
Return to Ravnica (Rare)

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Collision

Instant {1}{R/G} (0)

Collision deals 6 damage to target creature with flying.



Color Identity: R,G,Red,Green
The other side is:

Printings:
Ravnica Allegiance (Uncommon)

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Colossal Might

Instant {R}{G} (2)

Target creature gets +4/+2 and gains trample until end of turn.
"Never corner a barbarian. You become the path of least resistance."
—Sarkhan Vol



Color Identity: G,R,Red,Green
Printings:
Commander 2011 (Common)

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2279 cards found.