9230 cards found.

True Believer

Creature Human Cleric   2 / 2   {W}{W} (2)

You have shroud. (You can't be the target of spells or abilities.)
So great is his certainty that mere facts cannot shake it.



Color Identity: W,White
Printings:
Onslaught (Rare)

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True Conviction

Enchantment {3}{W}{W}{W} (6)

Creatures you control have double strike and lifelink.



Color Identity: W,White
Printings:
Magic Online Promos (Rare)

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True Love's Kiss

Instant {2}{W}{W} (0)

Exile target artifact or enchantment.
Draw a card.



Color Identity: W,White
Printings:
Throne of Eldraine (Common)

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True-Faith Censer

Artifact Equipment   {2} (2)

Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)



Color Identity:
Printings:
Shadows over Innistrad (Common)

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True-Name Nemesis

Creature Merfolk Rogue   3 / 1   {1}{U}{U} (3)

As True-Name Nemesis enters the battlefield, choose a player.
True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)



Color Identity: U,Blue
Printings:
Magic Online Promos (Rare)

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Trueheart Duelist

Creature Human Warrior   2 / 2   {1}{W} (2)

Trueheart Duelist can block an additional creature each combat.
Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)



Color Identity: W,White

Truga Jungle

Plane Ergamon   (0)

All lands have "{t}: Add one mana of any color."
Whenever you roll {CHAOS}, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Illus. Jim Nelson


Color Identity:

Trusted Advisor

Creature Human Advisor   1 / 2   {U} (1)

Your maximum hand size is increased by two.
At the beginning of your upkeep, return a blue creature you control to its owner's hand.
Some of Minamo's students claimed he was as old as the knowledge he dispensed.

Illus. Jim Nelson


Color Identity: U,Blue
Printings:
Saviors of Kamigawa (Uncommon)

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Trusted Pegasus

Creature Pegasus   2 / 2   {2}{W} (0)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn.

Illus. Chris Rahn


Color Identity: W,White
Printings:
Core Set 2020 (Common)

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Trustworthy Scout

Creature Human Scout   2 / 2   {1}{W} (0)

{1}{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle your library.



Color Identity: W,White
Printings:
Modern Horizons (Common)

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Trusty Companion

Creature Hyena   3 / 2   {1}{W} (2)

Vigilance
Trusty Companion can't attack alone.
It shows affection an automaton never could.



Color Identity: W,White
Printings:
Kaladesh (Uncommon)

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Trusty Machete

Artifact Equipment   {1} (1)

Equipped creature gets +2/+1.
Equip {2}
"Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one."
—Yon Basrel, Oran-Rief survivalist



Color Identity:
Printings:
Zendikar (Uncommon)

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Trusty Packbeast

Creature Beast   2 / 3   {2}{W} (3)

When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.



Color Identity: W,White
Printings:
Commander Legends (Common)

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Trusty Retriever

Creature Dog   2 / 3   {3}{W} (0)

When Trusty Retriever enters the battlefield, choose one —
• Put a +1/+1 counter on Trusty Retriever.
• Return target artifact or enchantment card from your graveyard to your hand.



Color Identity: W,White
Printings:
Jumpstart (Common)

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Truth or Dare

Sorcery {1}{U}{U} (0)

Target opponent chooses one —
• Truth — That player plays with their hand revealed for the rest of the game.
• Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.)



Color Identity: U,Blue
Printings:
Mystery Booster Playtest Cards (Rare)

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Truth or Tale

Instant {1}{U} (2)

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.



Color Identity: U,Blue
Printings:
Time Spiral (Uncommon)

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Trynn, Champion of Freedom

Legendary Creature Human Soldier   3 / 3   {3}{W} (0)

Partner with Silvar, Devourer of the Free (When this creature enters the battlefield, target player may put Silvar into their hand from their library, then shuffle.)
At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.



Color Identity: W,White
Printings:
Commander 2020 (Mythic)

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Tsabo's Web

Artifact {2} (2)

When Tsabo's Web enters the battlefield, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.



Color Identity:
Printings:
Invasion (Rare)

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Tumble Magnet

Artifact {3} (3)

Tumble Magnet enters the battlefield with three charge counters on it.
{t}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.

Illus. Drew Baker


Color Identity:
Printings:
Scars of Mirrodin (Common)

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9230 cards found.