661 cards found.

"Archon of Absolution"

Creature Archon   3 / 2   {3}{W} (0)

Flying
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.



Color Identity: W,White
Printings:
Throne of Eldraine ()

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Abstruse Interference

Instant {2}{U} (3)

Devoid (This card has no color.)
Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.)



Color Identity: Blue
Printings:
Oath of the Gatewatch ()

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Abstruse Interference

Instant {2}{U} (3)

Devoid (This card has no color.)
Counter target spell unless its controller pays {1}. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." ({C} represents colorless mana.)



Color Identity: Blue
Printings:
Oath of the Gatewatch ()

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Abuna Acolyte

Creature Cat Cleric   1 / 1   {1}{W} (2)

{t}: Prevent the next 1 damage that would be dealt to any target this turn.
{t}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
"You can break nothing I cannot mend."



Color Identity: W,White
Printings:
Scars of Mirrodin ()

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Abuna Acolyte

Creature Cat Cleric   1 / 1   {1}{W} (2)

{t}: Prevent the next 1 damage that would be dealt to any target this turn.
{t}: Prevent the next 2 damage that would be dealt to target artifact creature this turn.



Color Identity: W,White
Printings:
Scars of Mirrodin ()

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Adaptive Automaton

Artifact Creature Construct   2 / 2   {3} (3)

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.



Color Identity:
Printings:
Explorers of Ixalan ()

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Adaptive Automaton

Artifact Creature Construct   2 / 2   {3} (3)

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Such loyalty can only be made.



Color Identity:
Printings:
Magic 2012 ()

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Adaptive Automaton

Artifact Creature Construct   2 / 2   {3} (3)

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.



Color Identity:
Printings:
Explorers of Ixalan ()

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Adaptive Automaton

Artifact Creature Construct   2 / 2   {3} (3)

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.



Color Identity:
Printings:
Magic 2012 ()

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Formats:

Adaptive Automaton

Artifact Creature Construct   2 / 2   {3} (3)

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.



Color Identity:
Printings:
Double Masters ()

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Adaptive Automaton

Artifact Creature Construct   2 / 2   {3} (3)

As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.



Color Identity:
Printings:
Double Masters ()

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Agent of Treachery

Creature Human Rogue   2 / 3   {5}{U}{U} (0)

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.



Color Identity: U,Blue
Printings:
Core Set 2020 ()

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Agent of Treachery

Creature Human Rogue   2 / 3   {5}{U}{U} (0)

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.



Color Identity: U,Blue
Printings:
Core Set 2020 ()

Foreign Names:

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Agent of Treachery

Creature Human Rogue   2 / 3   {5}{U}{U} (0)

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.



Color Identity: U,Blue
Printings:
Core Set 2020 Promos ()
Core Set 2020 Promos ()

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Agent of Treachery

Creature Human Rogue   2 / 3   {5}{U}{U} (0)

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.



Color Identity: U,Blue
Printings:
Core Set 2020 Promos ()
Core Set 2020 Promos ()

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Agitator Ant

Creature Insect   2 / 2   {2}{R} (0)

At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)



Color Identity: R,Red
Printings:
Commander 2020 ()

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Agitator Ant

Creature Insect   2 / 2   {2}{R} (0)

At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)



Color Identity: R,Red
Printings:
Commander 2020 ()

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Akroan Hoplite

Creature Human Soldier   1 / 2   {R}{W} (2)

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
"Fair fight? How could it be a fair fight? We're Akroans. They're not."



Color Identity: R,W,Red,White
Printings:
Conspiracy: Take the Crown ()

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Akroan Hoplite

Creature Human Soldier   1 / 2   {R}{W} (2)

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
"Fair fight? How could it be a fair fight? We're Akroans. They're not."



Color Identity: R,W,Red,White

Akroan Hoplite

Creature Human Soldier   1 / 2   {R}{W} (2)

Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.



Color Identity: R,W,Red,White
Printings:
Conspiracy: Take the Crown ()

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Formats:

No results found.
Bummer

661 cards found.