58 cards found.

Incubator Drone

Creature Eldrazi Drone   2 / 3   {3}{U} (4)

Devoid (This card has no color.)
When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
The touch of an Eldrazi brings life and death in turn.



Color Identity: Blue
Printings:
Battle for Zendikar (Common)

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Interpret the Signs

Sorcery {5}{U} (6)

Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)



Color Identity: U,Blue
Printings:
Commander Legends (Uncommon)

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Jeleva, Nephalia's Scourge

Legendary Creature Vampire Wizard   1 / 3   {1}{U}{B}{R} (4)

Flying
When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of their library, where X is the amount of mana spent to cast Jeleva.
Whenever Jeleva attacks, you may cast an instant or sorcery spell from among cards exiled with Jeleva without paying its mana cost.



Color Identity: B,R,U,Blue,Black,Red
Printings:
Commander 2013 (Mythic)

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Jeskai Infiltrator

Creature Human Monk   2 / 3   {2}{U} (3)

Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)



Color Identity: U,Blue

Lithomancer's Focus

Instant {W} (1)

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
"Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi."—Ugin



Color Identity: W,White
Printings:
Battle for Zendikar (Common)

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Louvaq, the Aberrant

Legendary Creature Mutant   3 / 4   {2}{G}{U} (0)

Protection from modified creatures (Modified creatures have a power, toughness, or ability different than their printed versions.)
At the beginning of each player's end step, you may put a +1/+1 counter on target creature that player controls.



Color Identity: G,U,Green,Blue
Printings:
Mystery Booster Playtest Cards (Rare)

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Markov Dreadknight

Creature Vampire Knight   3 / 3   {3}{B}{B} (5)

Flying
{2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight.



Color Identity: B,Black

Markov Warlord

Creature Vampire Warrior   4 / 4   {5}{R} (6)

Haste
When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
"What use is a stake or holy symbol in the hands of a coward?"



Color Identity: R,Red
Printings:
Dark Ascension (Uncommon)

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Meren of Clan Nel Toth

Legendary Creature Human Shaman   3 / 4   {2}{B}{G} (4)

Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's converted mana cost is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.



Color Identity: B,G,Black,Green

Moonscarred Werewolf

Creature Werewolf   2 / 2   (2)

Vigilance
{t}: Add {G}{G}.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.
". . . and I will bring the fury of the wild back to my village."



Color Identity: G,Green
The other side is:

Printings:
Dark Ascension (Common)

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Prophetic Flamespeaker

Creature Human Shaman   1 / 3   {1}{R}{R} (3)

Double strike, trample
Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.
Fire to destroy. Fire to create.



Color Identity: R,Red
Printings:
Journey into Nyx (Mythic)

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Reap What Is Sown

Instant {1}{G}{W} (3)

Put a +1/+1 counter on each of up to three target creatures.
The strength of the people comes from the land. And the bounty of the land comes from Karametra.



Color Identity: G,W,Green,White
Printings:
Born of the Gods (Uncommon)

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Reclusive Artificer

Creature Human Artificer   2 / 3   {2}{U}{R} (4)

Haste (This creature can attack and {t} as soon as it comes under your control.)
When Reclusive Artificer enters the battlefield, you may have it deal damage to target creature equal to the number of artifacts you control.



Color Identity: R,U,Blue,Red

Reviving Melody

Sorcery {2}{G} (3)

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
"Listen to my song, and you need never forge a golden mask to return to me."



Color Identity: G,Green
Printings:
Journey into Nyx (Uncommon)

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Rubinia Soulsinger

Legendary Creature Faerie   2 / 3   {2}{G}{W}{U} (5)

You may choose not to untap Rubinia Soulsinger during your untap step.
{t}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
"Take up the quill, and feel your future flow into the runes."



Color Identity: G,U,W,Green,White,Blue

Rush of Blood

Instant {2}{R} (3)

Target creature gets +X/+0 until end of turn, where X is its power.
Sometimes it's not for sustenance or to feed the dependence. Sometimes it's just to feel again.



Color Identity: R,Red
Printings:
Avacyn Restored (Uncommon)

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Scholar of Athreos

Creature Human Cleric   1 / 4   {2}{W} (3)

{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
She asks pointed questions of the dead who wait for Athreos, learning of life from those who are about to leave it.



Color Identity: W,Black,White
Printings:
Theros (Common)

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Scorned Villager

Creature Human Werewolf   1 / 1   {1}{G} (2)

{t}: Add {G}.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
"My village's fear drove me into the wild . . ."



Color Identity: G,Green
The other side is:

Printings:
Dark Ascension (Common)

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Seasoned Pyromancer

Creature Human Shaman   2 / 2   {1}{R}{R} (0)

When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.
{3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.



Color Identity: R,Red
Printings:
Modern Horizons (Mythic)

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Send to Sleep

Instant {1}{U} (2)

Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Bummer

58 cards found.