9230 cards found.

Valor in Akros

Enchantment {3}{W} (4)

Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
They became a single entity, a phalanx in the Temple of Triumph standing against a host of enemies.



Color Identity: W,White
Printings:
Magic Origins (Uncommon)

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Valorous Charge

Sorcery {1}{W}{W} (3)

White creatures get +2/+0 until end of turn.
Stand in the way of truth at your peril.



Color Identity: W,White
Printings:
Portal (Uncommon)

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Valorous Stance

Instant {1}{W} (2)

Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.



Color Identity: W,White
Printings:
Commander Legends (Uncommon)

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Valorous Steed

Creature Unicorn   3 / 3   {4}{W} (0)

Vigilance (Attacking doesn't cause this creature to tap.)
When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.



Color Identity: W,White
Printings:
Core Set 2021 (Common)

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Vampire's Zeal

Instant {W} (1)

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
The Feast of Blood sends new life essence flowing through the vampire who partakes, manifesting as even greater strength and speed.



Color Identity: W,White
Printings:
Ixalan (Common)

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Vampires

Card (0)

(Theme color: {B})



Color Identity:
Printings:
Jumpstart Front Cards (Common)

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Vanguard of Brimaz

Creature Cat Soldier   2 / 2   {W}{W} (2)

Vigilance
Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.

Illus. Mark Zug


Color Identity: W,White
Printings:
The List (Uncommon)

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Vanguard's Shield

Artifact Equipment   {2} (2)

Equipped creature gets +0/+3 and can block an additional creature each combat.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Wars are not fought on a single front.



Color Identity:
Printings:
Avacyn Restored (Common)

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Vanish into Memory

Instant {2}{W}{U} (4)

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
Out of sight, into mind.



Color Identity: U,W,White,Blue
Printings:
Modern Masters 2017 (Uncommon)

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Vanishing

Enchantment Aura   {U} (1)

Enchant creature
{U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
"Careless, like a child with fire, so was I with time."
—Teferi



Color Identity: U,Blue
Printings:
Visions (Common)

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Vanishment

Instant {4}{U} (5)

Put target nonland permanent on top of its owner's library.
Miracle {U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Illus. Daarken


Color Identity: U,Blue
Printings:
Avacyn Restored (Uncommon)

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Vanquish

Instant {2}{W} (3)

Destroy target blocking creature.
"All beings have an inner light. Let me show you yours."
—Ushanti, leonin seer



Color Identity: W,White
Printings:
Fifth Dawn (Uncommon)

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Vanquish the Foul

Sorcery {5}{W} (6)

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)



Color Identity: W,White
Printings:
Theros (Uncommon)

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Vanquisher's Banner

Artifact {5} (5)

As Vanquisher's Banner enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.



Color Identity:
Printings:
Ixalan (Rare)

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Vantress Gargoyle

Artifact Creature Gargoyle   5 / 4   {1}{U} (0)

Flying
Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can't block unless you have four or more cards in hand.
{t}: Each player mills a card.



Color Identity: U,Blue
Printings:
Throne of Eldraine (Rare)
Throne of Eldraine (Rare)

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Vantress Paladin

Creature Human Knight   2 / 2   {3}{U} (0)

Flying
Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.



Color Identity: U,Blue
Printings:
Throne of Eldraine (Common)

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Vapor Snag

Instant {U} (1)

Return target creature to its owner's hand. Its controller loses 1 life.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Vapor Snare

Enchantment Aura   {4}{U} (5)

Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.



Color Identity: U,Blue
Printings:
Worldwake (Uncommon)

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Vaporkin

Creature Elemental   2 / 1   {1}{U} (2)

Flying
Vaporkin can block only creatures with flying.
"Mists are carefree. They drift where they will, unencumbered by rocks and river beds."
—Thrasios, triton hero



Color Identity: U,Blue
Printings:
Theros (Common)

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Vaporous Djinn

Creature Djinn   3 / 4   {2}{U}{U} (4)

Flying
At the beginning of your upkeep, Vaporous Djinn phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
"What is taking them so long to fill the waterskins?"
—Mwani, Mtenda goatherd

Illus. Adam Rex


Color Identity: U,Blue
Printings:
Mirage (Uncommon)

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Formats:

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Bummer

9230 cards found.