58 cards found.

Shadow Alley Denizen

Creature Vampire Rogue   1 / 1   {B} (1)

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)



Color Identity: B,Black

Shadowcloak Vampire

Creature Vampire   4 / 3   {4}{B} (5)

Pay 2 life: Shadowcloak Vampire gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Shamanic Revelation

Sorcery {3}{G}{G} (5)

Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.



Color Identity: G,Green

Sorin, Solemn Visitor

Legendary Planeswalker Sorin   {2}{W}{B} (4)

[+1]: Until your next turn, creatures you control get +1/+0 and gain lifelink.
[−2]: Create a 2/2 black Vampire creature token with flying.
[−6]: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."



Color Identity: B,W,White,Black

Stromkirk Mentor

Creature Vampire Soldier   4 / 2   {3}{B} (4)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.
The lineage of Runo Stromkirk is known for producing some of Nephalia's greatest fencing masters.



Color Identity: B,Black
Printings:
Shadows over Innistrad (Common)

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Sublime Archangel

Creature Angel   4 / 3   {2}{W}{W} (4)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)



Color Identity: W,White
Printings:
Magic 2013 (Mythic)

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Sultai Soothsayer

Creature Naga Shaman   2 / 5   {2}{B}{G}{U} (5)

When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.



Color Identity: B,G,U,Black,Green,Blue
Printings:
Mystery Booster (Uncommon)

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Tavern Swindler

Creature Human Rogue   2 / 2   {1}{B} (2)

{t}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.



Color Identity: B,Black
Printings:
Mystery Booster (Uncommon)

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Thief of Blood

Creature Vampire   1 / 1   {4}{B}{B} (6)

Flying
As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.
Her hunger will not be denied.



Color Identity: B,Black
Printings:
Commander 2015 (Uncommon)

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Transgress the Mind

Sorcery {1}{B} (2)

Devoid (This card has no color.)
Target player reveals their hand. You choose a card from it with converted mana cost 3 or greater and exile that card.
"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."—Anowon, the Ruin Sage



Color Identity: Black
Printings:
Battle for Zendikar (Uncommon)

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Treasure Cruise

Sorcery {7}{U} (8)

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Draw three cards.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Trusted Forcemage

Creature Human Shaman   2 / 2   {2}{G} (3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Trusted Forcemage is paired with another creature, each of those creatures gets +1/+1.



Color Identity: G,Green
Printings:
Avacyn Restored (Common)

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Wake the Reflections

Sorcery {W} (1)

Populate. (Create a token that's a copy of a creature token you control.)



Color Identity: W,White
Printings:
Mystery Booster (Common)

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Wasitora, Nekoru Queen

Legendary Creature Cat Dragon   5 / 4   {2}{B}{R}{G} (5)

Flying, trample
Whenever Wasitora, Nekoru Queen deals combat damage to a player, that player sacrifices a creature. If the player can't, you create a 3/3 black, red, and green Cat Dragon creature token with flying.



Color Identity: B,G,R,Black,Red,Green
Printings:
Treasure Chest (Rare)

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Wind Dancer

Creature Faerie   1 / 1   {1}{U} (2)

Flying
{t}: Target creature gains flying until end of turn.
The sky is her stage.



Color Identity: U,Blue
Printings:
Seventh Edition (Uncommon)

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Wingsteed Rider

Creature Human Knight   2 / 2   {1}{W}{W} (3)

Flying
Heroic — Whenever you cast a spell that targets Wingsteed Rider, put a +1/+1 counter on Wingsteed Rider.
Trust is the only bridle a pegasus will accept.



Color Identity: W,White
Printings:
Theros (Common)

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Young Pyromancer

Creature Human Shaman   2 / 1   {1}{R} (2)

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.



Color Identity: R,Red

Youthful Scholar

Creature Human Wizard   2 / 2   {3}{U} (4)

When Youthful Scholar dies, draw two cards.



Color Identity: U,Blue
Printings:
Mystery Booster (Uncommon)

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No results found.
Bummer

58 cards found.