9230 cards found.

Torpor Orb

Artifact {2} (2)

Creatures entering the battlefield don't cause abilities to trigger.
"Phyrexia is certainly dangerous, but I have to admire some of its innovations."
—Tezzeret



Color Identity:
Printings:
New Phyrexia (Rare)

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Torrential Gearhulk

Artifact Creature Construct   5 / 6   {4}{U}{U} (6)

Flash
When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard this turn, exile it instead.



Color Identity: U,Blue

Tortoise Formation

Instant {3}{U} (4)

Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
At sea, the Jhessian fleet strikes swiftly and decisively. On land, facing the elite cavalry of Valeron, its marines must rely on more cautious strategies.

Illus. Mark Zug


Color Identity: U,Blue
Printings:
Shards of Alara (Common)

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Torture Chamber

Artifact {3} (3)

At the beginning of your upkeep, put a pain counter on Torture Chamber.
At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it.
{1}, {t}, Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.



Color Identity:
Printings:
Tempest (Rare)

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Totally Lost

Instant {4}{U} (5)

Put target nonland permanent on top of its owner's library.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Totem-Guide Hartebeest

Creature Antelope   2 / 5   {4}{W} (5)

When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
It is hunted, but not for the kill. The magic within draws others to its presence.

Illus. John Avon


Color Identity: W,White
Printings:
Magic Origins (Uncommon)

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Touch of Brilliance

Sorcery {3}{U} (4)

Draw two cards.
"I don't want what I don't have. I want more of what I do have."



Color Identity: U,Blue
Printings:
Starter 1999 (Common)

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Touch of Invisibility

Sorcery {3}{U} (4)

Target creature can't be blocked this turn.
Draw a card.
Cephalids specialize in things unseen, be they politics, betrayal, or themselves.



Color Identity: U,Blue
Printings:
Odyssey (Common)

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Touch of the Eternal

Enchantment {5}{W}{W} (7)

At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.
"Time is a vigilant tyrant, but there are those who have broken free of its gaze."
—Laikas, Erunian monk



Color Identity: W,White
Printings:
Magic 2013 (Rare)

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Touch of the Horned God

Sorcery (0)

Whenever a Minotaur attacks this turn, it gains deathtouch until end of turn.



Color Identity:
Printings:
Battle the Horde (Common)

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Touchstone

Artifact {2} (2)

{t}: Tap target artifact you don't control.
"One touch to the stone and the sidar's son turned me from stalwart to statue."
—Karn, silver golem



Color Identity:
Printings:
Weatherlight (Uncommon)

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Tovolar's Magehunter

Creature Werewolf   5 / 5   (4)

Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.



Color Identity: R

Tower Above

Sorcery {2/G}{2/G}{2/G} (6)

({2/G} can be paid with any two mana or with {G}. This card's converted mana cost is 6.)
Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)



Color Identity: G
Printings:
Shadowmoor (Uncommon)

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Tower Drake

Creature Drake   2 / 1   {2}{U} (3)

Flying
{W}: Tower Drake gets +0/+1 until end of turn.
The first motion put forth in the pristine Jelenn Column was for severe restrictions on the airspace around New Prahv.



Color Identity: U,White,Blue
Printings:
Return to Ravnica (Common)

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Tower Geist

Creature Spirit   2 / 2   {3}{U} (4)

Flying
When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Jenrik's tower is served by those who once sought to enter it uninvited.

Illus. Izzy


Color Identity: U,Blue
Printings:
Magic Origins (Uncommon)

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Tower of Calamities

Artifact {4} (4)

{8}, {t}: Tower of Calamities deals 12 damage to target creature.
The ur-golems concealed one of their towers out of fear that its power would be abused, and in anticipation of a time when its power would be sorely needed.



Color Identity:
Printings:
Scars of Mirrodin (Rare)

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Tower of Champions

Artifact {4} (4)

{8}, {t}: Target creature gets +6/+6 until end of turn.
The ur-golem runes tell of the transformation of Mirrodin's warden from silent guardian to merciless god.



Color Identity:
Printings:
Mirrodin (Rare)

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Tower of Coireall

Artifact {2} (2)

{t}: Target creature can't be blocked by Walls this turn.



Color Identity:
Printings:
The Dark (Uncommon)

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Tower of Eons

Artifact {4} (4)

{8}, {t}: You gain 10 life.

Illus. John Avon


Color Identity:
Printings:
Mystery Booster (Rare)

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Tower of Fortunes

Artifact {4} (4)

{8}, {t}: Draw four cards.
The ur-golem etchings begin by celebrating Mirrodin's creator, a golem of almost limitless power. They end by cursing its protector, a being called Memnarch.



Color Identity:
Printings:
Mirrodin (Rare)

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No results found.
Bummer

9230 cards found.