9230 cards found.

Venser's Diffusion

Instant {2}{U} (3)

Return target nonland permanent or suspended card to its owner's hand.
"Each reality is but the dream of another, and each sleeper a god unknowing."



Color Identity: U,Blue
Printings:
Future Sight (Common)

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Venser's Journal

Artifact {5} (5)

You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
A Planeswalker's chronicle spans worlds and civilizations, each page a lifetime.



Color Identity:
Printings:
Scars of Mirrodin (Rare)

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Venser's Sliver

Artifact Creature Sliver   3 / 3   {5} (5)

Venser admired his handiwork and smiled. His first prototype had joined with the hive mind all too well, running with the brood and becoming a predator itself. This one, he thought, would be accepted into the hive but still obey his commands.



Color Identity:
Printings:
Time Spiral (Common)

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Venser, Shaper Savant

Legendary Creature Human Wizard   2 / 2   {2}{U}{U} (4)

Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
His marvels of artifice pale in comparison to the developing machinery of his mind.



Color Identity: U,Blue

Venser, the Sojourner

Legendary Planeswalker Venser   {3}{W}{U} (5)

[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
[−1]: Creatures can't be blocked this turn.
[−8]: You get an emblem with "Whenever you cast a spell, exile target permanent."



Color Identity: U,W,White,Blue
Printings:
Scars of Mirrodin (Mythic)

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Ventifact Bottle

Artifact {3} (3)

{X}{1}, {t}: Put X charge counters on Ventifact Bottle. Activate this ability only any time you could cast a sorcery.
At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {C} for each charge counter removed this way.

This card is on the reserved list.


Color Identity:
Printings:
Mirage (Rare)

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Venture Deeper

Sorcery Adventure   {U} (0)

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)



Color Identity: U,Blue
The other side is:

Printings:
Magic Online Promos (Common)

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Verdant Catacombs

Land (0)

{t}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle your library.



Color Identity:

Verge Rangers

Creature Human Scout   3 / 3   {2}{W} (0)

First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)



Color Identity: W,White
Printings:
Commander 2020 (Rare)

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Verity Circle

Enchantment {2}{U} (0)

Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.
{4}{U}: Tap target creature without flying.



Color Identity: U,Blue
Printings:
Ravnica Allegiance (Rare)

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Vertigo Spawn

Creature Illusion   {1}{U} (2)

Defender
Whenever Vertigo Spawn blocks a creature, tap that creature. That creature doesn't untap during its controller's next untap step.

Illus. Ittoku


Color Identity: U,Blue
Printings:
Guildpact (Uncommon)

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Very Cryptic Command

Instant {1}{U}{U}{U} (4)

Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.



Color Identity: U,Blue
Printings:
Unstable (Rare)

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Formats:

Very Cryptic Command (a)

Instant {1}{U}{U}{U} (4)

Choose two —
• Switch target creature's power and toughness until end of turn.
• Target creature can't be blocked this turn.
• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.
• Assemble a Contraption.



Color Identity: Blue
Printings:
Unstable (Rare)

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Very Cryptic Command (b)

Instant {1}{U}{U}{U} (4)

Choose two —
• Untap two target permanents.
• Tap each permanent target player controls with exactly one word in its name.
• Discard all the cards in your hand, then draw that many cards.
• Return target instant or sorcery card from your graveyard to your hand.



Color Identity: U,Blue
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Very Cryptic Command (c)

Instant {1}{U}{U}{U} (4)

Choose two —
• Draw a card from an opponent's library.
• Copy target instant or sorcery spell. You may choose new targets for the copy.
• Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
• Create a 1/1 colorless Gnome artifact creature token.



Color Identity: U,Blue
Printings:
Unstable (Rare)

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Very Cryptic Command (d)

Instant {1}{U}{U}{U} (4)

Choose two —
• Return target permanent to its controller's hand.
• Draw two cards, then discard a card.
• Change the target of target spell with a single target.
• Turn over target nontoken creature.



Color Identity: U,Blue
Printings:
Unstable (Rare)

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Formats:

Very Cryptic Command (e)

Instant {1}{U}{U}{U} (4)

Choose two —
• Counter target black-bordered spell.
• Return target creature to its owner's hand.
• Untap each permanent you control with a watermark.
• Roll two six-sided dice. Target player mills X cards, where X is the total of those results.



Color Identity: U,Blue
Printings:
Unstable (Rare)

Foreign Names:

Formats:

Very Cryptic Command (f)

Instant {1}{U}{U}{U} (4)

Choose two —
• Scry 3.
• Create a 2/2 black Rogue creature token with menace.
• Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
• Return all artifacts target player controls to their owner's hand.



Color Identity: U,Blue
Printings:
Unstable (Rare)

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Formats:

Vesperlark

Creature Elemental   2 / 1   {2}{W} (0)

Flying
When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield.
Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)



Color Identity: W,White
Printings:
Modern Horizons (Uncommon)

Foreign Names:

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Vessel of Endless Rest

Artifact {3} (3)

When Vessel of Endless Rest enters the battlefield, put target card from a graveyard on the bottom of its owner's library.
{t}: Add one mana of any color.

Illus. John Avon


Color Identity:
Printings:
Commander 2018 (Uncommon)

Foreign Names:

Formats:

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9230 cards found.