9230 cards found.

Umara Raptor

Creature Bird Ally   1 / 1   {2}{U} (3)

Flying
Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.
Messenger, weapon, friend.

Illus. Sam Wood


Color Identity: U,Blue
Printings:
Zendikar (Common)

Foreign Names:

Formats:

Umara Skyfalls

Land (0)

Umara Skyfalls enters the battlefield tapped.
{t}: Add {U}.



Color Identity: Blue
The other side is:

Printings:
Zendikar Rising (Uncommon)

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Umara Wizard

Creature Merfolk Wizard   4 / 3   {4}{U} (0)

Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.



Color Identity: U,Blue
The other side is:

Printings:
Zendikar Rising (Uncommon)

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Umbilicus

Artifact {4} (4)

At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
It was the explorers' only tether to reality.



Color Identity:
Printings:
Urza's Saga (Rare)

Foreign Names:

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Umbra Mystic

Creature Human Wizard   2 / 2   {2}{W} (3)

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)
"I have found the courage to face death—twice, if I must."



Color Identity: W,White
Printings:
Rise of the Eldrazi (Rare)

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Umbral Mantle

Artifact Equipment   {3} (3)

Equipped creature has "{3}, {q}: This creature gets +2/+2 until end of turn." ({q} is the untap symbol.)
Equip {0}



Color Identity:
Printings:
Mystery Booster (Uncommon)

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Umezawa's Jitte

Legendary Artifact Equipment   {2} (2)

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip {2}



Color Identity:
Printings:
Magic Online Promos (Rare)

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Unbender Tine

Artifact {2}{W}{U} (4)

{t}: Untap another target permanent.
Creations made in madness may contain great power. The path to that power is as labyrinthine as the creator's mind.



Color Identity: U,W,White,Blue
Printings:
Alara Reborn (Uncommon)

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Unblinking Bleb

Creature Illusion   1 / 3   {3}{U} (4)

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illus. Shishizaru


Color Identity: U,Blue
Printings:
Future Sight (Common)

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Unbreakable Formation

Instant {2}{W} (0)

Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.



Color Identity: W,White
Printings:
Commander Legends (Rare)

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Unclaimed Territory

Land (0)

As Unclaimed Territory enters the battlefield, choose a creature type.
{t}: Add {C}.
{t}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.



Color Identity:
Printings:
Mystery Booster (Uncommon)

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Uncomfortable Chill

Instant {2}{U} (3)

Creatures your opponents control get -2/-0 until end of turn.
Draw a card.

Illus. Izzy


Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Formats:

Unconventional Tactics

Sorcery {2}{W} (3)

Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.



Color Identity: W,White
Printings:
Hour of Devastation (Uncommon)

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Uncovered Clues

Sorcery {2}{U} (3)

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds.



Color Identity: U,Blue
Printings:
Dragon's Maze (Common)

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Undead Alchemist

Creature Zombie   4 / 2   {3}{U} (4)

If a Zombie you control would deal combat damage to a player, instead that player mills that many cards.
Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.



Color Identity: U,Blue
Printings:
Innistrad (Rare)

Foreign Names:

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Undead Slayer

Creature Human Cleric   2 / 2   {2}{W} (3)

{W}, {t}: Exile target Skeleton, Vampire, or Zombie.
"My motive is not vengeance but mercy. I deliver the soulless back to their severed souls."



Color Identity: W,White
Printings:
Magic 2010 (Uncommon)

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Under the Sea

Card (0)

(Theme color: {U})



Color Identity:
Printings:
Jumpstart Front Cards (Rare)

Foreign Names:

Formats:

Undercity Reaches

Plane Ravnica   (0)

Whenever a creature deals combat damage to a player, its controller may draw a card.
Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game.



Color Identity:

Underdome

Land (0)

{t}: Add {C}.
{t}: Add one mana of any color. Spend this mana only to pay silver-bordered costs.

Illus. Matt Gaser


Color Identity:
Printings:
Unsanctioned (Common)

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Undertow

Enchantment {2}{U} (3)

Creatures with islandwalk can be blocked as though they didn't have islandwalk.



Color Identity: U,Blue
Printings:
Legends (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

9230 cards found.