9230 cards found.

Swirl the Mists

Enchantment {2}{U}{U} (4)

As Swirl the Mists enters the battlefield, choose a color word.
All instances of color words in the text of spells and permanents are changed to the chosen color word.



Color Identity: U,Blue
Printings:
Champions of Kamigawa (Rare)

Foreign Names:

Formats:

Swirling Torrent

Sorcery {5}{U} (0)

Choose one or both —
• Put target creature on top of its owner's library.
• Return target creature to its owner's hand.



Color Identity: U,Blue
Printings:
Ravnica Allegiance (Uncommon)

Foreign Names:

Formats:

Switcheroo

Sorcery {4}{U} (5)

Exchange control of two target creatures.
Say hello to your new friend.

Illus. Kev Walker


Color Identity: U,Blue
Printings:
Magic 2013 (Uncommon)

Foreign Names:

Formats:

Swooping Talon

Creature Bird Soldier   2 / 6   {4}{W}{W} (6)

Flying
{1}: Swooping Talon loses flying until end of turn.
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Illus. Mark Zug


Color Identity: W,White
Printings:
Legions (Uncommon)

Foreign Names:

Formats:

Sword Dancer

Creature Human Rebel   1 / 2   {1}{W} (2)

{W}{W}: Target attacking creature gets -1/-0 until end of turn.
Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.



Color Identity: W,White
Printings:
Eighth Edition (Uncommon)

Foreign Names:

Formats:

Sword of Body and Mind

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip {2}

Illus. Chris Rahn


Color Identity:

Sword of Dungeons & Dragons

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip {2}

Illus. Chris Rahn


Color Identity:
Printings:
Unstable (Mythic)

Foreign Names:

Formats:

Sword of Feast and Famine

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}



Color Identity:

Sword of Fire and Ice

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip {2}

Illus. Mark Zug


Color Identity:

Sword of Kaldra

Legendary Artifact Equipment   {4} (4)

Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)



Color Identity:
Printings:
Magic Online Promos (Rare)

Foreign Names:

Formats:

Sword of Light and Shadow

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}

Illus. Kev Walker


Color Identity:
Printings:
Double Masters (Mythic)
Double Masters (Mythic)

Foreign Names:

Formats:

Sword of Sinew and Steel

Artifact Equipment   {3} (0)

Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip {2}

Illus. Chris Rahn


Color Identity:
Printings:
Modern Horizons (Mythic)

Foreign Names:

Formats:

Sword of Truth and Justice

Artifact Equipment   {3} (0)

Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip {2}

Illus. Chris Rahn


Color Identity:
Printings:
Modern Horizons (Mythic)

Foreign Names:

Formats:

Sword of Vengeance

Artifact Equipment   {3} (3)

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip {3}

Illus. Dan Scott


Color Identity:
Printings:
Commander Legends (Rare)

Foreign Names:

Formats:

Sword of War and Peace

Artifact Equipment   {3} (3)

Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip {2}

Illus. Chris Rahn


Color Identity:

Sword of the Ages

Artifact {6} (6)

Sword of the Ages enters the battlefield tapped.
{t}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.

This card is on the reserved list.


Color Identity:
Printings:
Legends (Rare)

Foreign Names:

Formats:

Sword of the Animist

Legendary Artifact Equipment   {2} (2)

Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Equip {2}



Color Identity:

Sword of the Chosen

Legendary Artifact {2} (2)

{t}: Target legendary creature gets +2/+2 until end of turn.
One shard of Selenia yet remained.

Illus. Adam Rex


Color Identity:
Printings:
Stronghold (Rare)

Foreign Names:

Formats:

Sword of the Meek

Artifact Equipment   {2} (2)

Equipped creature gets +1/+2.
Equip {2}
Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.



Color Identity:
Printings:
Future Sight (Uncommon)

Foreign Names:

Formats:

Sword of the Paruns

Artifact Equipment   {4} (4)

As long as equipped creature is tapped, tapped creatures you control get +2/+0.
As long as equipped creature is untapped, untapped creatures you control get +0/+2.
{3}: You may tap or untap equipped creature.
Equip {3}



Color Identity:
Printings:
Guildpact (Rare)

Foreign Names:

Formats:

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9230 cards found.